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Tables are created using one wood log at a Carpenter's workshop, one stone at a Mason's workshop, one sand bag at a Glass furnace or one metal bar at a Metalsmith's forge.
Dwarves use tables to eat food from, which avoids the generation of a negative thought for eating due to a lack of tables. Each table should be paired with an adjacent chair, placed so that no table is without access to a chair and no chair is attempted to be used by more than one dwarf, as dwarves get a different negative thought about eating from a table without a corresponding chair. Furthermore, if a dining room is designated from a table, it will give a positive thought to dwarves who eat within the designated dining room area. The positive thought is scaled to the quality of the dining room, which is one of the easiest ways of regularly giving your dwarves positive thoughts.
Tables are also used as an input, along with mechanism and ropes, at the Mechanic's workshop to make a traction bench. With three quality-rated items in a single tile, this can be a good way of rapidly increasing the value of a room, although the traction bench won't be used unless in a designated hospital.
- Forging a table at a Metalsmith's forge only consumes one bar of metal instead of the expected[Verify] threeBug:130
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack
Fortification • Floor • Stairs • Ramp • Wall
|Machine & Trap parts|
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support
Archery target • Kennel • Shop • Siege engine • Trade depot • Wagon • Well