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Difference between revisions of "v0.31:Chicken"

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(tattered indeed - somebody needs to fix this atrocious grammar)
(Chicken butchery info)
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|biome=
 
|biome=
 
* Domestic
 
* Domestic
 +
|bone=4
 +
|meat=6
 +
|fat=6
 +
|intestine=1
 +
|skull=1
 +
|skin=hide
 
}}
 
}}
 
{{av}}
 
{{av}}

Revision as of 01:25, 9 March 2011

Chicken

c

Biome
  • Domestic
Cannot be tamed
Butchering returns

Food items

Meat 6
Fat 6
Intestines 1

Raw materials

Bones 4
Skull 1
Skin Raw hide

There is too little information about this creature.
Please contribute if you can!

Wikipedia article

This article is about an older version of DF.
A small domestic bird capable of flying short distances. It is prized for its tasty eggs.

hens will lay between 4 and 14 eggs and require a nest box to lay the eggs in. A nest box is created at a craftsdwarf's workshop or metalsmith's forge and can be placed with the [B]uild menu using [N]. A nest box will be claimed by one hen and it will regularly lay eggs. A rooster is required to fertilize the eggs however fertilization is not guaranteed. Once hatched chicks will grow into adults in 1 year.

as far as economy goes eggs are a very good source of food 1 egg = 1 meal. with a low cost to start with, starting out with 5 hens and rooster on embark is an easy way to feed a fortress just starting out. However turkeys seems to be a better option, they have larger bodies (and there for more butcher-able meat) and have a larger average clutch sizes (10-14)(a 4 egg difference compared to 10 egg difference in chickens) so with the same number of turkeys you should average a larger number of eggs. Chickens however do live longer. Given that if you do not collect the eggs you can end up with a lot more birds every year, life span should not be a problem. The alligator farm has never looked so tantalizing either, with clutch sizes from 10-30, max ages of 100, fast growth rates, and large butcher-able bodies would make for an ideal farming animal.

Please be warned that keeping of chickens will cause the combat log to fill up with lots of fights between chickens though the mortality of these fights is almost nonexistent (has not happened once in a fortress of mine) not collecting eggs is a good way to also kill your frame rate and max out on 200 pets in just a few years.


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