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- 15:29, 4 September 2021 diff hist -10 m User:Quietust →Improvements: tested and it works nicely
- 04:17, 4 September 2021 diff hist +188 m User:Quietust →Improvements
- 02:21, 4 September 2021 diff hist -6 m User:Quietust →Bugfixes: no "ponds" in this version
- 02:19, 4 September 2021 diff hist 0 m User:Quietust →Bugfixes: file offsets, not memory offsets
- 02:14, 4 September 2021 diff hist +582 m User:Quietust →Projects: Just spotted another bug in 23a and 40d, fortunately fixed in 0.47.05
- 23:50, 3 September 2021 diff hist +33 N 23a:Strawberry Redirected page to 23a:Wild strawberry current Tag: New redirect
- 23:50, 3 September 2021 diff hist +33 N 40d:Strawberry Redirected page to 40d:Wild strawberry current Tag: New redirect
- 23:50, 3 September 2021 diff hist +35 N v0.31:Strawberry Redirected page to v0.31:Wild strawberry current Tag: New redirect
- 23:50, 3 September 2021 diff hist +35 N v0.34:Strawberry This plant was renamed in version 0.40, so add redirects for improved navigation current Tag: New redirect
- 22:41, 3 September 2021 diff hist +13 m 40d:Creature token Copy text from 23a version (which was the same) current
- 22:40, 3 September 2021 diff hist +34 m 40d:Creature token exact numbers
- 20:53, 3 September 2021 diff hist +168 DF2014 Talk:Insanity
- 20:51, 3 September 2021 diff hist -40 m Insanity →Types
- 18:51, 3 September 2021 diff hist +521 m 40d:Tantrum Merge some details from 23a article current
- 18:44, 3 September 2021 diff hist -5 m 40d:Tantrum numbers
- 18:41, 3 September 2021 diff hist +62 m 40d:Personality trait More specific details
- 18:12, 3 September 2021 diff hist +30 m 40d:Personality trait
- 18:11, 3 September 2021 diff hist +923 40d:Tantrum Discovered details from disassembly
- 18:11, 3 September 2021 diff hist +132 m 40d:Personality trait more tantrum links
- 17:57, 3 September 2021 diff hist +115 40d:Personality trait Confirmed link to tantrums
- 17:36, 3 September 2021 diff hist +52 m 40d:Personality trait
- 15:00, 3 September 2021 diff hist +96 m 40d:Wood token
- 14:55, 3 September 2021 diff hist +67 40d:Plant token
- 14:51, 3 September 2021 diff hist -4 40d:Wood token
- 03:21, 3 September 2021 diff hist -21 m 40d:Entity token
- 03:08, 3 September 2021 diff hist +12 m User:Quietust →Bugfixes
- 03:07, 3 September 2021 diff hist +256 m User:Quietust →Bugfixes: more patches
- 00:34, 3 September 2021 diff hist +206 m User:Quietust →Projects: add 2 more patches, and also fix one from 23a which I actually had wrong
- 23:14, 2 September 2021 diff hist +9 m User:Quietust →Bugfixes
- 22:51, 2 September 2021 diff hist +422 m User:Quietust →Bugfixes
- 21:14, 2 September 2021 diff hist +24 m User:Quietust →Dwarf Fortress 0.28.181.40d
- 21:12, 2 September 2021 diff hist +2,088 User:Quietust Rearrange page a bit, move 40d stuff up and add a few binpatches (with more to come)
- 20:07, 2 September 2021 diff hist +193 User:Quietust →Improvements: add binpatch to make herbalists immediately drop gathered plants
- 21:45, 1 September 2021 diff hist +2 Template:Minorspoiler Apparently, image redirects don't work anymore?
- 21:40, 1 September 2021 diff hist -7 m Strange mood remove inappropriate blank lines
- 21:11, 1 September 2021 diff hist +652 40d:Sphere current
- 21:11, 1 September 2021 diff hist +653 Sphere →Available spheres: Found the code for both Parent and Child spheres, and they are distinct - add columns for both (and reorder), because they are treated differently during selection
- 20:56, 1 September 2021 diff hist -7,955 40d:Sphere Confirmed against disassembly
- 20:40, 1 September 2021 diff hist +9 Sphere FISHING is also a friend of FISH
- 20:19, 1 September 2021 diff hist -354 Sphere Only list Parent spheres in this table - Children are implied in the opposite direction (and could be added in a separate column, but I'm not going to do that right now)
- 03:47, 31 August 2021 diff hist -45 m 40d:Temple
- 03:46, 31 August 2021 diff hist +2,224 40d:Temple Turns out most of this also applies to 40d
- 03:21, 31 August 2021 diff hist +720 Temple →Architecture: Found the code responsible for these, fixed a few details, added Justifications, and noted ''excluded'' elements. Also, nearly all of these were also present in 0.28.181.40d!
- 19:14, 30 August 2021 diff hist +279 40d:Chasm →Garbage dump current
- 19:05, 30 August 2021 diff hist +302 40d:Activity zone →Garbage Dump: A minor discovery from disassembly - apparently, this was a thing in 40d, just like it was in 23a current
- 15:07, 30 August 2021 diff hist -25 40d:Engraving →Value & content: Just checked against a disassembly, and this is NOT the case - it works more or less the same as in 23a, except that diagonals matter now
- 14:55, 30 August 2021 diff hist +203 23a:Room →The room: Confirmed these numbers against disassembly, and also confirmed that material preferences are important too current
- 14:46, 30 August 2021 diff hist -6 23a:Engraving →Value & content: Checked against disassembly, and room value doesn't consider engraving contents in this version - the only preference check is for the engraving's material, which doubles its value
- 14:33, 30 August 2021 diff hist +1 m 23a:Smoothing →Note
- 14:32, 30 August 2021 diff hist +16 23a:Smoothing clarify that this is not the case in later versions
- 14:28, 30 August 2021 diff hist -1 m 23a:Engraving →Value & content: fix link
- 14:17, 30 August 2021 diff hist +101 23a:Cross-training →Renovation (stone detailing): Explain here ''why'' this is a problem
- 02:34, 29 August 2021 diff hist +140 Template:CategoryVersion Attempt to abbreviate "other" version numbers on Category pages the same as is done on Article pages
- 22:02, 28 August 2021 diff hist +295 v0.34:Borax current
- 22:02, 28 August 2021 diff hist +295 v0.31:Borax current
- 22:01, 28 August 2021 diff hist +296 v0.34:Anhydrite current
- 22:01, 28 August 2021 diff hist +296 v0.31:Anhydrite current
- 22:00, 28 August 2021 diff hist -310 v0.34:Native platinum get rid of this special hack
- 21:59, 28 August 2021 diff hist +101 v0.34:Native platinum confirmed bug
- 21:59, 28 August 2021 diff hist +103 v0.31:Native platinum confirmed bug and fixed in 0.42+
- 18:37, 28 August 2021 diff hist +322 23a:Jail current
- 18:37, 28 August 2021 diff hist +272 40d:Jail There's actually a good reason to use cages - tantrumming prisoners can't start fist fights or smash buildings current
- 15:00, 28 August 2021 diff hist +295 40d:Borax current
- 14:59, 28 August 2021 diff hist +296 40d:Anhydrite current
- 14:58, 28 August 2021 diff hist +300 40d:Native platinum mention bug and how to fix it current
- 22:20, 27 August 2021 diff hist +11 m Cave adaptation
- 03:56, 23 August 2021 diff hist +215 40d:Ethic confirmed here too
- 03:30, 23 August 2021 diff hist 0 m 40d:Entity token
- 22:11, 22 August 2021 diff hist -138 40d:Entity token Remove comment about v0.42.03 - this article is for version v0.28.181.40d
- 22:11, 22 August 2021 diff hist -10 m 40d:Entity token
- 22:08, 22 August 2021 diff hist +51 m 40d:Entity token Some specifics on how these tokens work
- 03:47, 22 August 2021 diff hist +3,753 40d Talk:Sphere full list of Sphere -> Language Symbol associations from 40d current
- 15:13, 21 August 2021 diff hist +86 m 40d Talk:Rock crystal current
- 14:51, 21 August 2021 diff hist +75 m 40d Talk:Rock crystal
- 14:33, 21 August 2021 diff hist -39 40d Talk:Rock crystal experiments and numbers
- 14:10, 21 August 2021 diff hist +898 40d Talk:Rock crystal
- 04:08, 20 August 2021 diff hist -177 40d:Magma smelter current
- 04:04, 20 August 2021 diff hist +207 40d:Magma kiln current
- 04:03, 20 August 2021 diff hist -1,182 40d:Magma glass furnace current
- 04:03, 20 August 2021 diff hist -104 40d:Glass furnace Merge with Magma Glass Furnace, which is becoming a stub that solely distinguishes it from this one current
- 03:53, 20 August 2021 diff hist +134 40d:Magma forge build criteria, reorganize some other bits current
- 02:29, 19 August 2021 diff hist +34 m 40d:Religion current
- 02:27, 19 August 2021 diff hist +108 40d:Religion clarify
- 02:25, 19 August 2021 diff hist -51 40d:Religion
- 02:22, 19 August 2021 diff hist +10 40d:Religion add version header
- 20:48, 18 August 2021 diff hist +150 23a:Cage →Moving and Releasing Caged Creatures: Restore this comment that got removed in response to a misplaced edit current
- 20:39, 18 August 2021 diff hist 0 m 23a:Cage this was supposed to be 2 lines
- 20:38, 18 August 2021 diff hist -16 m 23a:Cage →Moving and Releasing Caged Creatures: can't capture megabeasts in this version
- 17:14, 18 August 2021 diff hist +75 23a:Gremlin
- 02:18, 15 August 2021 diff hist +194 40d:River →Other Important Facts current
- 02:15, 15 August 2021 diff hist +91 40d:Murky pool it'll also stop [WET] trees and shrubs from regrowing current
- 02:01, 15 August 2021 diff hist +422 N 40d:Grime Created page with "{{Quality|Exceptional|19:39, 12 January 2020 (UTC)}} {{av}} '''Grime''' is a contaminant that makes water from murky pools disgusting to drink. When in item form, the..." current
- 01:59, 15 August 2021 diff hist +252 N 40d:Salt Created page with "{{Quality|Superior|17:05, 17 November 2019 (UTC)}} {{av}} :''For the mineral, see Rock salt.'' '''Salt''' is a contaminant that makes oceanic water unsuitable for..." current
- 01:58, 15 August 2021 diff hist +16 40d:Material token current
- 01:57, 15 August 2021 diff hist +24 40d:Coral current
- 01:57, 15 August 2021 diff hist +24 40d:Amber current
- 01:56, 15 August 2021 diff hist +420 N 40d:Unknown substance Created page with "{{Quality|Superior|12:35, 9 September 2019 (UTC)}} {{av}} '''Unknown substance''' is an obscure material that takes the form of a light gray liquid. It freezes at temperatu..." current
- 01:52, 15 August 2021 diff hist -15 m 40d:Filth current
- 01:52, 15 August 2021 diff hist +266 N 40d:Filth Created page with "{{Quality}} {{av}} '''Filth''' is one of the more obscure materials present within the game code. It comes in two varieties: solid brown and liquid yellow filth. Both typ..."
- 01:49, 15 August 2021 diff hist 0 m 40d:Tentacle demon
- 01:48, 15 August 2021 diff hist +18 40d:Tentacle demon fix grammar
- 01:44, 15 August 2021 diff hist -37 m 40d:Justice Labor Slowdowns are incapable of happening in this version, because Toady deleted the logic that starts them (because they were in the same function that handled the Weapon Cults from 23a)
- 01:43, 15 August 2021 diff hist +189 40d:Justice use proper English, and fill in exact details from disassembly
- 01:41, 15 August 2021 diff hist +218 m 40d:Ethic located code that checks ethics for crimes
- 19:30, 14 August 2021 diff hist +2,368 23a:Attribute Same details for version 0.23 - notably, 40d actually ''lost'' the distinction that glass furniture crafting would use agility instead of strength current
- 18:52, 14 August 2021 diff hist +286 40d Talk:Attribute →Agility and Workshops current
- 18:50, 14 August 2021 diff hist +2,201 40d:Attribute Specific relationships between attributes and job speeds in 40d current
- 15:56, 12 August 2021 diff hist +18 m User:Quietust/rawextract.pl here too
- 15:56, 12 August 2021 diff hist +20 m User:Quietust/rawextract.php add 0.47.05
- 15:55, 12 August 2021 diff hist -111 User:Quietust/rawextract.php Those aren't actually stored in the saved game as raws - they're created directly as binary data structures and serialized as-is, so the only way to "extract" them would be using a DFHack plugin
- 00:10, 10 August 2021 diff hist +144 23a:Chasm →Chasm monsters current
- 04:21, 8 August 2021 diff hist +9 v0.31:Relationship →Influences current
- 04:19, 8 August 2021 diff hist -145 v0.34:Relationship →Making Friends: true in 0.28.181.40d and 0.47.05 -> almost definitely true in all intervening versions
- 04:18, 8 August 2021 diff hist -144 Relationship →Making friends: Confirmed this in 0.47.05 too - the code for measuring personality compatibility explicitly skips the social skills, just as it did back in 40d
- 04:09, 8 August 2021 diff hist +313 Personality trait →Facets: identify personality facets which influence relationships
- 01:57, 8 August 2021 diff hist -1 40d:Grudge Looked at the code and they are 100% mutual, unless there's a way for grudges to disappear over time current
- 01:54, 8 August 2021 diff hist +187 40d:Relationship →Influences: some actual numbers current
- 01:04, 8 August 2021 diff hist +362 40d:Relationship Actual findings!
- 00:56, 8 August 2021 diff hist -3 40d:Grudge
- 00:55, 8 August 2021 diff hist +256 40d:Personality trait identify the 12 traits involved in forming relationships in 40d
- 23:39, 7 August 2021 diff hist 0 m 40d Talk:Tree →Specific details of tree (and shrub) growth in 40d: 5x5 region is a 3-tile radius current
- 23:38, 7 August 2021 diff hist +8 m 40d:Tree it's 5x5, but it skips the corners
- 23:37, 7 August 2021 diff hist +2,404 40d Talk:Tree →Specific details of tree (and shrub) growth in 40d: new section
- 22:53, 7 August 2021 diff hist +2 40d:Tree →Tree growth
- 15:18, 6 August 2021 diff hist +252 23a:Gremlin Further research/testing is required - do Gremlins perform a single "mischief" action and then flee, or do will they grab a lever and then ''repeatedly'' pull it?
- 02:57, 5 August 2021 diff hist 0 m DF2014 Talk:Skill
- 02:51, 5 August 2021 diff hist +162 m DF2014 Talk:Skill missed a spot
- 02:42, 5 August 2021 diff hist +1,448 DF2014 Talk:Skill
- 02:33, 5 August 2021 diff hist -3 m Skill →Skills in use
- 02:31, 5 August 2021 diff hist +812 DF2014 Talk:Attribute current
- 02:26, 5 August 2021 diff hist +37 N DF2014:Tactician redirect for now current Tag: New redirect
- 02:25, 5 August 2021 diff hist -7 Military tactics The skill appears to be named "Tactician" now - should probably move the page
- 02:20, 5 August 2021 diff hist +5,758 Attribute table old Update table according to 0.47.05, distinguish Primary attributes (which provide 2.5x as much of a bonus as the others), and sort by in-game order rather than alphabetical for now
- 21:41, 4 August 2021 diff hist +138 23a:Farm plot current
- 21:39, 4 August 2021 diff hist +36 m 23a:Shrub current
- 21:39, 4 August 2021 diff hist +36 m 40d:Shrub current
- 21:36, 4 August 2021 diff hist +499 m 40d:Shrub mention it here too
- 21:35, 4 August 2021 diff hist +499 23a:Shrub personal technique for micro-managing herbalism in 23a (and 40d)
- 15:38, 3 August 2021 diff hist -568 Skill Stop mentioning Legendary+5 as a "skill cap" because it's not really a thing anymore, aside from farming/fishing/herbalism where it affects stack sizes
- 18:01, 2 August 2021 diff hist +93 Kobold language →Vocabulary: The currently-linked generator isn't 100% correct, since it misses one of the rules
- 02:34, 2 August 2021 diff hist 0 m Gremlin fix link
- 02:31, 2 August 2021 diff hist +381 23a:Armor Add hardcoded statistics for various types of trinkets which can be equipped in Adventurer mode
- 00:52, 2 August 2021 diff hist +258 40d:Creature token fix Rule T violation
- 22:53, 28 July 2021 diff hist +126 m Age a few clarifications
- 22:15, 28 July 2021 diff hist +41,734 N 23a:Your first fortress Make a version of this page for 23a, based on 40d but adjusted where necessary. Lots of red links, but that can be fixed later. current
- 20:18, 28 July 2021 diff hist -422 23a:Trading various updates
- 20:03, 28 July 2021 diff hist +82 23a:Siege link to Diplomacy data
- 19:57, 28 July 2021 diff hist +5 m 23a:Diplomat →Elf
- 19:54, 28 July 2021 diff hist +1,410 23a:Diplomat Actual numbers, whee
- 18:49, 28 July 2021 diff hist +2,836 m 23a:Diplomat move this info here for now
- 18:48, 28 July 2021 diff hist -2,777 23a:Siege →Avoidance: move this to the Diplomat page
- 18:14, 28 July 2021 diff hist +2 m v0.34:Giant eagle here too
- 18:13, 28 July 2021 diff hist +2 m Giant eagle use the right characters
- 16:29, 28 July 2021 diff hist +25 m 23a:Wagon current
- 14:41, 28 July 2021 diff hist +12 m 23a:Wagon
- 14:39, 28 July 2021 diff hist +281 23a:Wagon new patch
- 14:03, 28 July 2021 diff hist +318 23a:Wagon
- 23:14, 27 July 2021 diff hist +75 m v0.34:Insanity current
- 23:14, 27 July 2021 diff hist -171 m Insanity not true
- 23:14, 27 July 2021 diff hist -246 v0.34:Insanity
- 23:13, 27 July 2021 diff hist -162 v0.31:Insanity This remark originated from 40d and has been proven to be a myth... current
- 23:12, 27 July 2021 diff hist -307 40d:Insanity checked disassembly, and the only creatures who pull levers of their own volition are Gremlins
- 22:46, 27 July 2021 diff hist -10 m 40d:Personality trait
- 00:17, 27 July 2021 diff hist -54 23a:Trading →Offering items
- 00:15, 27 July 2021 diff hist +157 m 23a:Diplomat
- 00:04, 27 July 2021 diff hist +3,290 23a:Siege Fully analyzed the details of Dwarven Diplomacy in version 0.23
- 22:37, 26 July 2021 diff hist +3 m 23a:Siege →Elves
- 22:02, 26 July 2021 diff hist +857 23a:Siege →Elves: more numbers
- 21:27, 26 July 2021 diff hist +549 m 23a:Siege →Humans: Human siege details
- 21:12, 26 July 2021 diff hist -24 m User:Quietust →Bugfixes: Turns out this bugfix was incorrect and would actually cause a crash
- 20:11, 26 July 2021 diff hist +1,238 23a:Siege →Kobolds: More numbers
- 18:49, 26 July 2021 diff hist +566 23a:Siege →Goblins: some actual numbers from disassembly
- 17:19, 26 July 2021 diff hist +157 23a:Megabeast current
- 17:16, 26 July 2021 diff hist -881 23a:Dragon Sadly, there is no dragon taming in this version current
- 17:14, 26 July 2021 diff hist +47 23a:Bronze colossus it's true, you ''cannot'' cage a bronze colossus in this version current
- 17:12, 26 July 2021 diff hist +8 23a:Trap In 0.23, "Resident" creatures are all trap-immune, and invading megabeasts are marked as Residents current
- 17:01, 26 July 2021 diff hist 0 23a:Trap Checked disassembly and tested in-game - incapacitated creatures did NOT trigger traps in version 0.23
- 16:54, 26 July 2021 diff hist -501 23a:Exploit Incapacitated creatures do NOT trigger traps in version 0.23 (if they did, my current fort's one-eyed child would be dead by now)
- 16:38, 26 July 2021 diff hist +1 m 23a:Soldier Rule G current
- 16:38, 26 July 2021 diff hist +1 m 23a:Pet Rule G current
- 16:38, 26 July 2021 diff hist -8 m 23a:Exploit Rule G
- 16:36, 26 July 2021 diff hist +1 m 23a:Weapon skill Rule G current
- 16:36, 26 July 2021 diff hist +1 m 23a:Tantrum Rule G current
- 16:36, 26 July 2021 diff hist +1 m 23a:Item quality Rule G
- 16:34, 26 July 2021 diff hist +2 m 40d:Siege engine Rule G
- 16:34, 26 July 2021 diff hist +2 m v0.34:Siege engine Rule G current
- 16:34, 26 July 2021 diff hist +2 m v0.34:Challenges Rule G current
- 16:34, 26 July 2021 diff hist +2 m 40d:Path Rule G
- 16:34, 26 July 2021 diff hist +2 m 23a:Restraint Rule G current
- 16:33, 26 July 2021 diff hist +2 m v0.31:Bedroom design Rule G
- 16:33, 26 July 2021 diff hist +3 m 40d:Fire imp Rule G
- 16:33, 26 July 2021 diff hist +3 m v0.31:Cage Rule G current
- 16:33, 26 July 2021 diff hist +1 m 40d:Challenges current
- 16:33, 26 July 2021 diff hist +3 m v0.34:Cage Rule G current
- 16:32, 26 July 2021 diff hist +3 m Glass furnace
- 16:32, 26 July 2021 diff hist +3 m v0.31:Status Rule G current
- 16:32, 26 July 2021 diff hist +3 m 23a:Skill Rule G current
- 16:32, 26 July 2021 diff hist +3 m 40d:What should I build first Rule G current
- 16:32, 26 July 2021 diff hist +3 m 40d:Your first fortress Rule G
- 16:31, 26 July 2021 diff hist +4 m v0.31:Exploratory mining Rule G current
- 16:31, 26 July 2021 diff hist +4 m v0.31:Activity zone Rule G current
- 16:31, 26 July 2021 diff hist +4 m 40d:Skill Rule G current
- 16:30, 26 July 2021 diff hist +1 m User:ELLIOTTCABLE/Starting build Rule G (this page is transcluded into other articles)
- 16:29, 26 July 2021 diff hist +9 m Sample Starting Builds Rule G
- 16:28, 26 July 2021 diff hist +11 m v0.31:Defense guide Rule G current
- 16:28, 26 July 2021 diff hist +11 m v0.34:Defense guide Rule G current
- 16:27, 26 July 2021 diff hist +12 m Defense guide Rule G
- 16:27, 26 July 2021 diff hist +11 m v0.34:Sample Starting Builds Rule G
- 03:36, 26 July 2021 diff hist -7 m 40d:Hide root current
- 03:36, 26 July 2021 diff hist -7 m 23a:Hide root
- 03:02, 26 July 2021 diff hist +4 m 23a:Dimple cup current
- 03:02, 26 July 2021 diff hist +4 m 23a:Quarry bush current
- 03:02, 26 July 2021 diff hist +4 m 23a:Sweet pod current
- 03:02, 26 July 2021 diff hist +4 m 23a:Cave wheat current
- 03:01, 26 July 2021 diff hist -27 m 23a:Pig tail current
- 03:01, 26 July 2021 diff hist -28 m 23a:Plump helmet current
- 21:13, 25 July 2021 diff hist +15 m 23a:Chasm →Chasm monsters
- 21:13, 25 July 2021 diff hist +291 m 23a:Cave river →River monsters current
- 21:11, 25 July 2021 diff hist +261 23a:Chasm →Chasm monsters
- 20:38, 25 July 2021 diff hist +188 23a:Creature token Just found the true meanings of these flags - RIVERATTACK_MOUNTS is rather bad, since it causes you to get ALL antmen/ratmen/batmen after the first 6 chasm attacks current
- 03:54, 25 July 2021 diff hist +2,016 40d:Preferences →Possible Objects of Affection or Revulsion: checked against disassembly
- 15:20, 24 July 2021 diff hist +228 m Alcohol I believe this still complies with Rule T
- 14:51, 24 July 2021 diff hist -221 Alcohol →Mechanics: Looking at a disassembly of version 0.47.05, I cannot find the logic for doing this (and I can clearly see it in 0.34.11 and earlier) - it would seem that this was removed at some point.
- 02:15, 24 July 2021 diff hist +223 m 23a:Hunting current
- 14:57, 15 July 2021 diff hist +227 m 40d:Ruin current
- 15:14, 14 July 2021 diff hist +279 m 23a:Known bugs and issues →Milking Issue
- 02:31, 14 July 2021 diff hist +514 23a:Easter eggs current
- 15:39, 8 July 2021 diff hist +614 Duplicated raws →Duplicated materials: Also cover what causes tiles that flicker between every material
- 16:48, 6 July 2021 diff hist +1 m Weapon rack and here
- 16:48, 6 July 2021 diff hist +1 m v0.34:Weapon rack here too current
- 16:47, 6 July 2021 diff hist +1 m v0.31:Weapon rack fix grammar current
- 22:38, 30 June 2021 diff hist +281 m 23a:Children current
- 15:51, 30 June 2021 diff hist +637 m 23a:Clothing current
- 15:46, 30 June 2021 diff hist +218 m 23a:Children
- 15:45, 30 June 2021 diff hist +260 m 23a:Waterfall current
- 15:43, 30 June 2021 diff hist +162 m 23a:Trap component current
- 15:41, 30 June 2021 diff hist +356 m 23a:Giant cave spider current
- 15:40, 30 June 2021 diff hist +142 m 23a:Kitchen
- 15:38, 30 June 2021 diff hist -1 m 23a:Siege engine current
- 15:38, 30 June 2021 diff hist +188 m 23a:Demand current
- 15:38, 30 June 2021 diff hist +399 m 23a:Noise current
- 15:37, 30 June 2021 diff hist +277 m 23a:Guild
- 15:35, 30 June 2021 diff hist +444 m 23a:Strange mood
- 15:30, 30 June 2021 diff hist +914 m 23a:Vermin current
- 15:06, 30 June 2021 diff hist +214 m 23a:Channel →Ponds
- 15:05, 30 June 2021 diff hist +312 m 23a:Cage
- 15:01, 30 June 2021 diff hist +3 m 23a:Well current
- 15:01, 30 June 2021 diff hist +347 m 23a:Well
- 14:55, 30 June 2021 diff hist -690 m 23a:Statue move patch to Well page, where it's much more important (due to the inability to remove/rebuild)
- 14:54, 30 June 2021 diff hist -2 m 23a:Window current
- 14:51, 30 June 2021 diff hist -11 m 23a:Window
- 14:51, 30 June 2021 diff hist +285 m 23a:Statue
- 14:50, 30 June 2021 diff hist +406 m 23a:Tomb current
- 14:43, 30 June 2021 diff hist -3 m 23a:Fortress guard current
- 14:43, 30 June 2021 diff hist +301 m 23a:Royal guard
- 14:42, 30 June 2021 diff hist +357 m 23a:Fortress guard
- 14:40, 30 June 2021 diff hist +13 m 23a:Jail
- 14:39, 30 June 2021 diff hist +382 m 23a:Jail
- 14:35, 30 June 2021 diff hist +298 m 23a:Magma smelter add patch current
- 14:32, 30 June 2021 diff hist +628 m 23a:Melt item current
- 14:28, 30 June 2021 diff hist +16 m 23a:Siege engine
- 14:26, 30 June 2021 diff hist +345 m 23a:Siege engine Add bugfix patch
- 03:35, 30 June 2021 diff hist -4 m 40d:Purring maggot
- 03:35, 30 June 2021 diff hist +62 m 23a:Purring maggot
- 03:34, 30 June 2021 diff hist +249 m 23a:Strange mood →Artifacts created
- 03:32, 30 June 2021 diff hist +279 m 23a:Purring maggot put the patch directly in the article
- 03:29, 30 June 2021 diff hist +338 N 23a Talk:Purring maggot Created page with "The following binary patch allows tame purring maggots to be milked: *0x22E93C : FF 10 83 F8 34 75 -> E9 24 02 00 00 74 *0x22EB65 : 90 90 90 90 90 90 90 90 90 90 90 -> FF 90 B..."
- 03:28, 30 June 2021 diff hist +5 m 23a:Purring maggot
- 03:28, 30 June 2021 diff hist +5 m 40d:Purring maggot
- 03:26, 30 June 2021 diff hist +286 m User:Quietust →Improvements: Another new patch for 23a - allow milking of TAME purring maggots (which don't get randomly eaten)
- 02:13, 30 June 2021 diff hist -25 m 23a:Justice →Crimes
- 02:11, 30 June 2021 diff hist +194 m 23a:Guild
- 02:30, 29 June 2021 diff hist +575 m v0.31:Alchemist's laboratory current
- 02:28, 29 June 2021 diff hist -5 Alchemist's laboratory Wrong version number - custom workshops (of which the soap marker's was the first one) weren't added until version 0.31.01
- 16:01, 28 June 2021 diff hist +53 m 23a:Insanity →Dealing with insanity: You can't build actual walls, but impassable buildings work too
- 15:50, 28 June 2021 diff hist +130 m 23a Talk:Strange mood →Dropping Artifacts: recently added a bit to this patch, so include it here too current
- 15:41, 28 June 2021 diff hist +84 Bloodline:Boatmurdered Note the version in which Boatmurdered began
- 15:04, 28 June 2021 diff hist -134 40d:Chasm Undo revision 224637 by 84.51.185.109 (talk) - there is no Object Testing Arena in 0.28.181.40d Tag: Undo
- 02:58, 28 June 2021 diff hist +162 m v0.31:Giant toad current
- 02:57, 28 June 2021 diff hist +132 m v0.34:Giant toad current
- 00:27, 23 June 2021 diff hist -9 m 23a:Manager
- 00:27, 23 June 2021 diff hist +7 m 23a:Governor
- 00:26, 23 June 2021 diff hist +1 m 23a:Mayor
- 00:26, 23 June 2021 diff hist -66 m 23a:Mayor
- 15:34, 14 June 2021 diff hist +119 m v0.31:Fire
- 15:34, 14 June 2021 diff hist +116 m v0.34:Fire
- 15:32, 14 June 2021 diff hist -5 m v0.34:Fire {{ct}} doesn't work with relative temperatures
- 15:27, 14 June 2021 diff hist 0 m Magma mist "sets on fire X" -> "sets fire to X"
- 15:26, 14 June 2021 diff hist 0 m v0.34:Magma mist "sets on fire X" -> "sets fire to X" current
- 15:58, 27 May 2021 diff hist -207 m User:Quietust turns out I misread the disassembly all along - rather than doing "lea eax, [esi+effect.job]", it was doing "MOV eax, [esi+effect.job]" (which correctly gives it the address of the job ID)
- 01:33, 26 May 2021 diff hist -29 m User:Quietust →Bugfixes: simplify recently-added patch a bit
- 23:53, 24 May 2021 diff hist +93 m User:Quietust →Bugfixes: discovered another spot in need of fixing
- 18:10, 19 May 2021 diff hist +2 m 23a:Bag →Bags and seeds current
- 17:57, 19 May 2021 diff hist +249 m 23a:Party →Party Reduction & Prevention current
- 16:05, 29 March 2021 diff hist +62 m 40d:Carp →Advice current
- 16:02, 29 March 2021 diff hist +254 40d:Carp →Advice: Murky pools don't repopulate, and I'm fairly certain rivers don't either. However, lakes might be a different story...
- 15:55, 29 March 2021 diff hist +105 m v0.31:Dwarven atom smasher
- 15:44, 29 March 2021 diff hist +35 N 23a:Underworld Redirected page to 23a:Eerie glowing pit current Tag: New redirect
- 15:44, 29 March 2021 diff hist +35 N 40d:Underworld Redirected page to 40d:Eerie glowing pit current Tag: New redirect
- 23:39, 23 March 2021 diff hist -62 m Outpost liaison →Human trade representatives: These are auto-generated now, but not 100% guaranteed
- 23:32, 23 March 2021 diff hist +181 40d Talk:Trade agreement current
- 23:32, 23 March 2021 diff hist +762 N Trade agreement Human civs can dynamically generate a Treasurer position which handles trade agreements
- 23:31, 23 March 2021 diff hist +910 N v0.34:Trade agreement Created page with "{{Quality|Fine}} {{av}} '''Trade agreements''' are made with the dwarven civilization by meeting the liaison. If your entity raws have been modified to add c..." current
- 23:31, 23 March 2021 diff hist +910 N v0.31:Trade agreement Created page with "{{Quality|Fine}} {{av}} '''Trade agreements''' are made with the dwarven civilization by meeting the liaison. If your entity raws have been modified to add c..." current
- 23:28, 23 March 2021 diff hist +394 N 23a:Trade agreement Created page with "{{Quality|Fine}} {{av}} '''Trade agreements''' are made with dwarven and human civilizations, by meeting with the outpost liaison and guild representat..." current
- 15:39, 17 March 2021 diff hist -2 m 40d:Catsplosion fix heading current
- 15:10, 17 March 2021 diff hist -188 m Unfortunate accident →Speartiful: This one was a bit too blatant - adapt the old version of this idea from the 40d page
- 15:03, 17 March 2021 diff hist -93 m Unfortunate accident →Dwarven Spaceheater: Remove TL/DR, since it goes against the style of the article
- 18:20, 14 March 2021 diff hist +8 m v0.31:Dwarf cancels task: Job item lost or destroyed missing version header current
- 18:19, 14 March 2021 diff hist -9 m Dwarf cancels task: Job item lost or destroyed The deconstruction teleportation bug was fixed back in 0.40.04, so just refer to the "normal" case of removing the construction that the item is sitting on
- 18:18, 14 March 2021 diff hist +51 m v0.34:Dwarf cancels task: Job item lost or destroyed Link to the deconstruction teleportation bug (which wasn't fixed until 0.40.04), rather than just saying "buggily"
- 20:10, 6 March 2021 diff hist 0 m User:Quietust →Bugfixes: oops
- 13:26, 26 February 2021 diff hist +515 40d:Changes in v0.27 →Changes in the 3D Version
- 02:58, 18 February 2021 diff hist +576 N User talk:DragonDePlatino →Graphic Set Position Tokens: new section current
- 19:10, 5 January 2021 diff hist +35 N 23a:Hidden fun stuff Redirected page to 23a:Eerie glowing pit current Tag: New redirect
- 19:01, 5 January 2021 diff hist +1 m 23a:Easter eggs →Dungeons and Dragons
- 19:01, 5 January 2021 diff hist -38 23a:Easter eggs →Dungeons and Dragons: just checked disassembly (and tested in-game) that "elec" is sufficient
- 12:29, 3 December 2020 diff hist +49 m Stairs →Planning stairs: clarify that this case is a bit unusual
- 15:08, 2 December 2020 diff hist 0 m User:Quietust/rawextract.pl
- 15:04, 2 December 2020 diff hist +20 m User:Quietust/rawextract.php
- 15:04, 2 December 2020 diff hist +18 m User:Quietust/rawextract.pl
- 14:16, 2 December 2020 diff hist +552 N User talk:MetalRocks Created page with "==Up-stair creating down-stair above?== In [https://dwarffortresswiki.org/index.php?title=DF2014:Stairs&oldid=254940 this edit], you claimed that digging an up-stair into a wa..."
- 14:14, 2 December 2020 diff hist -193 m Stairs this is also irrelevant
- 14:10, 2 December 2020 diff hist -115 Stairs →Planning stairs: No it doesn't - I just tried in 0.47.04 and the tile above was unchanged
- 20:03, 11 November 2020 diff hist +244 m Item token Add more descriptions for items that vary based on materials
- 19:28, 11 November 2020 diff hist -5 m Underworld Reverted edits by 70.174.71.249 (talk) to last revision by 99.230.84.200 Tag: Rollback
- 03:19, 9 November 2020 diff hist +135 Moth They _do_ have skills, but they don't actually work on the moths themselves.
- 13:53, 2 November 2020 diff hist -1 m Megaproject →Swiss Precision: remove stray newline
- 13:40, 27 October 2020 diff hist -38 m Fuel →Fuel: charcoal and coke: not true - there are no "products made from charcoal", and the game does not track the type of fuel used to craft an item
- 13:19, 30 September 2020 diff hist +25 m Strange mood
- 16:13, 14 September 2020 diff hist -66 Elf Remove broken templates/categories (you can't put HTML tags in page names)
- 16:10, 14 September 2020 diff hist +857 Cacame Awemedinade →Awemedinite: Fix the "updated" custom reaction to actually WORK, as well as match the behavior from the original 40d version (which I've also readded from the edit history)
- 14:16, 14 September 2020 diff hist -7 m 40d:Restraint
- 14:15, 14 September 2020 diff hist -5 m 23a:Restraint
- 13:32, 26 August 2020 diff hist +18 Armor →Material: Steel is actually word about 2.46 times its ''weight'' in gold, since it has a lower density; what's important is the Material Value, which in this case is equal
- 20:01, 13 August 2020 diff hist +212 m 40d:Weight →Weight calculation
- 19:57, 13 August 2020 diff hist +147 m 23a:Weight →Weight Calculation current
- 19:52, 13 August 2020 diff hist +14 m 23a:Weight →Weight Calculation: simplify
- 19:51, 13 August 2020 diff hist +156 m 23a:Metal →List of metals: fill in "density", at least to the point that it was implemented in this version
- 19:43, 13 August 2020 diff hist -74 23a:Bone in version 0.23, '''all''' maps have roughly the same amount of metal current
- 15:09, 4 August 2020 diff hist +233 m 23a Talk:Strange mood →Dropping Artifacts: reformat my old comment
- 14:24, 4 August 2020 diff hist +54 m 23a:Strange mood →Artifacts created
- 14:01, 4 August 2020 diff hist +196 23a:Legendary artifact →Usage current
- 13:57, 4 August 2020 diff hist +12 40d:Legendary artifact →Usage
- 13:57, 4 August 2020 diff hist +176 v0.31:Legendary artifact →Other notes current
- 13:56, 4 August 2020 diff hist +177 v0.34:Legendary artifact →Other notes current
- 13:55, 4 August 2020 diff hist +56 Legendary artifact →Other notes: Should have been obvious, but was never explicitly stated.
- 14:51, 3 August 2020 diff hist -1 m 23a:On break current
- 14:48, 3 August 2020 diff hist +4 m v0.34:On break current
- 01:23, 28 July 2020 diff hist +2,902 N 23a:Magic Document magic as it existed in 23a, which is exactly the same as it was in 40d
- 01:04, 28 July 2020 diff hist +1,912 N 23a:Item designations port article to 23a, and adjust for differences related to display of decoration quality current
- 00:56, 28 July 2020 diff hist 0 m 40d:Item designations →Other current
- 00:55, 28 July 2020 diff hist +65 m 40d:Magic →Remnants: also note item name decorations for magic
- 00:52, 28 July 2020 diff hist +89 40d:Magic →Remnants: Tracked down the "large thorns" message - it's triggered by stuckins, and it doesn't have any actual effect
- 23:37, 27 July 2020 diff hist +118 m 23a:Preferences current
- 23:31, 27 July 2020 diff hist +137 DF2014 Talk:Preferences Keeping track of the last version checked current
- 23:30, 27 July 2020 diff hist +211 Preferences Analyzed version 0.47.04 and identified 4 new preference types - paper/parchment, poetry, music, and dance
- 14:49, 27 July 2020 diff hist +1,061 40d:Magic Document the remnants of DF's "magic" code
- 13:46, 27 July 2020 diff hist +147 m 23a:Trading →Caravan Delay
- 13:43, 27 July 2020 diff hist +292 m 23a:Trading →Elves: include messages
- 18:01, 6 July 2020 diff hist +49 Kobold language →Syllables: additional detail - all syllables except for the last 2 use the same vowel
- 17:56, 6 July 2020 diff hist -53 Kobold language Adjust to match my own findings from disassembly - the number of secondary syllables is actually 0-2, not 0-3, so the longest word is 18 letters
- 17:00, 6 July 2020 diff hist -1,998 m Utterances apparently, there's already an article for this - change to redirect current Tag: New redirect
- 16:59, 6 July 2020 diff hist +1,985 Utterances write article for Utterances, which I recently reverse-engineered Tag: Removed redirect
- 15:18, 6 July 2020 diff hist +142 40d:Dwarven economy current
- 15:11, 6 July 2020 diff hist -1 m 23a:Dwarven economy current
- 15:10, 6 July 2020 diff hist +140 m 23a:Dwarven economy
- 15:08, 6 July 2020 diff hist -981 23a:Dwarven economy moved this to the Tax Collector page
- 15:07, 6 July 2020 diff hist -4 m 23a:Tax collector current
- 15:03, 6 July 2020 diff hist +20 m 23a:Tax collector turns out it's _all_ rooms except tombs, not just bedrooms
- 14:26, 6 July 2020 diff hist +1,519 23a:Tax collector Specific details, from disassembly. I haven't yet checked, but I'm pretty sure this also worked in 40d.
- 14:05, 6 July 2020 diff hist -343 40d:Dwarven economy Baron/Count/Duke arrival conditions (specifically, the "diverse tasks") are documented on 40d:Fortress
- 17:13, 4 July 2020 diff hist -180 m 40d:Magma magma pipes are always surrounded by a layer of obsidian, which overrides any mineral veins
- 16:52, 4 July 2020 diff hist -1,054 m 40d:Magma →Finding magma: rewrite section - the Site Finder was "new" in version 0.28.181.39d, but articles in this namespace are mainly historical so they really only need to talk about the final release of 40d
- 16:33, 4 July 2020 diff hist -4 m 40d:Magma →Magma sources
- 16:31, 4 July 2020 diff hist -42 m 40d:Volcano current
- 16:26, 4 July 2020 diff hist +17 m v0.34:Spores current
- 16:26, 4 July 2020 diff hist +5 m v0.34:Spores
- 16:26, 4 July 2020 diff hist +22 m Spores
- 13:28, 4 July 2020 diff hist +28 40d:Tentacle demon
- 13:28, 4 July 2020 diff hist +329 40d:Insanity →Types: Catatonia existed back in 40d, though only when dealing with HFS
- 03:04, 20 June 2020 diff hist +115 23a:Trading →Offering items: Offering history is actually used in the code for determining anger between entities (where the game chooses whether to send a Diplomat or a Siege)
- 17:35, 16 June 2020 diff hist +21 m Divine language improve formatting
- 17:33, 16 June 2020 diff hist +80 m Divine language →Phonetics and Phonotactics: all possible forms
- 17:30, 16 June 2020 diff hist +219 Divine language →Orthography
- 17:24, 16 June 2020 diff hist -2,120 Divine language update article with findings - all diphthongs are indeed possible, and "s" and "h" are definitely possible to show up as consonants
- 16:46, 16 June 2020 diff hist +45 Talk:Divine language →Details from Disassembly current
- 16:46, 16 June 2020 diff hist +1,350 N Talk:Divine language Created page with "==Details from Disassembly== From a disassembly of version 0.47.04, I've found that the Divine Language generator works as follows: * There are 22 "consonants": b, p, g, k, c,..."
- 00:06, 2 June 2020 diff hist -10 m 23a:Window if the room is that close to the cliff face, it's west of the Cave River and is thus "Inside Light", so it doesn't cause OR trigger cave adaptation
- 23:55, 1 June 2020 diff hist -21 m 23a:Legendary artifact →Usage: wells didn't use mechanisms in this version
- 14:21, 31 May 2020 diff hist +10 Strange mood The Trap article says nothing about artifact mechanism traps never jamming, and I can't find anything in a disassembly to suggest that it is true
- 15:45, 18 May 2020 diff hist +8 m Extinction →Sapient extinction
- 15:45, 18 May 2020 diff hist +8 m v0.34:Extinction →Sapient extinction current
- 15:44, 18 May 2020 diff hist -95 v0.34:Extinction →Sapient extinction: same here
- 15:44, 18 May 2020 diff hist +1 m Extinction →Sapient extinction
- 15:43, 18 May 2020 diff hist -96 Extinction →Sapient extinction: the Ages of Death and Emptiness actually have exact the same criteria - all civilized creatures are dead. The only difference between them is which ages took place beforehand.
- 15:27, 18 May 2020 diff hist +5 m Oblivious
- 15:26, 18 May 2020 diff hist +5 m Depression accidentally a word
- 15:26, 18 May 2020 diff hist +11 m Oblivious
- 15:26, 18 May 2020 diff hist +11 m Tantrum
- 15:26, 18 May 2020 diff hist +136 Tantrum link to other insanity precursors
- 15:25, 18 May 2020 diff hist +150 Oblivious link to other insanity precursors
- 15:23, 18 May 2020 diff hist +90 Depression link to other insanity precursors
- 14:54, 18 May 2020 diff hist +1 m 40d:What's the easiest way to check dwarves happiness →General mood information current
- 14:53, 18 May 2020 diff hist +3 m 40d:What's the easiest way to check dwarves happiness adjust quote formatting
- 14:42, 18 May 2020 diff hist +57 40d:Reclaim fortress mode →Reclaiming buildings: Reorder, recommend d-b-c first because it's the original method of reclaiming (back when it wasn't even possible to individually forbid/unforbid things) current
- 15:23, 13 May 2020 diff hist -8 m Shrine (megabeast) fix grammar
- 15:21, 13 May 2020 diff hist +321 Dwarf Fortress Wiki:Centralized Discussion/Translating the wiki
- 18:10, 9 May 2020 diff hist +2,425 23a:Miasma adapt content from current version of this page; items in barrels seem to skip the rot check current
- 13:28, 6 May 2020 diff hist +435 DF2014 Talk:Skill
- 15:53, 4 May 2020 diff hist -126 m Skill →Skill penalties
- 15:47, 4 May 2020 diff hist -3 m Skill →Skill penalties
- 15:47, 4 May 2020 diff hist +1,151 Skill results from some disassembly diving through 0.47.04
- 14:39, 4 May 2020 diff hist +123 Siege engine →Special considerations
- 14:37, 4 May 2020 diff hist +161 v0.34:Siege engine →Special considerations
- 14:37, 4 May 2020 diff hist +161 v0.31:Siege engine →Special considerations
- 14:37, 4 May 2020 diff hist +161 40d:Siege engine →Special considerations
- 14:36, 4 May 2020 diff hist +161 23a:Siege engine →Special considerations: correction
- 14:31, 4 May 2020 diff hist +79 Siege engine the "10-20 degree field of fire" is ONLY for wild shots - Legendary operators fire perfectly straight 100% of the time
- 14:05, 2 May 2020 diff hist -64 m Material token
- 14:05, 2 May 2020 diff hist -64 m v0.31:Material token current
- 14:05, 2 May 2020 diff hist -64 m v0.34:Material token better example current
- 13:57, 2 May 2020 diff hist 0 Item token clarify PLANT_GROWTH
- 13:53, 2 May 2020 diff hist +42 m v0.34:Item token current
- 13:53, 2 May 2020 diff hist -21 m v0.31:Item token current
- 13:52, 2 May 2020 diff hist +21 m v0.34:Item token
- 12:57, 29 April 2020 diff hist +277 DF2014 Talk:Weapon
- 00:22, 28 April 2020 diff hist +213 Template:CreatureInfo v0.31 age stats were missing from here, but present in 40d and 0.34
- 23:11, 26 April 2020 diff hist -13 Weapon Undo revision 252581 by 35.191.3.224 (talk) Nickel and Lead do not have [ITEMS_WEAPON] or [ITEMS_WEAPON_RANGED], so they cannot be used to make weapons Tag: Undo
- 14:28, 26 April 2020 diff hist -2 Template:40d verminlookup/aux use param 1, not the current document's /raw page current
- 14:27, 26 April 2020 diff hist -2 Template:Verminlookup/aux use param 1, not the current document's /raw page
- 14:22, 26 April 2020 diff hist -13 Template:40d creaturelookup/aux the raws are supposed to be passed in as parameter #1, otherwise it ONLY works on the creature's own page current
- 21:49, 24 April 2020 diff hist +8 m 23a:Tree →Tree growth
- 21:48, 24 April 2020 diff hist +2 23a:Tower-cap seems that 23a restricted subterranean trampling to Shrubs current
- 19:51, 24 April 2020 diff hist +1 m 23a:Farming →Planting
- 19:06, 24 April 2020 diff hist +1,016 23a:Plant and here too current Tag: Removed redirect
- 19:04, 24 April 2020 diff hist +1,024 40d:Plant Removed redirect to 40d:Crop current Tag: Removed redirect
- 19:04, 24 April 2020 diff hist +22 N 40d:Crops Redirected page to 40d:Crop current Tag: New redirect
- 19:02, 24 April 2020 diff hist +1,261 v0.31:Plant Removed redirect to v0.31:Crop current Tag: Removed redirect
- 19:01, 24 April 2020 diff hist +1,260 v0.34:Plant copy Plant article from current version, adjust for available features current Tag: Removed redirect
- 18:52, 24 April 2020 diff hist +7 Category:DF2014:Summer plants current
- 18:52, 24 April 2020 diff hist +7 Category:DF2014:Spring plants current
- 18:51, 24 April 2020 diff hist -7 Category:DF2014:Autumn plants current
- 18:11, 24 April 2020 diff hist +22 N 40d:Pelagic sediment Redirected page to 40d:Soil current Tag: New redirect
- 18:10, 24 April 2020 diff hist +22 N 40d:Pelagic sediment layer Redirected page to 40d:Soil current Tag: New redirect
- 18:02, 24 April 2020 diff hist 0 v0.34:Duke current
- 18:02, 24 April 2020 diff hist +72 v0.34:Baron
- 18:02, 24 April 2020 diff hist +72 v0.34:Count current
- 18:01, 24 April 2020 diff hist +84 v0.34:Duke
- 17:59, 24 April 2020 diff hist -13 m v0.34:Duke
- 16:14, 24 April 2020 diff hist +30 Version number fix formatting; of note, this list only has 28 "Completed" (from 0.28.181.40d) and is very much out of date
- 14:06, 23 April 2020 diff hist +74 v0.31:Honey only Earthenware needs to be glazed; said jugs can also be made of wood or glass current
- 14:01, 23 April 2020 diff hist +196 v0.31:Still Undo revision 252537 by 35.191.3.155 (talk) - it most definitely *did* exist in version 0.31.25 current Tag: Undo
- 19:07, 20 April 2020 diff hist -26 m 23a:Insanity
- 18:22, 20 April 2020 diff hist -183 m 23a:Trading →Offering items
- 18:04, 20 April 2020 diff hist +18 m 40d:Dungeon master
- 18:02, 20 April 2020 diff hist +11 m 23a:Dungeon master
- 17:59, 20 April 2020 diff hist +11 23a:Manager
- 17:54, 20 April 2020 diff hist +34 m 23a:Noble →Types of nobles current
- 17:53, 20 April 2020 diff hist +348 23a:Noble →Types of nobles
- 17:33, 20 April 2020 diff hist +44 23a:Noble →So Why Not Just Drown the Snooty Buggers?
- 13:56, 12 April 2020 diff hist -52 Material token
- 13:55, 12 April 2020 diff hist -52 Item token this appears to have been fixed
- 14:33, 5 April 2020 diff hist +4 v0.31:Repeater current
- 14:09, 5 April 2020 diff hist +165 40d:Repeater copy terminology note from v0.31
- 14:09, 5 April 2020 diff hist +150 v0.34:Repeater copy terminology note from v0.31
- 14:09, 5 April 2020 diff hist +149 Repeater copy terminology note from v0.31
- 14:08, 5 April 2020 diff hist +24 m v0.31:Repeater adjust terminology note
- 03:11, 2 April 2020 diff hist +257 Goblin language/raw synchronize with 0.47.04 and fix accents
- 03:11, 2 April 2020 diff hist +530 Human language/raw synchronize with 0.47.04 and fix accents
- 03:10, 2 April 2020 diff hist +278 Dwarven language/raw synchronize with 0.47.04 and fix accents
- 03:08, 2 April 2020 diff hist +17 N Category:Translation raw pages Created page with "Category:Raws"
- 03:08, 2 April 2020 diff hist +446 Elvish language/raw synchronize with 0.47.04 and fix accents
- 03:02, 2 April 2020 diff hist -3,750 v0.34:Roc/raw remove "temporary" copy of raw data current Tag: Replaced
- 02:42, 2 April 2020 diff hist -60 Pike (weapon)
- 02:37, 2 April 2020 diff hist -66 Long sword
- 02:37, 2 April 2020 diff hist -63 Halberd
- 02:36, 2 April 2020 diff hist -65 Great axe
- 02:34, 2 April 2020 diff hist -469 Dungeon master
- 02:31, 2 April 2020 diff hist -60 Whip
- 02:31, 2 April 2020 diff hist -66 War hammer
- 02:31, 2 April 2020 diff hist -64 Two-handed sword
- 02:31, 2 April 2020 diff hist -61 Spear
- 02:31, 2 April 2020 diff hist -67 Short sword
- 02:31, 2 April 2020 diff hist -63 Scourge
- 02:31, 2 April 2020 diff hist -64 Scimitar
- 02:31, 2 April 2020 diff hist -60 Pick
- 02:31, 2 April 2020 diff hist -67 Morningstar
- 02:31, 2 April 2020 diff hist -60 Maul
- 02:31, 2 April 2020 diff hist -60 Mace
- 02:31, 2 April 2020 diff hist -61 Flail
- 02:31, 2 April 2020 diff hist -68 Dagger
- 02:31, 2 April 2020 diff hist -64 Crossbow
- 02:30, 2 April 2020 diff hist -59 Bow
- 02:30, 2 April 2020 diff hist -63 Blowgun
- 02:24, 2 April 2020 diff hist -66 Battle axe
- 02:22, 2 April 2020 diff hist -1,024 DF2014:Tallow/raw current
- 02:22, 2 April 2020 diff hist -1,060 DF2014:Wood/raw current
- 02:21, 2 April 2020 diff hist -917 DF2014:Soap/raw current
- 02:21, 2 April 2020 diff hist -900 DF2014:Silk/raw current