40d:Magma forge
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Weaponsmith, Armorsmith, Metalsmith, Metal crafter, Trapper, Mechanic | |||||||||||||||||||||
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This article is about an older version of DF. |
A magma forge is a metalsmith's forge which does not require charcoal or other fuel, as long as it is positioned over magma. In order to function, the forge must be exactly one Z-level above a lava or magma square. Magma forges cannot draw from many Z-levels below themselves as wells can. It must be built of magma-safe materials
A magma forge will not function unless at least one of its eight edge squares hangs over a channel which contains magma at a depth of 4/7 or more. Dwarves will not roast when working inside a magma forge.
Note that if the magma depth falls below 4/7, even for a moment, the forge will immediately cancel all of its jobs. If the forge has been claimed by a dwarf in a Strange mood, this will result in instant insanity, even if the forge returns to normal a moment later. For this reason it is advisable that you isolate the magma supply for your magma workshops from your other magma plumbing, and if possible use magma-safe floodgates or some other method to seal the magma into a separate channel solely for the use of the workshops.
Workshops & Furnaces | |
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Workshops | Alchemist - Ashery - Bowyer - Butcher - Carpenter - Clothier - Craftsdwarf - Dyer - Farmer - Fishery - Jeweler - Kitchen - Leather - Loom - Magma forge - Mason - Mechanic - Metalsmith's forge - Millstone - Quern - Siege - Still - Tanner |
Furnaces | Glass furnace - Kiln - Magma glass furnace - Magma kiln - Magma smelter - Smelter - Wood furnace |
Related Articles | Clutter - Kennel - Shop - Trade depot |