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|This article is about an older version of DF.|
Barrels are storage units that, like bins, large pots and bags, conserve stockpile space by containing several items of the same type. They can be made out of wood at a carpenter's workshop (requires one log for each barrel) or forged from metal at a forge (requires 1 metal bars). Non-magma forges also require one bar of fuel.
For information on managing barrels in stockpiles, see using bins and barrels.
When a barrel gets empty again after being used it will be used again after being hauled back to a furniture stockpile.
For most uses, barrels can be replaced by a stone, glass or ceramic pot.
Barrels are used in building dyer's shops and asheries. Using a valuable masterwork or artifact barrel to build one of these buildings can significantly increase fortress wealth.
Due to the forge reactions bug, most metal items require only one metal bar to be constructed.v0.31.03 Once this is fixed each barrel will most likely require 3 bars of metal (as in previous versions).
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack
Fortification • Floor • Stairs • Ramp • Wall
|Machine & Trap parts|
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support
Archery target • Kennel • Shop • Siege engine • Trade depot • Wagon • Well