|This article is about an older version of DF.|
Spit is a kind of contaminant, like blood or vomit, that results from the action of spitting, treated as a "natural ability" by most creatures. Spitting mostly occurs in Adventure mode, when NPCs encounter people that they hate, typically due to a bad reputation (as e.g. a murderer) or belonging to different factions without being outright hostile (e.g. criminal organizations in towns).
As an adventurer you can spit on anyone or anything you want, aiming it just like you would with a projectile. This is done in the Natural abilities menu (). If you get spit on, you can also drink it in an attempt to slake your thirst, but it will have little (if any) effect, and won't add to fullness. -
[MATERIAL_TEMPLATE:SPIT_TEMPLATE] [STATE_COLOR:ALL_SOLID:CLEAR] [STATE_NAME:ALL_SOLID:frozen spit] [STATE_ADJ:ALL_SOLID:frozen spit] [STATE_COLOR:LIQUID:CLEAR] [STATE_NAME:LIQUID:spit] [STATE_ADJ:LIQUID:spit] [STATE_COLOR:GAS:CLEAR] [STATE_NAME:GAS:boiling spit] [STATE_ADJ:GAS:boiling spit] [DISPLAY_COLOR:7:0:0] [MATERIAL_VALUE:1] [SPEC_HEAT:4181] [IGNITE_POINT:10508] [MELTING_POINT:10000] [BOILING_POINT:10180] [HEATDAM_POINT:10250] [COLDDAM_POINT:9900] [MAT_FIXED_TEMP:NONE] [SOLID_DENSITY:500] [LIQUID_DENSITY:NONE] [MOLAR_MASS:NONE] [IMPACT_YIELD:10000] [IMPACT_FRACTURE:10000] [IMPACT_STRAIN_AT_YIELD:100] [COMPRESSIVE_YIELD:10000] [COMPRESSIVE_FRACTURE:10000] [COMPRESSIVE_STRAIN_AT_YIELD:100] [TENSILE_YIELD:10000] [TENSILE_FRACTURE:10000] [TENSILE_STRAIN_AT_YIELD:100] [TORSION_YIELD:10000] [TORSION_FRACTURE:10000] [TORSION_STRAIN_AT_YIELD:100] [SHEAR_YIELD:6600] used high salinity ice [SHEAR_FRACTURE:6600] [SHEAR_STRAIN_AT_YIELD:100] [BENDING_YIELD:10000] [BENDING_FRACTURE:10000] [BENDING_STRAIN_AT_YIELD:100] [MAX_EDGE:500] [ABSORPTION:100] [SPIT_MAP_DESCRIPTOR] [EVAPORATES]
|More: Gems • Metals • Stones|
|See also: Material science|