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- 14:37, 12 July 2020 diff hist -148 Sheriff Just confirmed for the nth time that sheriffs don't auto-upgrade. Failure to meet demands are pretty unusual under a sheriff, and 50 adam. hammers are impossible anyway.
- 21:29, 3 December 2017 diff hist -672 Soap Removed "trade value" section for extreme obsolescence - soap was last a sensible trade good in .28 it seems.
- 13:47, 8 October 2017 diff hist +356 Creepy crawler I have creepy crawler products in a .43.05 fort, they're evidently still butcherable.
- 13:37, 8 October 2017 diff hist +30 Vermin Corrected miscorrection: creepy crawlers are still butcherable.
- 22:25, 12 September 2017 diff hist +668 DF2014 Talk:Minecart →Landing Cradle
- 16:48, 17 August 2017 diff hist -6 Weapon rainbow trout haven't produced craftable bones for years.
- 16:42, 17 August 2017 diff hist -39 Mandate Update for 0.40+
- 16:30, 17 August 2017 diff hist +4 Captain of the guard No auto-upgrades.
- 16:27, 17 August 2017 diff hist +57 Sheriff Sheriffs don't auto-upgrade.
- 16:22, 17 August 2017 diff hist -22 Expedition leader Expedition leaders aren't auto-upgraded.
- 11:48, 1 May 2017 diff hist -23 Modification:Expanded Plants/Timing In standard DF, a day is 1200 steps and a month 28 days.
- 01:19, 1 April 2017 diff hist +513 v0.34 Talk:Pressure plate →Table of sizes != Table of weights current
- 00:50, 1 April 2017 diff hist +178 Pressure plate →Choosing Weights: Updated for DF2014 - lower default minimum creature size, stepping choice via upper-/lowercase, lower child size is respected (the last one was at least in .34 already).
- 21:57, 26 March 2017 diff hist -23 m Fluid logic →Examples: There are no designs with three inputs.
- 19:13, 3 October 2016 diff hist -1,162 Textile industry →Value: No artefact value bonus for weave and dye. Quality is pseudo-randomly assigned, not a fixed function of worker skill.
- 18:31, 29 June 2016 diff hist +155 Bituminous coal "fire-safe" is a technical term which only concerns use for building of forges/furnaces, and b.coal _is_ that kind of fire-safe.
- 05:43, 28 June 2016 diff hist +164 DF2014:Scroll Scrolls are made with a single roller, the second roller listed in the description is a bug.
- 05:18, 21 June 2016 diff hist +78 v0.34:Exploit Undo revision 225186 by Ravendarksky (talk)this is the 0.34 article, so should reference the 0.34 state of matters.
- 05:11, 21 June 2016 diff hist +1 v0.34:Melt item Undo revision 225187 by Ravendarksky (talk) revert to correct value _for 0.34_.
- 11:07, 15 May 2016 diff hist +741 Minecart →Physics: Edits to subtiles, numerical values for derail and shotgun speed requirement.
- 15:45, 2 May 2016 diff hist +1,163 Minecart →Physics: Correction for a misinterpretation of minecart data dumps.
- 12:28, 30 April 2016 diff hist -24 Gravity Ballista arrows hitting the map edge also fall at fixed speed.
- 11:18, 30 April 2016 diff hist +739 Gravity Terminal velocity, objects and creatures behave the same, exception for (some?) siege projectiles.
- 20:35, 27 March 2016 diff hist +264 Farming farming always depended on the "BIOME" settings in the raws; it's more noticeable in .40.+, because it's not just the "NOT_FREEZING" token now.
- 23:31, 17 December 2015 diff hist -1 Rush fixed link - "bulrush" is not a rush
- 19:11, 10 December 2015 diff hist +63 m Instrument fixed typo "plectum"->plectrum, added frame, some more materials
- 18:39, 10 December 2015 diff hist +6,032 User:Larix/MPL/3 Style edit, destructive reading current
- 00:34, 4 December 2015 diff hist +3,565 User:Larix/MPL/7 →Designs: opulent memory cell current
- 23:42, 3 December 2015 diff hist +1,137 User:Larix/MPL/6 →Basic operations: another option for basic gates current
- 20:17, 3 December 2015 diff hist -2,626 User:Larix/MPL/3 More concentration on memory, some cleanup
- 14:03, 3 December 2015 diff hist -207 User:Larix/MPL/2 →Esoteric use of bridges for switching: no need to link, image's been deleted current
- 13:49, 3 December 2015 diff hist -2,247 User:Larix/MPL/1 Updated, consolidated current
- 23:48, 28 November 2015 diff hist +259 Ceramic industry Several small edits
- 19:58, 18 November 2015 diff hist +173 DF2014 Talk:Quarry bush
- 19:55, 18 November 2015 diff hist -312 Quarry bush →Rock nuts: corrected and consolidated
- 15:02, 15 November 2015 diff hist +113 Ivory Teeth are explicitly mentioned in the job descriptions, "treated as ivory" makes no real sense.
- 14:49, 15 November 2015 diff hist -36 Bone carver Teeth aren't considered ivory, they're an explicitly mentioned crafting material in their own right (in a shared job).
- 17:12, 5 November 2015 diff hist +848 N DF2014 Talk:Steel Created page with " == "100% recipes" == Converting iron to steel is a two-step process - first, pig iron must be manufactured, then the pig iron combined with raw iron to steel. Both the produ..."
- 17:05, 5 November 2015 diff hist -271 Steel →100% Reaction Recipes: corrected amounts and spelling for "full recipes", commented it out for now.
- 08:25, 29 October 2015 diff hist +37 DF2014 Talk:Plant fiber current
- 08:23, 29 October 2015 diff hist -112 m Plant fiber External .com link, probably unsolicited ad.
- 07:43, 23 October 2015 diff hist -564 Morganite Reverted link to nowhere, fixed grammar. "Other games" section deleted, seems unrelated to DF.
- 20:15, 9 October 2015 diff hist +1,155 DF2014 Talk:Minecart →Physics, "numbers behind the scenes": new section
- 20:00, 9 October 2015 diff hist -457 Minecart →Numbers behind the scene: Removed some strange claims. See discussion.
- 19:16, 5 October 2015 diff hist 0 m Tutorials Moved PeridexisErrant's tutorial to the "older versions" area; looks to be pre-0.34. Btw - it threw a security warning under Firefox for bad certificates.
- 10:18, 23 September 2015 diff hist 0 Justice →Happiness management: dwarfs are not worried by the dark. "Dank" is a proper english word (and more evocative).
- 11:10, 5 September 2015 diff hist -10 Brown recluse spider Being a source of silk really deserves mentioning.
- 11:10, 28 August 2015 diff hist +99 Minecart →Corner Ramp Derail: Lateral speed is induced when exiting the corner ramp, thus must be eliminated /after/ passing it.
- 18:57, 26 August 2015 diff hist -53 Butcher Undo revision 220295 by 2602:301:7712:2730:35E8:1AAC:6E7:9039 (talk) Reason: Redundant (see one paragraph above).
- 08:26, 13 August 2015 diff hist +201 Cross-training Updates for current version. Pump gym's been of very little use for quite a while.
- 08:12, 10 August 2015 diff hist +583 DF2014 Talk:Decoration →Moved from main page: Elves striking down humans
- 22:25, 4 August 2015 diff hist +32 Thread Removed out-of-place reduntant mention of hair thread; all thread can be dyed, not just hair.
- 20:48, 31 July 2015 diff hist +69 Bin The point of the paragraph seemed to be that metal bins made with charcoal consume more wood than wooden bins.
- 20:46, 23 July 2015 diff hist +2 m DF2014 Talk:Engraving →"Floor removal reverts floor to layer" current
- 20:46, 23 July 2015 diff hist +346 DF2014 Talk:Engraving →"Floor removal reverts floor to layer"
- 20:53, 22 July 2015 diff hist +379 Faction
- 14:15, 22 July 2015 diff hist -58 Engraving →Removal: Engravers will be unhappy when "impertinent" magma defaces their floor engravings.
- 12:03, 22 July 2015 diff hist -323 DF2014 Talk:Engraving →"Floor removal reverts floor to layer": Pruned it back to something less snippy.
- 11:57, 22 July 2015 diff hist +262 Engraving Behaviour is sort-of general, but the issue is specific. Specified. Findings on ice floors (freeze-cast from an aquifer in a sandstone layer).
- 20:44, 21 July 2015 diff hist +905 DF2014 Talk:Engraving →"Floor removal reverts floor to layer": new section
- 20:02, 20 July 2015 diff hist +15 Engraving Floor is already converted to layer material by digging it out.
- 23:21, 17 July 2015 diff hist -168 Justice →Cages and Chains: give food/water has been fixed, cage imprisonment should be survivable.
- 23:13, 17 July 2015 diff hist -565 Fortress guard Update for DF2012/14 - guards haven't used weapons for beatings for years.
- 21:23, 14 July 2015 diff hist -258 Known bugs and issues Added loyalty issues when handling berserk/werebeast citizens. "Low priority of nobles' jobs" is observably fixed.
- 00:34, 12 July 2015 diff hist -1 m Kingsnake fixed typos
- 10:17, 9 July 2015 diff hist +150 Bone Reinstated/clarified bug 2540.
- 14:45, 8 July 2015 diff hist -514 Justice →Punishments: Updates for DF2014; nixed probably-fixed "beatings with weapons" bug for now.
- 13:18, 8 July 2015 diff hist -173 Tallow Disabling tallow cooking was never a "must" and there's no justification now that rendering doesn't unstack it.
- 12:56, 8 July 2015 diff hist -143 Bone →Uses for Bone: Removed references to bugs observed as fixed in DF2014.
- 01:57, 8 July 2015 diff hist -148 Bone →Bugs: removed obsolete bug; clarified refusal to collect bones from dead sentients
- 16:19, 7 July 2015 diff hist +58 Well guide water not used for animal care (there is no animal care), mentioned that roofs do nothing against freezing.
- 10:33, 28 June 2015 diff hist +410 Wood furnace several edits; coal is a valid material for building furnaces, better explanation of happy thoughts.
- 16:15, 27 June 2015 diff hist -7,209 Tantrum Attempt to update for DF2014. Most of the old article is obsolete, including tantrum spirals.
- 15:21, 27 June 2015 diff hist -107 m v0.34:Thief In DF2012, parents blithely ignore child theft. "We can always make another dozen." current
- 15:16, 27 June 2015 diff hist -57 Engraving →Removal: Floors are turned to layer material by excavating already. In DF2014, building/removing floor _normally_ changes nothing and is of no concern.
- 23:17, 19 June 2015 diff hist -374 Cave Minor cleanup, article is still messy
- 23:04, 19 June 2015 diff hist +310 Thief Update for DF 2014
- 21:30, 19 June 2015 diff hist -6 Stockpile updated some container capacities for 0.40.
- 19:01, 12 June 2015 diff hist -32 Hydra Phrasing
- 15:50, 12 June 2015 diff hist +58 Farming →Farm plots in action: Planters no longer habitually exceed proper sowing times.
- 13:02, 12 June 2015 diff hist -230 Engraving →Removal: "Material reversion" no longer an issue (everything's layer material now)
- 12:59, 12 June 2015 diff hist -10 m Storage
- 12:58, 12 June 2015 diff hist -12 Clothing Linked relevant bug report
- 06:48, 12 June 2015 diff hist +15 Armor →Quality and strange moods: changed example for something actually possible. Self-governed equipment choosing ignores artefacts.
- 06:37, 11 June 2015 diff hist +230 Siege →Goblin sieges: somewhat speculative explanation of SIEGER token, clarification welcome
- 21:16, 9 June 2015 diff hist -500 m Quern Removed legacy paragraph on an unreferenced bug that didn't exist in .34 already.
- 21:12, 9 June 2015 diff hist -327 v0.34:Quern Bug doesn't exist in 0.34.11. current
- 06:46, 8 June 2015 diff hist -213 Children →Labor: children taking part in harvesting is pretty uncommon now, but still happens.
- 06:37, 8 June 2015 diff hist -56 Dog Undo revision 219315 by 173.79.108.22 (talk) very vandalism, much revert.
- 15:06, 5 June 2015 diff hist +25 Scheduling
- 13:38, 5 June 2015 diff hist +112 Scheduling →Individual Combat Drill: update for 0.40 - inactive soldiers rarely do civilian work, recruit/peasant considerations no longer valid.
- 08:08, 4 June 2015 diff hist -93 Children Finally caught a child on a "store owned object" job, so can verify this. Removed old grower info and an irrelevant mention of lever-pulling.
- 09:14, 9 April 2015 diff hist -387 Machine component →Unusual windmill behavior examples: Explained different mill behaviours. Removed #3 and #4 due to complete pointlessness.
- 12:54, 1 March 2015 diff hist -37 m User:Larix/Adder oops current
- 12:52, 1 March 2015 diff hist +497 User:Larix/Adder Re-edit, proper credit acknowledgements
- 12:09, 1 March 2015 diff hist +135 Computing →Related user pages: changed my page link to the central listing, mentioning my own programmable computer
- 13:48, 28 February 2015 diff hist +651 DF2014 Talk:Minecart
- 13:44, 28 February 2015 diff hist +61 Minecart Undo revision 216858 by Hairy Dude (talk) Built track stops can _not_ be edited in the unmodified game, only through a DFHack option.
- 09:41, 25 February 2015 diff hist -22 m Mechanic Spikes take no mechanisms and no mechanics to _build_, only to link, and that's covered later.
- 09:32, 25 February 2015 diff hist +212 Press cake only one oil per seed/olive. Milling not required for olives.
- 11:33, 17 February 2015 diff hist +126 Labor added the new building labours
- 11:20, 17 February 2015 diff hist +376 Mason Some buildings do use masonry etc. to finish, and in those cases, skill matters.
- 11:11, 17 February 2015 diff hist -162 Carpenter Removed construction jobs.
- 11:09, 17 February 2015 diff hist -53 Mason Construction changes in DF2014, effect on masons.
- 11:03, 17 February 2015 diff hist -77 Construction Dedicated "builder" labour, no longer cares about material.
- 10:48, 17 February 2015 diff hist -18 Magma smelter removed outdated talk page link
- 00:35, 14 February 2015 diff hist +368 DF2014 Talk:Mayor
- 16:32, 13 February 2015 diff hist +80 Minecart Small clarifications/corrections regarding physics.
- 00:25, 6 February 2015 diff hist +859 User:Larix/MPL/7 another ridiculous switch that totally needed showing off
- 17:55, 3 February 2015 diff hist -81 Minecart Undo revision 215795 by 73.29.14.24 (talk) Not an option in normal DF. The context menu of a built track stop only allows deconstruction.
- 12:08, 27 January 2015 diff hist +657 Lever →Linking: Changes to lever linking in DF2014
- 11:52, 27 January 2015 diff hist +188 User:Larix/MPL/7 →Afterthoughts
- 11:50, 27 January 2015 diff hist +127 User:Larix/MPL →Minecart Pathing Logic current
- 11:50, 27 January 2015 diff hist +8,125 N User:Larix/MPL/7 Created page with "At long last, i explored the potential of switching high-speed minecarts' path via doors and found that this doctrine offers very attractive options for core operations like d..."
- 13:23, 25 January 2015 diff hist -1,998 User:Larix fixed heading hierarchy, scrubbed a very minor and obsolete item current
- 13:11, 25 January 2015 diff hist -4 User:Larix/Programming the Maple 6-6 →% current
- 19:36, 22 January 2015 diff hist +1,213 User:Larix Gotta show off the computer.
- 19:30, 22 January 2015 diff hist +60 N File:Arbeitsplatz.png Control centre/Main display of programmable dwarven computer current
- 19:29, 21 January 2015 diff hist -43 Ceramic industry →Porcelain: kaolinite is definitely not classified as soil/clay but as stone.
- 17:27, 18 January 2015 diff hist -71 Pump operator "per-level" stat gains have been removed years ago.
- 15:34, 13 January 2015 diff hist +418 DF2014 Talk:Bookkeeper →Does bookkeeper really need to maintain accuracy?
- 21:34, 11 January 2015 diff hist 0 Gem
- 21:31, 11 January 2015 diff hist +162 Gem →Value: explicit example for value multiplication.
- 21:25, 11 January 2015 diff hist +326 DF2014 Talk:Gem →Change in gem values?
- 11:58, 5 January 2015 diff hist -2 m User:Larix/MPL/6 →Application
- 14:26, 3 January 2015 diff hist +3,511 User:Larix/MPL/6 →Application
- 09:42, 2 January 2015 diff hist +20 Captain of the guard I don't think sheriffs get promoted. Removed wildly misleading information on captain's squad.
- 13:22, 19 December 2014 diff hist +387 DF2014 Talk:Crow current
- 22:41, 18 December 2014 diff hist -156 Cage →Alternate way of Opening Cages: Bridge-thrown cages keep their contents (and fly in completely random directions anyway).
- 22:09, 18 December 2014 diff hist -50 Thresher all textile fibre plants are processed correctly.
- 22:06, 18 December 2014 diff hist +24 Power →Security: trolls can tear down pumps starting at the wall. Observed in .34.11.
- 21:52, 18 December 2014 diff hist -30 Ceramic industry →Porcelain: porcelain is not magma-safe (empirically verified)
- 19:00, 15 December 2014 diff hist -6 Tree →Wood: no tree has a multiply_value factor, thus all wood types are worth the same (3☼ per log etc.)
- 16:24, 14 December 2014 diff hist +164 Minecart corrected corner passage directions; exceptionally higher friction in deepest fluids.
- 16:05, 14 December 2014 diff hist -15 Minecart →Loading liquids: Observed loading speed maximum of 10.000
- 21:07, 13 December 2014 diff hist +454 DF2014 Talk:Baron →Trade Bug?
- 17:12, 9 December 2014 diff hist +33 Fluid logic Speed improvements aren't a subsection of complementary designs, they apply to all gates; the "upstairs room" suggestion is even specific for infinite-flow gates.
- 16:57, 8 December 2014 diff hist +70 Malachite Noted non-fire-safety
- 22:15, 4 December 2014 diff hist -10 Powder style edit; powders are made from plants, not the seeds.
- 23:40, 24 November 2014 diff hist +21 Native platinum No more <precious mineral> floors in DF 2014, mining out a tile reverts the floor material to the layer stone.
- 16:26, 20 November 2014 diff hist -21 Fluid logic Removed "migrated" tag
- 16:20, 20 November 2014 diff hist +4,138 Fluid logic Showcasing the biggest strength of pure fluid logic - memory
- 17:09, 16 November 2014 diff hist +110 User talk:Larix →Re: Rating script
- 12:47, 16 November 2014 diff hist +70 Soap →Low Trade Value: Soap is a bar, giving a base 5☼ before multipliers. Still not a sensible trade good.
- 10:44, 16 November 2014 diff hist +2 m User talk:Larix →Re: Rating script: indent properly
- 10:43, 16 November 2014 diff hist +319 User talk:Larix →Re: Rating script
- 00:56, 16 November 2014 diff hist -3 Fluid logic quality edited in; for some reason i'm barred from the ratings script
- 00:54, 16 November 2014 diff hist +1,850 Fluid logic →Advanced CMOS Gates: Revision, lower-tolerance drainless designs
- 12:58, 13 November 2014 diff hist +79 DF2014 Talk:Sphalerite oops, forgot signature current
- 12:58, 13 November 2014 diff hist +688 N DF2014 Talk:Sphalerite Created page with "Smelting non-melting ores isn't really peculiar; the issue is more that DF doesn't actually simulate smelting: DF's (magma) smelters smelt exclusively through heat in cases w..."
- 21:13, 11 November 2014 diff hist +356 DF2014 Talk:Observer →Witnessing a fight trains observer? current
- 12:40, 10 November 2014 diff hist +146 User:Larix/Programming the Maple 6-6 →u
- 01:08, 10 November 2014 diff hist +156 User:Larix →Maple 6/6 Programmable Computer
- 01:06, 10 November 2014 diff hist +7,455 N User:Larix/Programming the Maple 6-6 Created page with "I'll try to give a more detailed account of how the machine language and in specific case the sample program works. == The Instructions == This is the reference table: {{d..."
- 14:38, 8 November 2014 diff hist +570 Minecart →Stacking: Minecart stacks "clutter". Saner option to remove a "supporting" cart.
- 01:24, 5 November 2014 diff hist +64 Preferences →Value Considerations: Test noble "admired their own fine statue" depicting detested vermin. Definitely no negative thoughts.
- 20:19, 20 October 2014 diff hist +8 m Clothier's shop fixed red links (they were redirected pre-migration anyway)
- 20:16, 20 October 2014 diff hist +222 m Loom Removed "migrated" tag. "r"epeat orders for continuous work.
- 20:11, 20 October 2014 diff hist -20 m Clothier's shop Removed "migrated" tag
- 20:08, 20 October 2014 diff hist -24 m Bone opal Removed "migrated" tag
- 20:07, 20 October 2014 diff hist -24 m Blue garnet Removed "migrated" tag
- 20:06, 20 October 2014 diff hist -17 Bedroom design Removed "migrated" tag
- 20:02, 20 October 2014 diff hist -14 Cryolite Removed "migrated" tag. Clarified that use in aluminium smelting from bauxite is current.
- 19:54, 20 October 2014 diff hist -24 m Anhydrite Removed "migrated" tag
- 19:53, 20 October 2014 diff hist -24 m Andesite Removed "migrated" tag
- 19:52, 20 October 2014 diff hist -20 m Amethyst Removed "migrated" tag
- 19:50, 20 October 2014 diff hist -24 m Alunite Removed "migrated" tag
- 19:48, 20 October 2014 diff hist -21 m Alabaster Removed "migrated" tag
- 19:46, 20 October 2014 diff hist -21 m Brown zircon Removed "migrated" tag
- 19:45, 20 October 2014 diff hist -21 m Brimstone Removed "migrated" tag
- 19:42, 20 October 2014 diff hist -21 Bowyer
- 09:02, 30 September 2014 diff hist -32 Meat industry →Fat: rendering no longer results in many stacks of one tallow each. Soap remains a priority use.
- 17:18, 29 September 2014 diff hist +82 Playstyle challenge →Minimalist/Survivalist build: Edit for clarification - ore must be set as non-economical for building.
- 17:14, 29 September 2014 diff hist -126 Playstyle challenge Undo revision 211445 by 200.83.209.203 (talk) You only need to change the "economic" settings.
- 20:00, 13 September 2014 diff hist +8 Oil No raw eating; linked soap. Removed red link (press cake).
- 19:37, 13 September 2014 diff hist -14 Hemp Like other seeds, hemp seeds are not eaten raw. The "inedible" base type (seed) overrules the "edible_raw" flag.
- 12:25, 12 September 2014 diff hist -131 Alcohol Minor edits on alcohol withdrawal - "dry" instead of "thirsty"; dwarfs decide to drink clean water long before thirst unhappiness begins.
- 22:02, 8 September 2014 diff hist -11 Siege engine Tree destruction verified for .40.11. / 600 logs are a lot less than the wood of 600 trees.
- 22:00, 8 September 2014 diff hist +109 Siege engine Undo revision 206902 by 46.0.196.88 (talk) Ballista bolts still kill trees.
- 11:53, 7 September 2014 diff hist +141 User:Larix/MPL/3 →Memory
- 11:44, 7 September 2014 diff hist +1,003 User:Larix/MPL/6 →Application
- 19:08, 11 August 2014 diff hist +36 Cedar Invoked Rule "T" to shorten density note. With defined plant parts, Tabebuia looks very much like an erroneous reference now.
- 13:34, 7 August 2014 diff hist +94 DF2014 Talk:Mechanism
- 13:33, 5 August 2014 diff hist +337 N DF2014 Talk:Preferences Created page with "=== Negative thoughts from statues of hated vermin? === How was this claim validated? It's not easy to get any data on this, since statues (and engravings) of vermin aren't e..."
- 13:23, 5 August 2014 diff hist -76 Preferences It's not the rat-lovers who engrave images of rats, it's the rat-haters usually. Preferences limiting the happy thoughts from food and drink are observable.
- 13:14, 1 August 2014 diff hist -89 Adamantine →Application: minecarts come at the proper wafer cost now, no longer a wealth option
- 09:09, 31 July 2014 diff hist -9 Obsidian edited obsidian revision; typo corrected
- 21:38, 24 July 2014 diff hist +2,157 User:Larix/MPL/3 Another, much improved memory cell
- 09:14, 22 July 2014 diff hist +1,590 User:Larix
- 21:26, 14 July 2014 diff hist +127 Elf .40.03 - elves accept elven-made wooden items in trade now.
- 14:19, 25 June 2014 diff hist +180 v0.34:Animal trainer →Taming: several small edits and corrections current
- 14:04, 25 June 2014 diff hist -63 v0.34:Animal trainer →Taming children: One training session always tames a child.
- 13:43, 25 June 2014 diff hist +29 v0.34:Pet →Utility: old age deaths of pets are not exempt from "lost a pet to tragedy" thoughts. current
- 18:57, 24 June 2014 diff hist -73 v0.34:Using bins and barrels →Food Storage: Checking several containers confirmed the capacities put up by Old Ancient. Let's consider it verified. current
- 18:30, 24 June 2014 diff hist -50 v0.34:Lever →Multiple Uses: corrected reaction delay of track stops, same for both cases. current
- 08:57, 24 June 2014 diff hist +297 v0.34:Gem Can't import rough gems (and imported glass is only "raw", never pre-cut). Stockpile problems caused by material, not item type. current
- 11:27, 22 June 2014 diff hist -20 v0.34:Trap verify tags cleared, stone traps don't alert.
- 11:13, 22 June 2014 diff hist +1 m v0.34:Stocks fixed link current
- 11:06, 22 June 2014 diff hist +191 v0.34:Stocks →Item Categories: yes, marking for melting puts items into the red stocks area. Hive contents are also red, just like those of farm plots.
- 10:44, 22 June 2014 diff hist +118 v0.34:Bridge Magma (and presumably fire-) resistance hinges on the "weakest link".
- 10:03, 22 June 2014 diff hist +110 v0.34:Glazer impossible to usefully verify either way, and totally irrelevant thanks to guaranteed rust. current
- 09:51, 22 June 2014 diff hist -15 v0.34:Cabinet Cabinet capacity - pretty large, almost certainly a volume limit, not item count.
- 09:43, 22 June 2014 diff hist -10 v0.34:Attack →Adventure Mode: Verified - only the civ of the attacked creature will go hostile, not other civs
- 09:36, 22 June 2014 diff hist +607 v0.34:Mandate normal duration of mandates verified (exact span may depend on soul attributes of noble); automatic mandate termination
- 09:37, 21 June 2014 diff hist +812 v0.34 Talk:Children →Store owned item?: new section current
- 09:26, 21 June 2014 diff hist +233 v0.34:Children →Labor: removed non-child labour "gather plants"
- 09:14, 21 June 2014 diff hist +675 v0.34:Children →Babies: substantial edit for exceptions from baby pickup and loose babies
- 11:48, 19 June 2014 diff hist +510 v0.34:Farming →Above Ground Farming: clarification for "non-freezing" - in this specific case, it's actually not about temperature.
- 20:23, 18 June 2014 diff hist +431 v0.34 Talk:Unfortunate accident →wat
- 11:11, 18 June 2014 diff hist -22 v0.34:Bedroom design The specific space efficiency of the 9-tile-per-room design is worth an honourable mention, not an own metric.
- 11:45, 9 June 2014 diff hist +1,627 User:Larix/MPL/3
- 10:55, 8 June 2014 diff hist +687 v0.34:Vampire several small edits
- 07:40, 7 June 2014 diff hist -1 m v0.34:Milk typo
- 07:38, 7 June 2014 diff hist +97 v0.34:Milk Milk not edible raw, workshop management edit.
- 00:25, 7 June 2014 diff hist +368 v0.34:Table Tables vs. chairs - tables without chairs are simply wasted furniture, misaligned chairs can cause unhappiness. current
- 12:52, 5 June 2014 diff hist +750 v0.34 Talk:Entity token cage metals
- 17:17, 4 June 2014 diff hist 0 m v0.34:Bedroom design →Hallway with office: tiny correction - bags are the equivalent of chests, not cabinets
- 12:16, 3 June 2014 diff hist +79 v0.34:Glacier Several minor edits. AFAIK there's no special "glacier ice", non-melting is purely an effect of the freezing biome.
- 08:48, 1 June 2014 diff hist +331 v0.34:Wheelbarrow "Bugs" generally list not only bugs but also features that sometimes cause irritation. Fixed (bugged) adamantine smithing cost.
- 16:48, 31 May 2014 diff hist +720 User:Larix/MPL/3 →Memory
- 16:32, 31 May 2014 diff hist +3,591 User:Larix/MPL/3 Material listings for memory. Sheesh, that shit's ridiculously expensive.
- 12:48, 30 May 2014 diff hist +692 User:Larix/MPL/6 →Application
- 12:36, 30 May 2014 diff hist +261 User:Larix/MPL/2 →Cooking with doors
- 17:08, 28 May 2014 diff hist -4 m v0.34:Prepared organs Terminology - "base value", not "value modifier" current
- 17:06, 28 May 2014 diff hist +217 v0.34 Talk:Egg →Egg value?
- 22:44, 23 May 2014 diff hist -156 v0.34:Baron No permanent rejection available; if anyone knows how to, please explain steps to reproduce. /Material pref. no longer relevant.
- 12:58, 22 May 2014 diff hist -32 v0.34:Children Undo revision 199297 by 79.161.185.164 (talk) Vandalism
- 19:46, 21 May 2014 diff hist -78 v0.34:Werebeast Fixed example, monitor lizards *do* exist in DF.
- 11:16, 20 May 2014 diff hist -1 v0.34:Memory (computing) →Minecart Logic: Terminology current
- 11:16, 20 May 2014 diff hist +321 v0.34 Talk:Memory (computing)
- 10:18, 20 May 2014 diff hist +513 v0.34:Animal logic Difference from creature logic belongs in the header. Animal choices much more restricted through individual creature size and grazing.
- 21:33, 19 May 2014 diff hist -99 v0.34:Computing Integrated minecarts better, untangled the mechanical logic section some more.
- 21:17, 19 May 2014 diff hist +881 N v0.34 Talk:Memory (computing) Created page with "===Fluid logic latch=== As far as i can tell, the circuit originally presented was no latch or memory device - if it received moderately spaced signals as input, output would..."
- 21:07, 19 May 2014 diff hist -84 v0.34:Memory (computing) Changed fluid logic to a set/reset latch (was no latch originally). Power-to-signal as "information translator".
- 17:47, 17 May 2014 diff hist +584 User:Larix/MPL/4 current
- 17:38, 17 May 2014 diff hist +145 User:Larix/MPL →Minecart Pathing Logic
- 17:36, 17 May 2014 diff hist +9,874 N User:Larix/MPL/6 Created page with "== Excursus: signalless logic == Machinery in Dwarf Fortress is commonly controlled by levers or pressure plates, constructions which send signals. Dwarven computers commonly..."
- 13:42, 14 May 2014 diff hist -9 v0.34:Peasant Re-ordered (most children grow up as fake peasants due to profession display bug), minor fixes. current
- 12:47, 8 May 2014 diff hist +23 v0.34:Adamantine Edits in the "processing" paragraph. current
- 16:20, 6 May 2014 diff hist +268 v0.34:Demand Demands are always fully specific - <material> <item> in <room>, never just <material> or just <item>.
- 14:31, 6 May 2014 diff hist +244 User talk:Briess →Can't move File:Fäden.png
- 11:21, 3 May 2014 diff hist +2,255 User:Larix/MPL/4 seven-segment display controller
- 15:47, 23 April 2014 diff hist +126 v0.34:Marriage Cousins can marry, siblings don't (unless someone proves otherwise). current
- 13:48, 23 April 2014 diff hist -22 m v0.34:Meat industry →Pens: link fixed - Pasture current
- 13:41, 23 April 2014 diff hist +174 v0.34:Meat industry →Pens: cleanup, added note that framerate impact of roaming animals isn't that huge (in .34.11?)
- 18:14, 22 April 2014 diff hist -69 v0.34:Meat industry →Trapping: Removed off-topic aside, replaced with link.
- 01:13, 20 April 2014 diff hist +140 User:Larix →Taming the diagonal Minecart
- 01:11, 20 April 2014 diff hist +814 User:Larix →Multiplication with beyond-binary result calculation
- 09:53, 13 April 2014 diff hist +241 User:Larix/MPL/1 →Basic pathing rules: yay, even more insane physics
- 16:27, 12 April 2014 diff hist +656 User:Larix/MPL/1 Physics update