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Raccoon man

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Raccoon man
Raccoon man sprite.png


Urist likes raccoon men for their mischief.
Raccoon man portrait.png


Raccoon - Raccoon man - Giant raccoon

Alignment: Savage

· Steals food · Steals items · Learns · Humanoid

Cannot be tamed 
Birth: 3,850 cm3
Mid: 19,250 cm3
Max: 38,500 cm3

Adult at: 1
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A person with the mask and tail of a raccoon.

Raccoon men are animal people versions of the common raccoon, who can be found in savage taigas and temperate forests. They spawn in groups of 2-10 individuals and share their animal cousins' propensity to thievery, running off with any food or items they can get their hands on. In terms of size, they are a little over half the weight of the average dwarf.

Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like raccoon men for their mischief.

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.

They are not better thieves then anyone else.

Towns founded and/or inhabited only by raccoon men are no more likely to be taken over by undead forces than any other towns.

Favorite hobby: dumpster diving.
Art by Hyptosis