v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Echidna man

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Echidna man
Echidna man sprite.png
e

Toggle

Urist likes echidna men for their egg-laying.
Biome

Variations

Echidna - Echidna man - Giant echidna

Attributes
Alignment: Savage

· Learns · Humanoid

Cannot be tamed 
Size
Birth: 4 cm3
Mid: 20,000 cm3
Max: 40,000 cm3

Age
Adult at: 1
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A spiny person with the head of an echidna.

Echidna men are animal people variants of the common echidna who can be found in savage temperate and desert regions. They spawn in groups of 1-5 individuals and are generally peaceful, as well as surprisingly resilient. Even crossbow bolts and whips seem to be unable to penetrate past their muscles, leading to long, drawn-out battles waiting for them to bleed out. This makes echidna men relatively useful for live training, or as bait in a devious trap. In terms of size, they are a little over half the weight of the average dwarf.

Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like echidna men for their spines and their egg-laying.

Bugs[edit]

If a curled-up or retracted creature dies, and is then reanimated by a necromancer, it retains the effects of being curled-up, but can move and attack as normal. As a result, for example an undead echidna is invulnerable to destructionBug:11463. It combines well with a separate bug that allows curled-up undead to attackBug:10519.

As a result, the undead echidna may at the same time be curled-up (making it unkillable) and move/attack. The same problem also affects the echidna man, giant echidna, giant hedgehog and hedgehog man.

Modding the game and removing [PREVENTS_PARENT_COLLAPSE] from the spine body part of the affected animals will allow them to be pulped and killed while curled up. While it makes normal echidnas weaker, this is not a major problem, as echidnas are not supposed to be really hard to kill. This workaround may restore otherwise unplayable games.

It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"Bug:10519.

D for Dwarf[edit]

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Echidna men practice a religion known as 'The Way.' They actively and enthusiastically seek out other worshippers of their deity, but seem unwilling to proselytize to those not familiar with their beliefs.

Echidna men generally find shows of strength to be more entertaining than comedy. Accounts of echidna men chuckling are few and far between.

Dwarven scientists have, as of yet, not determined whether echidna men possess 4-headed penises.