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A plant is a regrowing natural resource. In Dwarf Fortress, they can be separated into four categories, all of which have different properties and uses. In the context of the game, they also include fungi (such as plump helmets or fungiwood) and certain things not made of plant matter (such as staring eyeballs and wormy tendrils), all of which are functionally identical to plants.
Major types of plants
Main article: Crop
Crops can be planted from seeds and grown in farms. There are above-ground as well as subterranean crops, both of which need soil or muddied rock to grow.
Main article: Shrub
Shrubs cannot be planted, and must be gathered from naturally-growing specimens.
Main article: Tree
Trees grow naturally in the environment and can be cut down to provide wood.
Main article: Grass
Grasses form the natural groundcover of soil and muddied rock, and are necessary to feed grazing animals.