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Difference between revisions of "Random creature profile"
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::2 eyes: bogeymen, experiments (intelligent humanoids), night trolls | ::2 eyes: bogeymen, experiments (intelligent humanoids), night trolls | ||
::0 eyes: experiments (amalgamations), nightmares, everything else (which are elementals) | ::0 eyes: experiments (amalgamations), nightmares, everything else (which are elementals) | ||
| + | |||
| + | == Gallery == | ||
| + | <gallery> | ||
| + | Beast amorphous.png|Amorphous sprite | ||
| + | Beast snake.png|Snake sprite | ||
| + | Beast worm long.png|Long worm sprite | ||
| + | Beast worm short.png|Short worm sprite | ||
| + | Beast insect.png|Insect sprite | ||
| + | Beast spider.png|Spider sprite | ||
| + | Beast scorpion.png|Scorpion sprite | ||
| + | Beast scorpion, one tail.png|Scorpion sprite (with one tail) | ||
| + | Beast bipedal dinosaur.png|Bipedal dinosaur sprite | ||
| + | Beast humanoid.png|Humanoid sprite | ||
| + | Beast front grasp.png|Front grasp sprite | ||
| + | Beast front grasp hex.png|Front grasp sprite (six-legged) | ||
| + | Beast front grasp oct.png|Front grasp sprite (eight-legged) | ||
| + | Beast quadruped bulky.png|Bulky quadruped sprite | ||
| + | Beast quadruped bulky hex.png|Bulky quadruped sprite (six-legged) | ||
| + | Beast quadruped bulky oct.png|Bulky quadruped sprite (eight-legged) | ||
| + | Beast quadruped slinky.png|Slinky quadruped sprite | ||
| + | Beast quadruped slinky hex.png|Slinky quadruped sprite (six-legged) | ||
| + | Beast quadruped slinky oct.png|Slinky quadruped sprite (eight-legged) | ||
| + | Beast walrus.png|Walrus sprite | ||
| + | </gallery> | ||
Revision as of 11:39, 23 July 2023
v53.01 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This is a list of random creature profiles (RCPs) which are used by procedurally generated creatures. RCPs use body parts from body_rcp.txt instead of body_default.txt.
Overview
RCP stands for "random creature profile". RCP is hard-coded raw text that defines the basic body, tissues and body attacks of a random creature before it goes under further randomness (three-eyed, wings of stretched skin, external ribs, elemental composition, etc.). Most amphibian, mammalian and reptilian RCPs have humanoid variations of themselves, described as "in humanoid form" or "twisted into humanoid form". There are 243 standard RCPs and an additional 81 humanoid variations, which brings the known total to 324.
The RCP of a randomly generated creature can be identified by its description. Many RCPs have identical names with normal creatures (e.g. albatross), although they are entirely unrelated; other RCPs feature animals that don't exist anywhere else, such as zebras. Some RCPs have inherent abilities like flight or webbing.
Night trolls and bogeymen only use the generic "humanoid" RCP, and werebeasts only use mammalian and most reptilian humanoid forms. Primates, hexapods, octopods and decapods are unique to beast-like experiments, while armless bipeds, wyrms, and the generic "snake" and "worm" RCPs are unique to failed experiments.
List
In ASCII mode, nearly all RCPs use specific uppercase or lowercase letters if the monster type does not use a fixed tile, such as '&' for demons. Lobsters uniquely use the '¥' sign instead. RCPs with humanoid versions are bolded. Humanoid forms use the same tile as their standard counterparts.
Capitalization denotes body size. In most cases, anything larger than a dwarf (60,000) uses an uppercase letter. Only uppercase letters are shown here.
In-game, the tile color is determined by the creature's external color modifier. If it does not have a color modifier and is not skinless, it uses the outermost tissue layer's default material color. If it is skinless, it is displayed in dark red (4:0:0).
AAlbatrossAAlligatorAAnacondaAAnkylosauridIAntAAnteaterAAntelopeIAntlion larvaAApeIAphidAArmadilloBArmless bipedIAssassin bugBBadgerBBatBBearBBeaverIBeeBBisonBBlobWBristlewormBBuffaloBBullBBuntingBBushtitIButterflyBBuzzardICaddisflyCCamelCCapybaraCCardinalCCatICaterpillarCCavyCCeratopsidCChameleonCChickadeeCChickenCChinchillaICicadaCCivetIClick beetleCCoatiCCobraCCockatooICockroachCCondorCCoyoteCCrabCCraneICricketCCrocodileCCrowCCuckooIDamselflyIDarkling beetleDDecapodDDeerDDimetrodonDDonkeyDDoveIDragonflyDDuckIDung beetleEEagleWEarthwormIEarwigEElephantEElkFFalconFFantailFFinchIFireflyFFlamingoWFlat wormIFleaIFlyFFlycatcherFFoxFFrogFFruit batGGeckoGGila monsterGGiraffeGGoatGGooseGGopherIGrasshopperGGrebeGGrouseGGullHHadrosauridHHareHHarrierHHawkHHedgehogHHexapodHHippopotamusHHoneyeaterHHornbillIHornetHHorseHHumanoidHHummingbirdHHyenaIIguanaIIguanodontJJackalJJayKKangarooKKestrelKKingfisherKKingletKKiteKKoalaILacewingILadybugLLarkLLeechLLemurLLizardLLlama¥LobsterLLoonLLorisILouseLLyrebirdIMaggotMMagpieMMammothIMantisMMarmotMMartinIMayflyMMiteMMockingbirdMMoleMMongooseMMonitorMMonkeyMMooseIMosquitoIMothMMouseNNematodeNNewtNNightjarNNuthatchOOctopodOOpossumOOrioleOOspreyOOtterOOwlOOxpeckerPPandaPPangolinPPantherPParrotPPelicanPPenguinPPetrelPPheasantPPigPPigeonPPorcupinePPrimatePPterosaurPPythonQQuadrupedQQuailQQuetzalRRabbitRRaccoonRRatRRattlesnakeRRavenRRhinocerosIRhinoceros beetleWRibbon wormIRove beetleSSalamanderSSauropodIScarab beetleSScorpionIScorpionflySSerpentSSheepSShrewSShrikeSShrimpISilverfishSSkinkSSkunkSSlothSSlugSSnailSSnakeISnakeflySSparrowSSpiderSSquirrelIStag beetleSStarlingSStegosauridIStick insectIStoneflySStorkSSwallowSSwanSSwiftTTanagerTTapirSTarantulaITermiteTTheropodTThornbillIThripsTThrushTTickITiger beetleTTitmouseTToadTTortoiseTToucanTTurkeyTTurtleVViperVVultureWWalrusWWarblerWWarthogIWaspWWaxwingWWeaselIWeevilWWolfWWombatWWoodpeckerWWormWWrenWWyrmZZebra
Graphics
All random creatures except werebeasts use graphic sprites found in beasts.png and beasts_small.png. There are 13 primary body sprites with additional sprite layers representing secondary body parts (6 are alternate-legged versions of primary body sprites). Several RCPs have one or more secondary sprite layers by default. A few RCPs, like quadrupeds, have more than one body sprite to randomly select from.
- * The (generic) humanoid RCP has two or no eyes (by default) depending on the type of beast/monster:
- 2 eyes: bogeymen, experiments (intelligent humanoids), night trolls
- 0 eyes: experiments (amalgamations), nightmares, everything else (which are elementals)
Gallery













































