v50 Steam/Premium information for editors
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- 16:05, 29 March 2021 diff hist +62 m 40d:Carp →Advice current
- 16:02, 29 March 2021 diff hist +254 40d:Carp →Advice: Murky pools don't repopulate, and I'm fairly certain rivers don't either. However, lakes might be a different story...
- 15:55, 29 March 2021 diff hist +105 m v0.31:Dwarven atom smasher
- 15:44, 29 March 2021 diff hist +35 N 23a:Underworld Redirected page to 23a:Eerie glowing pit current Tag: New redirect
- 15:44, 29 March 2021 diff hist +35 N 40d:Underworld Redirected page to 40d:Eerie glowing pit current Tag: New redirect
- 23:39, 23 March 2021 diff hist -62 m Outpost liaison →Human trade representatives: These are auto-generated now, but not 100% guaranteed
- 23:32, 23 March 2021 diff hist +181 40d Talk:Trade agreement current
- 23:32, 23 March 2021 diff hist +762 N Trade agreement Human civs can dynamically generate a Treasurer position which handles trade agreements
- 23:31, 23 March 2021 diff hist +910 N v0.34:Trade agreement Created page with "{{Quality|Fine}} {{av}} '''Trade agreements''' are made with the dwarven civilization by meeting the liaison. If your entity raws have been modified to add c..." current
- 23:31, 23 March 2021 diff hist +910 N v0.31:Trade agreement Created page with "{{Quality|Fine}} {{av}} '''Trade agreements''' are made with the dwarven civilization by meeting the liaison. If your entity raws have been modified to add c..." current
- 23:28, 23 March 2021 diff hist +394 N 23a:Trade agreement Created page with "{{Quality|Fine}} {{av}} '''Trade agreements''' are made with dwarven and human civilizations, by meeting with the outpost liaison and guild representat..." current
- 15:39, 17 March 2021 diff hist -2 m 40d:Catsplosion fix heading current
- 15:10, 17 March 2021 diff hist -188 m Unfortunate accident →Speartiful: This one was a bit too blatant - adapt the old version of this idea from the 40d page
- 15:03, 17 March 2021 diff hist -93 m Unfortunate accident →Dwarven Spaceheater: Remove TL/DR, since it goes against the style of the article
- 18:20, 14 March 2021 diff hist +8 m v0.31:Dwarf cancels task: Job item lost or destroyed missing version header current
- 18:19, 14 March 2021 diff hist -9 m Dwarf cancels task: Job item lost or destroyed The deconstruction teleportation bug was fixed back in 0.40.04, so just refer to the "normal" case of removing the construction that the item is sitting on
- 18:18, 14 March 2021 diff hist +51 m v0.34:Dwarf cancels task: Job item lost or destroyed Link to the deconstruction teleportation bug (which wasn't fixed until 0.40.04), rather than just saying "buggily"
- 20:10, 6 March 2021 diff hist 0 m User:Quietust →Bugfixes: oops
- 13:26, 26 February 2021 diff hist +515 40d:Changes in v0.27 →Changes in the 3D Version
- 02:58, 18 February 2021 diff hist +576 N User talk:DragonDePlatino →Graphic Set Position Tokens: new section current
- 19:10, 5 January 2021 diff hist +35 N 23a:Hidden fun stuff Redirected page to 23a:Eerie glowing pit current Tag: New redirect
- 19:01, 5 January 2021 diff hist +1 m 23a:Easter eggs →Dungeons and Dragons
- 19:01, 5 January 2021 diff hist -38 23a:Easter eggs →Dungeons and Dragons: just checked disassembly (and tested in-game) that "elec" is sufficient
- 12:29, 3 December 2020 diff hist +49 m Stairs →Planning stairs: clarify that this case is a bit unusual
- 15:08, 2 December 2020 diff hist 0 m User:Quietust/rawextract.pl
- 15:04, 2 December 2020 diff hist +20 m User:Quietust/rawextract.php
- 15:04, 2 December 2020 diff hist +18 m User:Quietust/rawextract.pl
- 14:16, 2 December 2020 diff hist +552 N User talk:MetalRocks Created page with "==Up-stair creating down-stair above?== In [https://dwarffortresswiki.org/index.php?title=DF2014:Stairs&oldid=254940 this edit], you claimed that digging an up-stair into a wa..."
- 14:14, 2 December 2020 diff hist -193 m Stairs this is also irrelevant
- 14:10, 2 December 2020 diff hist -115 Stairs →Planning stairs: No it doesn't - I just tried in 0.47.04 and the tile above was unchanged
- 20:03, 11 November 2020 diff hist +244 m Item token Add more descriptions for items that vary based on materials
- 19:28, 11 November 2020 diff hist -5 m Underworld Reverted edits by 70.174.71.249 (talk) to last revision by 99.230.84.200 Tag: Rollback
- 03:19, 9 November 2020 diff hist +135 Moth They _do_ have skills, but they don't actually work on the moths themselves.
- 13:53, 2 November 2020 diff hist -1 m Megaproject →Swiss Precision: remove stray newline
- 13:40, 27 October 2020 diff hist -38 m Fuel →Fuel: charcoal and coke: not true - there are no "products made from charcoal", and the game does not track the type of fuel used to craft an item
- 13:19, 30 September 2020 diff hist +25 m Strange mood
- 16:13, 14 September 2020 diff hist -66 Elf Remove broken templates/categories (you can't put HTML tags in page names)
- 16:10, 14 September 2020 diff hist +857 Cacame Awemedinade →Awemedinite: Fix the "updated" custom reaction to actually WORK, as well as match the behavior from the original 40d version (which I've also readded from the edit history)
- 14:16, 14 September 2020 diff hist -7 m 40d:Restraint
- 14:15, 14 September 2020 diff hist -5 m 23a:Restraint
- 13:32, 26 August 2020 diff hist +18 Armor →Material: Steel is actually word about 2.46 times its ''weight'' in gold, since it has a lower density; what's important is the Material Value, which in this case is equal
- 20:01, 13 August 2020 diff hist +212 m 40d:Weight →Weight calculation
- 19:57, 13 August 2020 diff hist +147 m 23a:Weight →Weight Calculation current
- 19:52, 13 August 2020 diff hist +14 m 23a:Weight →Weight Calculation: simplify
- 19:51, 13 August 2020 diff hist +156 m 23a:Metal →List of metals: fill in "density", at least to the point that it was implemented in this version
- 19:43, 13 August 2020 diff hist -74 23a:Bone in version 0.23, '''all''' maps have roughly the same amount of metal current
- 15:09, 4 August 2020 diff hist +233 m 23a Talk:Strange mood →Dropping Artifacts: reformat my old comment
- 14:24, 4 August 2020 diff hist +54 m 23a:Strange mood →Artifacts created
- 14:01, 4 August 2020 diff hist +196 23a:Legendary artifact →Usage current
- 13:57, 4 August 2020 diff hist +12 40d:Legendary artifact →Usage
- 13:57, 4 August 2020 diff hist +176 v0.31:Legendary artifact →Other notes current
- 13:56, 4 August 2020 diff hist +177 v0.34:Legendary artifact →Other notes current
- 13:55, 4 August 2020 diff hist +56 Legendary artifact →Other notes: Should have been obvious, but was never explicitly stated.
- 14:51, 3 August 2020 diff hist -1 m 23a:On break current
- 14:48, 3 August 2020 diff hist +4 m v0.34:On break current
- 01:23, 28 July 2020 diff hist +2,902 N 23a:Magic Document magic as it existed in 23a, which is exactly the same as it was in 40d
- 01:04, 28 July 2020 diff hist +1,912 N 23a:Item designations port article to 23a, and adjust for differences related to display of decoration quality current
- 00:56, 28 July 2020 diff hist 0 m 40d:Item designations →Other current
- 00:55, 28 July 2020 diff hist +65 m 40d:Magic →Remnants: also note item name decorations for magic
- 00:52, 28 July 2020 diff hist +89 40d:Magic →Remnants: Tracked down the "large thorns" message - it's triggered by stuckins, and it doesn't have any actual effect
- 23:37, 27 July 2020 diff hist +118 m 23a:Preferences current
- 23:31, 27 July 2020 diff hist +137 DF2014 Talk:Preferences Keeping track of the last version checked current
- 23:30, 27 July 2020 diff hist +211 Preferences Analyzed version 0.47.04 and identified 4 new preference types - paper/parchment, poetry, music, and dance
- 14:49, 27 July 2020 diff hist +1,061 40d:Magic Document the remnants of DF's "magic" code
- 13:46, 27 July 2020 diff hist +147 m 23a:Trading →Caravan Delay
- 13:43, 27 July 2020 diff hist +292 m 23a:Trading →Elves: include messages
- 18:01, 6 July 2020 diff hist +49 Kobold language →Syllables: additional detail - all syllables except for the last 2 use the same vowel
- 17:56, 6 July 2020 diff hist -53 Kobold language Adjust to match my own findings from disassembly - the number of secondary syllables is actually 0-2, not 0-3, so the longest word is 18 letters
- 17:00, 6 July 2020 diff hist -1,998 m Utterances apparently, there's already an article for this - change to redirect current Tag: New redirect
- 16:59, 6 July 2020 diff hist +1,985 Utterances write article for Utterances, which I recently reverse-engineered Tag: Removed redirect
- 15:18, 6 July 2020 diff hist +142 40d:Dwarven economy current
- 15:11, 6 July 2020 diff hist -1 m 23a:Dwarven economy current
- 15:10, 6 July 2020 diff hist +140 m 23a:Dwarven economy
- 15:08, 6 July 2020 diff hist -981 23a:Dwarven economy moved this to the Tax Collector page
- 15:07, 6 July 2020 diff hist -4 m 23a:Tax collector current
- 15:03, 6 July 2020 diff hist +20 m 23a:Tax collector turns out it's _all_ rooms except tombs, not just bedrooms
- 14:26, 6 July 2020 diff hist +1,519 23a:Tax collector Specific details, from disassembly. I haven't yet checked, but I'm pretty sure this also worked in 40d.
- 14:05, 6 July 2020 diff hist -343 40d:Dwarven economy Baron/Count/Duke arrival conditions (specifically, the "diverse tasks") are documented on 40d:Fortress
- 17:13, 4 July 2020 diff hist -180 m 40d:Magma magma pipes are always surrounded by a layer of obsidian, which overrides any mineral veins
- 16:52, 4 July 2020 diff hist -1,054 m 40d:Magma →Finding magma: rewrite section - the Site Finder was "new" in version 0.28.181.39d, but articles in this namespace are mainly historical so they really only need to talk about the final release of 40d
- 16:33, 4 July 2020 diff hist -4 m 40d:Magma →Magma sources
- 16:31, 4 July 2020 diff hist -42 m 40d:Volcano current
- 16:26, 4 July 2020 diff hist +17 m v0.34:Spores current
- 16:26, 4 July 2020 diff hist +5 m v0.34:Spores
- 16:26, 4 July 2020 diff hist +22 m Spores
- 13:28, 4 July 2020 diff hist +28 40d:Tentacle demon
- 13:28, 4 July 2020 diff hist +329 40d:Insanity →Types: Catatonia existed back in 40d, though only when dealing with HFS
- 03:04, 20 June 2020 diff hist +115 23a:Trading →Offering items: Offering history is actually used in the code for determining anger between entities (where the game chooses whether to send a Diplomat or a Siege)
- 17:35, 16 June 2020 diff hist +21 m Divine language improve formatting
- 17:33, 16 June 2020 diff hist +80 m Divine language →Phonetics and Phonotactics: all possible forms
- 17:30, 16 June 2020 diff hist +219 Divine language →Orthography
- 17:24, 16 June 2020 diff hist -2,120 Divine language update article with findings - all diphthongs are indeed possible, and "s" and "h" are definitely possible to show up as consonants
- 16:46, 16 June 2020 diff hist +45 Talk:Divine language →Details from Disassembly current
- 16:46, 16 June 2020 diff hist +1,350 N Talk:Divine language Created page with "==Details from Disassembly== From a disassembly of version 0.47.04, I've found that the Divine Language generator works as follows: * There are 22 "consonants": b, p, g, k, c,..."
- 00:06, 2 June 2020 diff hist -10 m 23a:Window if the room is that close to the cliff face, it's west of the Cave River and is thus "Inside Light", so it doesn't cause OR trigger cave adaptation
- 23:55, 1 June 2020 diff hist -21 m 23a:Legendary artifact →Usage: wells didn't use mechanisms in this version
- 14:21, 31 May 2020 diff hist +10 Strange mood The Trap article says nothing about artifact mechanism traps never jamming, and I can't find anything in a disassembly to suggest that it is true
- 15:45, 18 May 2020 diff hist +8 m Extinction →Sapient extinction
- 15:45, 18 May 2020 diff hist +8 m v0.34:Extinction →Sapient extinction current
- 15:44, 18 May 2020 diff hist -95 v0.34:Extinction →Sapient extinction: same here
- 15:44, 18 May 2020 diff hist +1 m Extinction →Sapient extinction
- 15:43, 18 May 2020 diff hist -96 Extinction →Sapient extinction: the Ages of Death and Emptiness actually have exact the same criteria - all civilized creatures are dead. The only difference between them is which ages took place beforehand.
- 15:27, 18 May 2020 diff hist +5 m Oblivious
- 15:26, 18 May 2020 diff hist +5 m Depression accidentally a word
- 15:26, 18 May 2020 diff hist +11 m Oblivious
- 15:26, 18 May 2020 diff hist +11 m Tantrum
- 15:26, 18 May 2020 diff hist +136 Tantrum link to other insanity precursors
- 15:25, 18 May 2020 diff hist +150 Oblivious link to other insanity precursors
- 15:23, 18 May 2020 diff hist +90 Depression link to other insanity precursors
- 14:54, 18 May 2020 diff hist +1 m 40d:What's the easiest way to check dwarves happiness →General mood information current
- 14:53, 18 May 2020 diff hist +3 m 40d:What's the easiest way to check dwarves happiness adjust quote formatting
- 14:42, 18 May 2020 diff hist +57 40d:Reclaim fortress mode →Reclaiming buildings: Reorder, recommend d-b-c first because it's the original method of reclaiming (back when it wasn't even possible to individually forbid/unforbid things) current
- 15:23, 13 May 2020 diff hist -8 m Shrine (megabeast) fix grammar
- 15:21, 13 May 2020 diff hist +321 Dwarf Fortress Wiki:Centralized Discussion/Translating the wiki
- 18:10, 9 May 2020 diff hist +2,425 23a:Miasma adapt content from current version of this page; items in barrels seem to skip the rot check current
- 13:28, 6 May 2020 diff hist +435 DF2014 Talk:Skill
- 15:53, 4 May 2020 diff hist -126 m Skill →Skill penalties
- 15:47, 4 May 2020 diff hist -3 m Skill →Skill penalties
- 15:47, 4 May 2020 diff hist +1,151 Skill results from some disassembly diving through 0.47.04
- 14:39, 4 May 2020 diff hist +123 Siege engine →Special considerations
- 14:37, 4 May 2020 diff hist +161 v0.34:Siege engine →Special considerations
- 14:37, 4 May 2020 diff hist +161 v0.31:Siege engine →Special considerations
- 14:37, 4 May 2020 diff hist +161 40d:Siege engine →Special considerations
- 14:36, 4 May 2020 diff hist +161 23a:Siege engine →Special considerations: correction
- 14:31, 4 May 2020 diff hist +79 Siege engine the "10-20 degree field of fire" is ONLY for wild shots - Legendary operators fire perfectly straight 100% of the time
- 14:05, 2 May 2020 diff hist -64 m Material token
- 14:05, 2 May 2020 diff hist -64 m v0.31:Material token current
- 14:05, 2 May 2020 diff hist -64 m v0.34:Material token better example current
- 13:57, 2 May 2020 diff hist 0 Item token clarify PLANT_GROWTH
- 13:53, 2 May 2020 diff hist +42 m v0.34:Item token current
- 13:53, 2 May 2020 diff hist -21 m v0.31:Item token current
- 13:52, 2 May 2020 diff hist +21 m v0.34:Item token
- 12:57, 29 April 2020 diff hist +277 DF2014 Talk:Weapon
- 00:22, 28 April 2020 diff hist +213 Template:CreatureInfo v0.31 age stats were missing from here, but present in 40d and 0.34
- 23:11, 26 April 2020 diff hist -13 Weapon Undo revision 252581 by 35.191.3.224 (talk) Nickel and Lead do not have [ITEMS_WEAPON] or [ITEMS_WEAPON_RANGED], so they cannot be used to make weapons Tag: Undo
- 14:28, 26 April 2020 diff hist -2 Template:40d verminlookup/aux use param 1, not the current document's /raw page current
- 14:27, 26 April 2020 diff hist -2 Template:Verminlookup/aux use param 1, not the current document's /raw page
- 14:22, 26 April 2020 diff hist -13 Template:40d creaturelookup/aux the raws are supposed to be passed in as parameter #1, otherwise it ONLY works on the creature's own page current
- 21:49, 24 April 2020 diff hist +8 m 23a:Tree →Tree growth
- 21:48, 24 April 2020 diff hist +2 23a:Tower-cap seems that 23a restricted subterranean trampling to Shrubs current
- 19:51, 24 April 2020 diff hist +1 m 23a:Farming →Planting
- 19:06, 24 April 2020 diff hist +1,016 23a:Plant and here too current Tag: Removed redirect
- 19:04, 24 April 2020 diff hist +1,024 40d:Plant Removed redirect to 40d:Crop current Tag: Removed redirect
- 19:04, 24 April 2020 diff hist +22 N 40d:Crops Redirected page to 40d:Crop current Tag: New redirect
- 19:02, 24 April 2020 diff hist +1,261 v0.31:Plant Removed redirect to v0.31:Crop current Tag: Removed redirect
- 19:01, 24 April 2020 diff hist +1,260 v0.34:Plant copy Plant article from current version, adjust for available features current Tag: Removed redirect
- 18:52, 24 April 2020 diff hist +7 Category:DF2014:Summer plants current
- 18:52, 24 April 2020 diff hist +7 Category:DF2014:Spring plants current
- 18:51, 24 April 2020 diff hist -7 Category:DF2014:Autumn plants current
- 18:11, 24 April 2020 diff hist +22 N 40d:Pelagic sediment Redirected page to 40d:Soil current Tag: New redirect
- 18:10, 24 April 2020 diff hist +22 N 40d:Pelagic sediment layer Redirected page to 40d:Soil current Tag: New redirect
- 18:02, 24 April 2020 diff hist 0 v0.34:Duke current
- 18:02, 24 April 2020 diff hist +72 v0.34:Baron
- 18:02, 24 April 2020 diff hist +72 v0.34:Count current
- 18:01, 24 April 2020 diff hist +84 v0.34:Duke
- 17:59, 24 April 2020 diff hist -13 m v0.34:Duke
- 16:14, 24 April 2020 diff hist +30 Version number fix formatting; of note, this list only has 28 "Completed" (from 0.28.181.40d) and is very much out of date
- 14:06, 23 April 2020 diff hist +74 v0.31:Honey only Earthenware needs to be glazed; said jugs can also be made of wood or glass current
- 14:01, 23 April 2020 diff hist +196 v0.31:Still Undo revision 252537 by 35.191.3.155 (talk) - it most definitely *did* exist in version 0.31.25 current Tag: Undo
- 19:07, 20 April 2020 diff hist -26 m 23a:Insanity
- 18:22, 20 April 2020 diff hist -183 m 23a:Trading →Offering items
- 18:04, 20 April 2020 diff hist +18 m 40d:Dungeon master
- 18:02, 20 April 2020 diff hist +11 m 23a:Dungeon master
- 17:59, 20 April 2020 diff hist +11 23a:Manager
- 17:54, 20 April 2020 diff hist +34 m 23a:Noble →Types of nobles current
- 17:53, 20 April 2020 diff hist +348 23a:Noble →Types of nobles
- 17:33, 20 April 2020 diff hist +44 23a:Noble →So Why Not Just Drown the Snooty Buggers?
- 13:56, 12 April 2020 diff hist -52 Material token
- 13:55, 12 April 2020 diff hist -52 Item token this appears to have been fixed
- 14:33, 5 April 2020 diff hist +4 v0.31:Repeater current
- 14:09, 5 April 2020 diff hist +165 40d:Repeater copy terminology note from v0.31
- 14:09, 5 April 2020 diff hist +150 v0.34:Repeater copy terminology note from v0.31
- 14:09, 5 April 2020 diff hist +149 Repeater copy terminology note from v0.31
- 14:08, 5 April 2020 diff hist +24 m v0.31:Repeater adjust terminology note
- 03:11, 2 April 2020 diff hist +257 Goblin language/raw synchronize with 0.47.04 and fix accents
- 03:11, 2 April 2020 diff hist +530 Human language/raw synchronize with 0.47.04 and fix accents
- 03:10, 2 April 2020 diff hist +278 Dwarven language/raw synchronize with 0.47.04 and fix accents
- 03:08, 2 April 2020 diff hist +17 N Category:Translation raw pages Created page with "Category:Raws"
- 03:08, 2 April 2020 diff hist +446 Elvish language/raw synchronize with 0.47.04 and fix accents
- 03:02, 2 April 2020 diff hist -3,750 v0.34:Roc/raw remove "temporary" copy of raw data current Tag: Replaced
- 02:42, 2 April 2020 diff hist -60 Pike (weapon)
- 02:37, 2 April 2020 diff hist -66 Long sword
- 02:37, 2 April 2020 diff hist -63 Halberd
- 02:36, 2 April 2020 diff hist -65 Great axe
- 02:34, 2 April 2020 diff hist -469 Dungeon master
- 02:31, 2 April 2020 diff hist -60 Whip
- 02:31, 2 April 2020 diff hist -66 War hammer
- 02:31, 2 April 2020 diff hist -64 Two-handed sword
- 02:31, 2 April 2020 diff hist -61 Spear
- 02:31, 2 April 2020 diff hist -67 Short sword
- 02:31, 2 April 2020 diff hist -63 Scourge
- 02:31, 2 April 2020 diff hist -64 Scimitar
- 02:31, 2 April 2020 diff hist -60 Pick
- 02:31, 2 April 2020 diff hist -67 Morningstar
- 02:31, 2 April 2020 diff hist -60 Maul
- 02:31, 2 April 2020 diff hist -60 Mace
- 02:31, 2 April 2020 diff hist -61 Flail
- 02:31, 2 April 2020 diff hist -68 Dagger
- 02:31, 2 April 2020 diff hist -64 Crossbow
- 02:30, 2 April 2020 diff hist -59 Bow
- 02:30, 2 April 2020 diff hist -63 Blowgun
- 02:24, 2 April 2020 diff hist -66 Battle axe
- 02:22, 2 April 2020 diff hist -1,024 DF2014:Tallow/raw current
- 02:22, 2 April 2020 diff hist -1,060 DF2014:Wood/raw current
- 02:21, 2 April 2020 diff hist -917 DF2014:Soap/raw current
- 02:21, 2 April 2020 diff hist -900 DF2014:Silk/raw current
- 02:21, 2 April 2020 diff hist -953 DF2014:Shell/raw current
- 02:21, 2 April 2020 diff hist +138 DF2014:Seed/raw this one was actually _mostly_ done right current
- 02:20, 2 April 2020 diff hist -888 DF2014:Plant fiber/raw current
- 02:20, 2 April 2020 diff hist -911 DF2014:Nervous tissue/raw current
- 02:20, 2 April 2020 diff hist -932 DF2014:Nail/raw current
- 02:19, 2 April 2020 diff hist -935 DF2014:Leather/raw current
- 02:19, 2 April 2020 diff hist -907 DF2014:Ivory/raw current
- 02:19, 2 April 2020 diff hist -917 DF2014:Horn/raw current
- 02:19, 2 April 2020 diff hist -896 DF2014:Hair/raw current
- 02:18, 2 April 2020 diff hist -863 DF2014:Feather/raw current
- 02:18, 2 April 2020 diff hist -1,063 DF2014:Fat/raw current
- 02:18, 2 April 2020 diff hist -882 DF2014:Cartilage/raw current
- 02:18, 2 April 2020 diff hist -1,019 DF2014:Bone/raw current
- 02:17, 2 April 2020 diff hist +3 DF2014:Blood/raw current
- 02:17, 2 April 2020 diff hist +17 N Category:Material template raw pages Created page with "Category:Raws"
- 02:16, 2 April 2020 diff hist +22 N Category:DF2014:Material template raw pages Created page with "{{cv}} {{vercat|Raws}}" current
- 02:16, 2 April 2020 diff hist +18 m DF2014:Blood/raw
- 02:15, 2 April 2020 diff hist -970 DF2014:Blood/raw load from raws
- 02:11, 2 April 2020 diff hist +17 N Category:Weapon raw pages Created page with "Category:Raws" current
- 02:10, 2 April 2020 diff hist -27 Category:DF2014:Weapon raw pages current
- 02:10, 2 April 2020 diff hist +22 N Category:DF2014:Building raw pages Created page with "{{cv}} {{vercat|Raws}}" current
- 02:09, 2 April 2020 diff hist +17 N Category:Building raw pages Created page with "Category:Raws" current
- 02:09, 2 April 2020 diff hist +17 N Category:Matgloss metal raw pages Created page with "Category:Raws"
- 02:09, 2 April 2020 diff hist +17 N Category:Matgloss wood raw pages Created page with "Category:Raws"
- 02:09, 2 April 2020 diff hist +17 N Category:Matgloss stone raw pages Created page with "Category:Raws"
- 02:08, 2 April 2020 diff hist +17 N Category:Matgloss plant raw pages Created page with "Category:Raws"
- 02:08, 2 April 2020 diff hist +17 N Category:Matgloss gem raw pages Created page with "Category:Raws"
- 02:07, 2 April 2020 diff hist +25 N Category:23a:Game Created page with "{{cv}} Top-level category" current
- 02:07, 2 April 2020 diff hist +25 N Category:40d:Game Created page with "{{cv}} Top-level category" current
- 02:07, 2 April 2020 diff hist +41 N Category:40d:Raws Created page with "{{cv}} {{vercat|Game}} {{vercat|Modding}}" current
- 02:07, 2 April 2020 diff hist +41 N Category:23a:Raws Created page with "{{cv}} {{vercat|Game}} {{vercat|Modding}}" current
- 02:07, 2 April 2020 diff hist +18 N Category:Masterwork:Raws Created page with "{{vercat|Modding}}" current
- 02:06, 2 April 2020 diff hist -67 Category:Masterwork:Creature raw pages current
- 02:06, 2 April 2020 diff hist -68 Category:V0.34:Weapon raw pages current
- 02:06, 2 April 2020 diff hist -62 Category:V0.34:Plant raw pages current
- 02:05, 2 April 2020 diff hist -65 Category:V0.34:Creature raw pages current
- 02:05, 2 April 2020 diff hist -62 Category:V0.31:Plant raw pages current
- 02:05, 2 April 2020 diff hist -70 Category:V0.31:Misc raw pages current
- 02:05, 2 April 2020 diff hist -65 Category:V0.31:Creature raw pages current
- 02:05, 2 April 2020 diff hist -75 Category:40d:Matgloss wood raw pages current
- 02:05, 2 April 2020 diff hist -76 Category:40d:Matgloss plant raw pages current
- 02:05, 2 April 2020 diff hist -76 Category:40d:Matgloss metal raw pages current
- 02:05, 2 April 2020 diff hist -70 Category:40d:Creature raw pages current
- 02:05, 2 April 2020 diff hist -75 Category:23a:Matgloss wood raw pages current
- 02:04, 2 April 2020 diff hist -76 Category:23a:Matgloss plant raw pages current
- 02:04, 2 April 2020 diff hist -74 Category:23a:Matgloss gem raw pages current
- 02:04, 2 April 2020 diff hist -70 Category:23a:Creature raw pages current
- 02:04, 2 April 2020 diff hist -76 Category:23a:Matgloss stone raw pages current
- 02:03, 2 April 2020 diff hist -76 Category:40d:Matgloss stone raw pages current
- 02:03, 2 April 2020 diff hist -66 Category:V0.31:Inorganic raw pages current
- 02:03, 2 April 2020 diff hist -66 Category:V0.34:Inorganic raw pages current
- 02:02, 2 April 2020 diff hist +177 N DF2014:Soap maker's workshop/raw Created page with "<noinclude>{{raw header|building|SOAP_MAKER}}</noinclude>{{raw|DF2014:building_custom.txt|BUILDING_WORKSHOP|SOAP_MAKER}}<noinclude>{{raw footer|building|SOAP_MAKER}}</noinclude>" current
- 02:02, 2 April 2020 diff hist -64 Soap maker's workshop
- 02:01, 2 April 2020 diff hist +180 N DF2014:Screw press/raw Created page with "<noinclude>{{raw header|building|SCREW_PRESS}}</noinclude>{{raw|DF2014:building_custom.txt|BUILDING_WORKSHOP|SCREW_PRESS}}<noinclude>{{raw footer|building|SCREW_PRESS}}</noinc..." current
- 02:01, 2 April 2020 diff hist -65 Screw press
- 02:00, 2 April 2020 diff hist +25 N Category:V0.31:Game Created page with "{{cv}} Top-level category" current
- 02:00, 2 April 2020 diff hist +25 N Category:V0.34:Game Created page with "{{cv}} Top-level category" current
- 02:00, 2 April 2020 diff hist +41 N Category:V0.34:Raws Created page with "{{cv}} {{vercat|Game}} {{vercat|Modding}}" current
- 02:00, 2 April 2020 diff hist +41 N Category:V0.31:Raws Created page with "{{cv}} {{vercat|Game}} {{vercat|Modding}}" current
- 01:59, 2 April 2020 diff hist +22 N Category:V0.34:Building raw pages Created page with "{{cv}} {{vercat|Raws}}" current
- 01:59, 2 April 2020 diff hist +22 N Category:V0.31:Building raw pages Created page with "{{cv}} {{vercat|Raws}}" current
- 01:58, 2 April 2020 diff hist +179 N v0.34:Screw press/raw Created page with "<noinclude>{{raw header|building|SCREW_PRESS}}</noinclude>{{raw|v0.34:building_custom.txt|BUILDING_WORKSHOP|SCREW_PRESS}}<noinclude>{{raw footer|building|SCREW_PRESS}}</noincl..." current
- 01:58, 2 April 2020 diff hist +176 N v0.34:Soap maker's workshop/raw Created page with "<noinclude>{{raw header|building|SOAP_MAKER}}</noinclude>{{raw|v0.34:building_custom.txt|BUILDING_WORKSHOP|SOAP_MAKER}}<noinclude>{{raw footer|building|SOAP_MAKER}}</noinclude>" current
- 01:57, 2 April 2020 diff hist +13 v0.34:Soap maker's workshop current
- 01:57, 2 April 2020 diff hist -1 v0.34:Screw press current
- 01:57, 2 April 2020 diff hist -1 v0.31:Screw press current
- 01:57, 2 April 2020 diff hist +179 N v0.31:Screw press/raw Created page with "<noinclude>{{raw header|building|SCREW_PRESS}}</noinclude>{{raw|v0.31:building_custom.txt|BUILDING_WORKSHOP|SCREW_PRESS}}<noinclude>{{raw footer|building|SCREW_PRESS}}</noincl..." current
- 01:56, 2 April 2020 diff hist -840 v0.31:Soap maker's workshop/raw load from raws current
- 21:54, 1 April 2020 diff hist +83 User:Quietust →Namespace Links
- 21:46, 1 April 2020 diff hist -8 m Leopard gecko
- 21:40, 1 April 2020 diff hist -43 Leopard gecko they don't have sticky feet anymore
- 21:33, 1 April 2020 diff hist +32 DF2014 Talk:Milk of lime
- 21:33, 1 April 2020 diff hist +320 DF2014 Talk:Milk of lime
- 21:24, 1 April 2020 diff hist -1 Milk of lime it also only produces *one* unit of milk of lime, as readily apparent from the raws
- 21:22, 1 April 2020 diff hist -174 Milk of lime remove apparent vandalism - just tested this myself, and no such thing happened
- 21:17, 1 April 2020 diff hist +10 Milk of lime This remark was added as an unregistered user's sole contribution, and there is nothing in the raws that suggests that this will actually happen
- 21:11, 1 April 2020 diff hist -370 DF2014:Milk of lime/raw actual raws for milk of lime current
- 21:11, 1 April 2020 diff hist -166 DF2014:Quicklime/raw put the _actual_ raws for quicklime current
- 19:37, 24 March 2020 diff hist +7 m 40d:Calendar →No Great Powers
- 19:36, 24 March 2020 diff hist -26 40d:Calendar →Ages: clarify that mundane == Human unless you're using modded raws
- 19:29, 24 March 2020 diff hist -8 m 40d:Calendar →Ages: minor error when copying from modern versions - there is no [TITAN] token in 40d
- 23:54, 5 March 2020 diff hist +97 40d:Cave adaptation
- 23:53, 5 March 2020 diff hist 0 m 23a:Cave adaptation clarify current
- 23:47, 5 March 2020 diff hist -26 m Cave adaptation although all "Outside" tiles are also "Light", the game specifically only checks the former for this scenario
- 22:40, 29 February 2020 diff hist +609 User:Quietust/rawextract.pl update rawextract.pl to 0.47.03
- 22:40, 29 February 2020 diff hist +683 User:Quietust/rawextract.php update rawextract.php to 0.47.03
- 12:35, 16 November 2019 diff hist +13 m 23a:Elephant
- 00:47, 30 October 2019 diff hist +707 Utility:DFHack/createitem document "createitem floor" / "createitem item" / "createitem building", the 2nd of which is required for creating usable Dyes; also, selecting a unit is no longer mandatory
- 17:27, 16 September 2019 diff hist +245 m 23a:Captain of the guard in 0.23, the Sheriff / Captain of the Guard was the only noble that got upgraded, while for all others you'd have every rank present at once
- 17:24, 16 September 2019 diff hist +15 m 23a:Sheriff
- 00:01, 11 June 2019 diff hist +400 Dwarf Fortress Wiki talk:Centralized Discussion →Variation raws not inheriting from base creature
- 11:57, 30 May 2019 diff hist +942 N v0.31:Filth Created page with "{{Quality}} {{av}} '''Filth''' is one of the more obscure materials present within the game code. It comes in two varieties: the solid brown and liquid yellow filth. Rand..." current
- 11:57, 30 May 2019 diff hist +942 N v0.34:Filth Created page with "{{Quality}} {{av}} '''Filth''' is one of the more obscure materials present within the game code. It comes in two varieties: the solid brown and liquid yellow filth. Rand..." current
- 16:27, 24 May 2019 diff hist -1 m Obsidian farming →Bridge method
- 16:26, 24 May 2019 diff hist +3 m v0.34:Obsidian farming →Bridge method current
- 16:25, 24 May 2019 diff hist +95 v0.34:Obsidian farming
- 16:24, 24 May 2019 diff hist +99 Obsidian farming the drains are unnecessary - if you're dropping the water with a bridge, there's exactly 1 tile of water for each tile of magma so there shouldn't be any left over
- 16:47, 23 May 2019 diff hist +48 m 40d:Eerie glowing pit
- 16:42, 23 May 2019 diff hist +122 Unknown substance
- 16:41, 23 May 2019 diff hist +108 40d:Tentacle demon
- 21:24, 11 May 2019 diff hist +172 23a:Tree →List of Trees
- 21:23, 11 May 2019 diff hist +192 40d:Tree →List of Trees: explain what Wet/Dry mean
- 21:17, 11 May 2019 diff hist +320 40d:Tree →Tree growth: I've played several fortresses in 0.28 and have confirmed that the soil-within-5x5-below rule also applied there, though I haven't tested with tower-caps.
- 14:59, 11 May 2019 diff hist +37 23a:Mule
- 02:37, 11 May 2019 diff hist +99 m 23a:Smelting →Alloys current
- 19:42, 5 May 2019 diff hist +7 m 23a:Dwarven atom smasher →Smashing Against The Floor
- 19:42, 5 May 2019 diff hist 0 m 23a:Dwarven atom smasher →Smashing Against The Floor
- 19:26, 1 January 2019 diff hist +115 40d:Cat cancels Store Item in Stockpile: Too injured adjust the "narrative" of this bug to reflect what's actually going on current
- 19:11, 1 January 2019 diff hist +967 m 40d:Changes in v0.27 →Release History: and 0.44
- 18:58, 1 January 2019 diff hist +1 m 40d:Changes in v0.27 →Release History
- 18:57, 1 January 2019 diff hist +1,366 40d:Changes in v0.27 →Release History: add 0.42 and 0.43
- 01:57, 20 October 2018 diff hist -682 Syndrome →Counter Triggers: these 3 counters no longer exist in 0.44.12
- 23:32, 23 March 2018 diff hist -144 Strange mood Undo revision 235357 by 67.193.151.238 (talk) just checked disassembly, and there is *no* logic in the Strange Mood function that would result in this behavior
- 22:22, 24 February 2018 diff hist +133 v0.34:Melt item clarification: stockpiling them with "Give to" is ONLY necessary if there's already ''another'' stockpile giving to the smelter; if nothing gives to your smelter, then nothing needs to be stockpiled current
- 22:12, 24 February 2018 diff hist -81 v0.34:Melt item Undo revision 235240 by 109.72.52.103 (talk) pretty sure that's only necessary if the smelter itself is set to "take only from links"
- 23:55, 22 December 2017 diff hist +37 m User:Quietust/rawextract.pl update thru 0.44.02
- 23:55, 22 December 2017 diff hist +41 m User:Quietust/rawextract.php update thru 0.44.02
- 18:49, 9 December 2017 diff hist -13 m Tutorial:Powerplay Guide →Shrine {{Raw Tile|Å|7:0:0}}
- 18:46, 9 December 2017 diff hist -116 v0.34:Militia commander Undo revision 234162 by 145.136.77.53 (talk) stock raws for 0.34.11 say that the Militia Commander has *no* room requirements current
- 16:32, 2 December 2017 diff hist -72 m 40d:Magma-safe
- 16:25, 2 December 2017 diff hist -8 m 40d:Magma →Magma vs. built objects
- 18:07, 26 November 2017 diff hist +494 m Administrator Reverted edits by 103.10.66.11 (talk) to last revision by 69.113.78.59
- 19:15, 25 November 2017 diff hist +1 m v0.34:Iron →Production current
- 19:14, 25 November 2017 diff hist +1 Iron →Production
- 00:04, 22 November 2017 diff hist +1 DF2014 Talk:Windmill
- 00:04, 22 November 2017 diff hist +321 DF2014 Talk:Windmill
- 03:11, 16 November 2017 diff hist +11 m 23a:Support current
- 15:33, 11 November 2017 diff hist -125 Microcline →In real life: no, not really
- 04:04, 8 November 2017 diff hist +208 40d:Weight →Trade and weight
- 23:23, 5 November 2017 diff hist -1 m 40d:Immigration →How can I curb immigration?
- 19:48, 5 November 2017 diff hist -9 m 23a:Butcher current
- 19:47, 5 November 2017 diff hist -10 40d:Butcher →Technical information: Fat is *not* reduced on young animals - just butchered a Baby Dragon and got 6 meat/bones/chunks and 10 fat current
- 19:44, 5 November 2017 diff hist +98 m 23a:Butcher →Technical information
- 19:44, 5 November 2017 diff hist +97 m 40d:Butcher →Technical information: it's actually rounded ''down'', not up; also, Baby animals produce 1/3
- 02:55, 30 October 2017 diff hist 0 m User:Quietust →Bugfixes
- 02:54, 30 October 2017 diff hist +601 User:Quietust →Bugfixes: new 23a binpatch - make Master Thieves and Master Lashers properly get upgraded equipment (a bug that persisted at least until 40d, and probably much later)
- 14:28, 29 October 2017 diff hist -1 m Moodable skill
- 02:55, 27 October 2017 diff hist -2 m 23a:Creature token →G
- 02:54, 27 October 2017 diff hist +115 m 23a:Creature token →G
- 02:41, 25 October 2017 diff hist 0 m DF2014 Talk:Magma →Magma-safe materials melting
- 02:41, 25 October 2017 diff hist +6 m DF2014 Talk:Magma
- 02:35, 25 October 2017 diff hist +75 m DF2014 Talk:Magma →Magma-safe materials melting
- 02:33, 25 October 2017 diff hist +334 DF2014 Talk:Magma →Magma-safe materials melting
- 02:26, 25 October 2017 diff hist -9 Wagon Undo revision 233362 by A52 (talk) linked bug report only mentions Wood preferences
- 13:26, 8 October 2017 diff hist -38 Hamster Go for the eyes, Boo. Go for the eyes!
- 00:12, 2 October 2017 diff hist -55 m Immigration Reverted edits by 67.193.151.238 (talk) to last revision by Lethosor
- 00:11, 2 October 2017 diff hist -80 m Unit list Reverted edits by 67.193.151.238 (talk) to last revision by TheCrazyHamsteR
- 00:04, 2 October 2017 diff hist -12 m Building destroyer Reverted edits by 67.193.151.238 (talk) to last revision by Mocha2007
- 15:18, 27 September 2017 diff hist +25 m Site finder →Shallow Metal
- 15:10, 27 September 2017 diff hist +22 Site finder did some testing with DFHack and disassembly and I'm pretty sure I've figured out what counts as "shallow" and "deep"
- 04:04, 8 September 2017 diff hist +287 m 23a:Crop current
- 03:59, 8 September 2017 diff hist +768 N 23a:Murky pool Created page with "{{quality|Fine}}{{av}} Murky pools are small pools of water which can be found outdoors on most maps. Dwarves with the fishing job active will attempt to fish in t..." current
- 03:53, 8 September 2017 diff hist -12 m 23a:Herbalist plants are not biome-specific in this version, only "forest", "swamp", and "river" (and "cave")
- 17:54, 26 August 2017 diff hist +23 m 23a:Magma smelter
- 17:53, 26 August 2017 diff hist +159 m 23a:Magma smelter
- 17:49, 26 August 2017 diff hist +61 23a:Magma forge current
- 17:48, 26 August 2017 diff hist +124 23a:Metalsmith's forge current
- 17:47, 26 August 2017 diff hist +201 23a:Metalsmith's forge
- 17:45, 26 August 2017 diff hist +250 m 23a:Metalsmith's forge
- 17:35, 26 August 2017 diff hist +81 m 23a:Metalsmith's forge →Weapons, trap components, and siege equipment: reorder metals to match interface (all hardcoded in 0.23)
- 02:38, 24 August 2017 diff hist -58 m 40d:Crop
- 02:35, 24 August 2017 diff hist -978 40d:Crop rewrite page to use newer templates
- 03:33, 8 August 2017 diff hist +1,892 23a:Strange mood →Demands
- 02:42, 8 August 2017 diff hist +23 m v0.34:Strange mood →Demands: here too - in fact, this goes all the way back to 40d (23a was the only one that ignored production, since you could ''always'' make all 3 types in any embark current
- 02:40, 8 August 2017 diff hist +23 m Strange mood →Demands: correction: glassmakers who like Clear/Crystal Glass will only demand it if you've made some
- 02:33, 8 August 2017 diff hist +69 m Strange mood →Caveats: metal cloth is *never* randomly selected - clothier moods will only request DEEP metal cloth if you have some, otherwise they take one of the other types based on preference or randomness (and *only* randomness if it's a decoration)
- 16:27, 15 July 2017 diff hist +128 m 23a:Chasm →Dust off and nuke 'em from orbit: emphasize "wide" entrance
- 16:25, 15 July 2017 diff hist 0 m 23a:Chasm →Chasm monsters
- 16:22, 15 July 2017 diff hist +625 N 23a:Waterfall Created page with "{{av}}{{Quality|Fine}} A '''waterfall''' is a special map tile which occurs in special offshoots along the cave river and constantly produces mist. Waterfalls otherwi..."
- 16:22, 15 July 2017 diff hist +7 m 23a:River current
- 16:12, 15 July 2017 diff hist +236 40d:Waterfall actual waterfall tiles current
- 03:44, 11 July 2017 diff hist +121 m 23a:Using bins and barrels current
- 03:44, 11 July 2017 diff hist +121 m 40d:Using bins and barrels current
- 00:51, 4 July 2017 diff hist -51 m Screw pump →Construction: clarify some construction details
- 21:49, 1 July 2017 diff hist +87 m 23a:Thought →Thoughts Experienced: identify unreferenced thoughts, fix formatting a bit
- 20:13, 1 July 2017 diff hist +106 m Strange mood →Demands
- 20:13, 1 July 2017 diff hist +181 m v0.34:Strange mood →Demands
- 20:12, 1 July 2017 diff hist +21 m 23a:Strange mood →Demands
- 22:59, 17 June 2017 diff hist +10 m 23a:Reclaim fortress mode →Playing Reclaim Mode current
- 03:37, 29 May 2017 diff hist +1 m Diplomat
- 03:37, 29 May 2017 diff hist +2 m v0.34:Diplomat current
- 03:36, 29 May 2017 diff hist -124 m v0.34:Diplomat →Dwarven Diplomats
- 03:36, 29 May 2017 diff hist -200 Diplomat Dwarves have Diplomats, but they never show up in Fortress mode (the LIaison is a distinct position, documented elsewhere)
- 03:26, 29 May 2017 diff hist 0 m 40d:Trading →Nobles
- 03:26, 29 May 2017 diff hist +166 40d:Trading →Caravans
- 03:23, 29 May 2017 diff hist +673 v0.31:Trading current
- 03:22, 29 May 2017 diff hist -171 v0.34:Trading →Liaison: ditto current
- 03:22, 29 May 2017 diff hist -171 Trading →Liaison: change to "Nobles", since there are actually two different kinds, both distinct from the Diplomat
- 03:08, 29 May 2017 diff hist +6 v0.34:Trading →Diplomats: fix here too
- 03:06, 29 May 2017 diff hist +19 Trading Diplomats have *nothing* to do with trade - only the Outpost Liaison (and modded TRADE nobles) do that
- 02:58, 29 May 2017 diff hist +99 Trading →Modded civilizations: wagons are controlled by ethics
- 02:54, 29 May 2017 diff hist +39 Trading →Elves
- 12:04, 1 May 2017 diff hist +51 m Modification:Expanded Plants/Timing explain the difference current
- 11:59, 1 May 2017 diff hist -2 m Longland grass
- 11:57, 1 May 2017 diff hist 0 m Cave-in Undo revision 230617 by 174.28.17.32 (talk) - "axes" was correct, being the plural form of "axis"
- 14:30, 30 April 2017 diff hist -75 m v0.34:Strange mood →Demands: re-examined this a while ago, and it turns out I misread it
- 14:28, 30 April 2017 diff hist +36 m v0.34:Strange mood →Artifacts created
- 14:27, 30 April 2017 diff hist +36 m Strange mood →Artifacts created: confirmed in forum post - http://www.bay12forums.com/smf/index.php?topic=163940.0
- 14:25, 30 April 2017 diff hist +21 m v0.34:Strange mood
- 14:25, 30 April 2017 diff hist +21 m Strange mood →Artifacts created: evidently, I forgot to "each"-ify this one in the 0.34 article
- 04:13, 7 March 2017 diff hist +66 m 40d:Stupid dwarf trick →Magma Chamber
- 04:12, 7 March 2017 diff hist -5 m 40d:Stupid dwarf trick →Drowning Chamber
- 04:09, 7 March 2017 diff hist +100 40d:Stupid dwarf trick →Drowning Chamber: Add an explanation for the drowning chamber. Carp can go elsewhere - a proper drowning chamber needs to be drainable so you can recover stuff from it, otherwise it's just a big pool of water.
- 03:56, 7 March 2017 diff hist +6 m 23a:Stupid dwarf trick →Tower-cap Farm current
- 03:45, 7 March 2017 diff hist -124 Squad →Attack Order: remove more references to old fixed bugs
- 03:43, 7 March 2017 diff hist -159 m Squad →Equipping Soldiers
- 03:43, 7 March 2017 diff hist -131 Squad →Bugs: fixed bug
- 03:42, 7 March 2017 diff hist -387 Soap →Bugs: fixed
- 03:42, 7 March 2017 diff hist -75 Siege →Bugs
- 03:42, 7 March 2017 diff hist -51 Seed →Bugs
- 03:42, 7 March 2017 diff hist -53 Crossbow →Logistics
- 03:41, 7 March 2017 diff hist -647 m Archery →Issues with Archery: fixed bug
- 03:39, 7 March 2017 diff hist -748 Bolt →Bugs: remove fixed bugs
- 03:37, 7 March 2017 diff hist -16 m Bolt →Masterwork Bolts
- 03:34, 7 March 2017 diff hist -51 Thought
- 03:33, 7 March 2017 diff hist -25,652 DF2014:List of thoughts this information is totally obsolete for this version current
- 03:30, 7 March 2017 diff hist -3 Emotion it's a Divider, not a Multiplier
- 16:06, 4 March 2017 diff hist -125 Farming →Bugs: Don't mention bugs that have already been fixed
- 16:06, 4 March 2017 diff hist -2 m Farming →Bugs: remove extra linebreaks
- 16:05, 4 March 2017 diff hist -5 m Farming →Troubleshooting and FAQ
- 16:04, 4 March 2017 diff hist +568 23a:Farming →Caveats (warnings): true here too
- 15:59, 4 March 2017 diff hist +2 m 40d:Farming →Red crops
- 15:58, 4 March 2017 diff hist +148 40d:Farming →Caveats (warnings)
- 15:53, 4 March 2017 diff hist -28 m Farming →Red crops: simplify
- 15:51, 4 March 2017 diff hist +39 Farming →Red crops: the actual functionality has been known for a while - see bug #747
- 18:33, 12 February 2017 diff hist +8 Required Raw Files
- 18:33, 12 February 2017 diff hist 0 m Required Raw Files Quietust moved page Required Raw Files to DF2014:Required Raw Files without leaving a redirect: this is version-specific - earlier versions require different raw files
- 01:24, 4 January 2017 diff hist +102 m User:Quietust/rawextract.php add versions up thru 0.43.05
- 01:24, 4 January 2017 diff hist +94 m User:Quietust/rawextract.pl add versions up thru 0.43.05
- 04:44, 19 December 2016 diff hist +11 m v0.31:Melt item current
- 04:43, 19 December 2016 diff hist +13 m 23a:Melt item
- 04:42, 19 December 2016 diff hist -420 40d:Melt item the actual nature of the chest melting bug is known, and it was finally fixed in 0.40.05
- 18:44, 18 December 2016 diff hist -200 m Thought →Amenities: stress change is based on the emotion, not the thought
- 04:09, 11 December 2016 diff hist +14 Black mamba man
- 02:44, 9 November 2016 diff hist -107 40d:Captured creatures Undo revision 227531 by 47.156.7.91 (talk) - this article is FOR an "earlier version of the game" - the "later versions" have their own namespaces (v0.31, v0.34, and DF2014)
- 17:28, 16 October 2016 diff hist -78 m 23a:Fisherdwarf depleting stocks isn't actually a problem in this version, since they fully replenish every year
- 00:30, 5 October 2016 diff hist 0 m Butcher →Troubleshooting: it was within *20* tiles of the edges of the workshop, or a 43x43 box *centered* around the workshop; not sure if that's still true, though
- 20:37, 3 September 2016 diff hist -145 23a:Insanity berserk dwarves do not pull levers
- 20:36, 3 September 2016 diff hist -23 m 23a:Strange mood berserk dwarves do not pull levers
- 03:46, 2 September 2016 diff hist +82 m 23a:Strange mood →Artifacts created
- 23:49, 20 August 2016 diff hist -117 v0.34:Silk farming Undo revision 226074 by Azraile (talk) - this is for an OLD version, and speculation should stay in the Talk pages
- 23:48, 20 August 2016 diff hist +178 v0.34 Talk:Vampire current
- 03:37, 11 August 2016 diff hist +169 23a:Immigration →How immigration is calculated: some important details
- 23:39, 9 August 2016 diff hist -25 m 23a:Immigration →How immigration is calculated: this is known to be the case
- 13:38, 26 June 2016 diff hist +67 23a:Mandate →Punishment current
- 13:36, 26 June 2016 diff hist -2 23a:Mandate →Mining Order
- 02:04, 23 June 2016 diff hist +12 m 23a:Department of Dwarven Veteran's Affairs current
- 02:03, 23 June 2016 diff hist +50 m 23a:Dwarven economy →Economy changes: guards too
- 01:58, 23 June 2016 diff hist +194 m 23a:Dwarven economy some more details
- 02:05, 11 May 2016 diff hist +19 m User:Quietust/rawextract.pl add 0.43.01
- 02:04, 11 May 2016 diff hist +21 m User:Quietust/rawextract.php add 0.43.01
- 11:42, 26 April 2016 diff hist -3 m Pressure wish people would quit messing with these diagrams and breaking them...
- 21:51, 24 April 2016 diff hist -1,439 v0.34:Semi-molten rock Undo revision 224647 by 79.200.90.70 (talk) - this article is for version 0.34.11, NOT 0.42.06 - if you're going to add updated instructions, put them in DF2014:Semi-molten rock! current
- 17:43, 24 April 2016 diff hist +370 m 23a:Known bugs and issues →Known bugs
- 17:30, 24 April 2016 diff hist +34 m 23a:Known bugs and issues →Known bugs
- 14:25, 24 April 2016 diff hist -4 m 23a:Known bugs and issues →Clothing Damage
- 14:24, 24 April 2016 diff hist +647 23a:Known bugs and issues →Noise Memory
- 14:20, 24 April 2016 diff hist +731 m 23a:Known bugs and issues add another fix
- 14:14, 24 April 2016 diff hist 0 m 23a:Known bugs and issues →Short-lived Demands
- 14:11, 24 April 2016 diff hist -3 m 23a:Known bugs and issues →Known bugs: grammar
- 14:10, 24 April 2016 diff hist +48 m 23a:Known bugs and issues →Known bugs
- 14:09, 24 April 2016 diff hist +1,499 23a:Known bugs and issues →Known bugs: simplify page a bit - hide patch data inside a template, and explain where to find prepared Patch files that you can easily apply
- 03:14, 22 April 2016 diff hist +6 m 40d:Changes in v0.27 →Materials differences
- 01:17, 7 April 2016 diff hist +38 23a:Sparring current
- 01:17, 7 April 2016 diff hist +5 m 23a:Sparring →Live combat training
- 00:56, 7 April 2016 diff hist +79 23a:Armor user sparring dwarves have a 75% chance to not gain armor user skill current
- 00:41, 7 April 2016 diff hist -11 m 23a:Shield user confirmed current
- 12:38, 26 March 2016 diff hist +90 40d:Cyclops though you can still embark on their caves... current
- 12:36, 26 March 2016 diff hist -91 40d:Cyclops semi-megabeasts do not attack in Fortress mode prior to 0.31
- 12:36, 26 March 2016 diff hist -95 40d:Minotaur semi-megabeasts do not attack in Fortress mode prior to 0.31
- 12:35, 26 March 2016 diff hist -1 m 23a:Minotaur current
- 12:28, 26 March 2016 diff hist +246 User:Quietust →EXE Patches: make these patches easier to apply
- 17:45, 6 March 2016 diff hist -2 User:Quietust/rawextract.pl minor fix - Perl apparently translates \n to CRLF on Windows, rather than just LF
- 02:43, 3 March 2016 diff hist +493 m User:Quietust →About: better summary
- 02:31, 3 March 2016 diff hist +72 m User:Quietust/rawextract.pl update to 0.42.06
- 02:31, 3 March 2016 diff hist +80 m User:Quietust/rawextract.php update to 0.42.06
- 17:30, 27 December 2015 diff hist +14 m 23a:Steel →Production chain: make this more prominent
- 17:28, 27 December 2015 diff hist 0 m Need the "after" is actually part of the positive/negative message
- 17:26, 27 December 2015 diff hist +270 Need match actual in-game strings
- 13:52, 27 December 2015 diff hist +13 Need reorder list according to known values from disassembly, and add a missing one
- 04:06, 20 December 2015 diff hist +46 Position token →Responsibilities
- 04:05, 20 December 2015 diff hist +673 Position token →Responsibilities: Re-add the obsolete positions - even though the stock raws do not use them, the game still recognizes them and could potentially be coaxed (via modding or hacking) into using them
- 03:58, 20 December 2015 diff hist +66 Position token →Responsibilities: looked through the code and confirmed the skill connections
- 03:34, 13 December 2015 diff hist +203 User:Quietust/rawextract.pl update for 0.42.02
- 03:34, 13 December 2015 diff hist +214 User:Quietust/rawextract.php update for 0.42.02
- 03:32, 1 July 2015 diff hist +14 m 40d:Building destroyer double-checked the code - Supports are also excluded UNLESS the creature is undead AND the support is made of wood current
- 02:39, 29 May 2015 diff hist +162 Strange mood →Troubleshooting
- 02:34, 29 May 2015 diff hist +52 m Strange mood →Artifacts created: clarify
- 00:13, 22 May 2015 diff hist +5 m Entity token
- 15:46, 20 May 2015 diff hist -2 m 23a:Engineer current
- 15:46, 20 May 2015 diff hist -2 m 23a:Operator
- 15:45, 20 May 2015 diff hist +50 m 23a:Operator
- 15:45, 20 May 2015 diff hist +50 m 23a:Engineer
- 00:40, 4 May 2015 diff hist +49 User:Quietust →Generated Raws Extractor