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Urist likes nether-caps for their coldness to the touch.

  • Underground Depth: 3
Wet Dry

No graphic

Deciduous No
Density 550
Color dark indigo
Max trunk height 4
Max trunk diameter 1
Trunk branching 2
Heavy branch radius 1
Branch radius 2
Root radius 3
Heavy branch density 2
Branch density 10
Root density 5
Wood Nether-cap
This article is about an older version of DF.

Nether-caps are a type of mushroom-like subterranean tree. Once fully grown, they can be designated for wood cutting and produce nether-cap logs. They often grow on muddied rock in the 3rd underground cavern layer and, once discovered, will begin to grow in any suitable environment within your fortress as well.

Nether-caps and their products are dark indigo, and they have the unique property of being naturally cold, having a fixed temperature of 10000 °U (the freezing point of water). Most objects made from this wood are not massive enough to change the ambient temperature around them to this point, however. This fixed temperature gives nether-cap wood a strange quasi-magma-safe quality. You can use nether-cap as a substitution for metal magma-safe components (for example, in a magma pump stack), but a nether-cap minecart will not resist magma, and nether-cap items dumped into magma will be destroyed. Interestingly, nether-cap logs can still be burned into ash or charcoal at a wood furnace, and nether-cap items laying on the ground can be ignited by fire breathing/throwing creatures. Nether-cap cannot cause water to turn into ice.

Note that because they are a cap tree and therefore affected by Bug:7313, nether cap logs should generally be reserved for those rare instances where you need something that the game requires to be made of wood and you need it to be magma-safe.

Some dwarves like nether-caps for their coldness to the touch.

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