v0.34:Cabinet
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This article is about an older version of DF. |
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Construction | ||||||
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Materials | Workshops | Labors | ||||
Rooms | ||||||
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Cabinets are used for storing clothes. They are a common requirement for nobles and they are also good for increasing the value of a room. A cabinet can hold close to 20 pieces of clothing. Cabinets do not block movement–dwarves and other creatures are able to walk through tiles with cabinets.
If a dwarf does not own a cabinet in his bedroom, he or she will leave his or her clothing on the floor.
Cabinets can be made from wood, stone, and some types of metal.
See also[edit]
Buildings | |
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Workshops • Furnaces | |
Rooms | Barracks • Bedroom • Dining room • Dormitory Jail • Meeting hall • Memorial hall • Hospital Office • Sculpture garden • Tomb • Zoo |
Furniture | Animal trap • Anvil • Armor stand • Bed • Bin Box • Bucket • Cabinet • Cage • Coffin Restraint • Seat • Statue • Table • Weapon rack |
Access | Bars • Bridge • Door • Floodgate • Grate Hatch • Road • Window |
Constructions | Floor • Fortification • Ramp • Stairs • Wall |
Machine & Trap parts | Axle • Gear assembly • Lever • Millstone Pressure plate • Roller • Screw pump Support • Trap • Water wheel • Windmill |
Other Buildings | Archery target • Kennel • Shop • Siege engine Trade depot • Wagon • Well |
Related Articles | Design strategies • Bedroom design • Cave-in Computing • Furniture industry |