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Difference between revisions of "v0.31:Antman"

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{{CreatureInfo v0.31|name=Antman|symbol=a|color=0:0:1
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{{Quality|Fine|07:38, 22 July 2010 (UTC)}}
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{{CreatureInfo v0.31
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|name=Antman
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|symbol=a|color=0:0:1
 
|biome=
 
|biome=
* Subterranean {{L|cavern}}
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* {{L|cavern|Subterranean cavern}}<br />(Depth 1 - 3)
 
|wiki=no
 
|wiki=no
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|contrib=no
 
}}
 
}}
{{av}}{{Quality|Fine|08:14, 8 June 2010 (UTC)}}
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{{av}}
  
 
:''A humanoid with the head and body of an ant.''
 
:''A humanoid with the head and body of an ant.''
  
'''Antmen''' can often be found in underground caverns. They can form crude civilizations and usually have a couple piles of random items lying around. Antmen form soldier, worker and queen castes, and are intelligent enough to use crude weapons such as blowguns. They can be deadly from their numbers and use of weapons, but a solid military effort can kill them off. Their blowguns can inflict mild poison effects on creatures, such as dizziness which causes them to be less effective in combat and slower at work like mining.
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'''Antmen''' are found in {{L|caverns|underground caverns}}. They can form crude civilizations and usually have a couple piles of random items lying around.  
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Antmen form '''worker''', '''soldier''', '''drone''' and '''queen''' castes. Antmen worker are the most common Antmen. They are not very big and weigh about 20 kilogramm. Drones are as big as workers and have the ability to fly. Soliders can grow up to 50 kilogramm and will defend their Queen at all costs. The Queen is the ony Female among Antmen and her only task is breeding new soliders, workers and drones.
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They are intelligent enough to use crude {{L|weapons}} such as blowguns. They can be deadly from their numbers and use of weapons, but a solid {{L|military}} effort can kill them off. Their blowguns can inflict mild poison effects on creatures, such as dizziness which causes them to be less effective in combat and slower at work like mining. Despite they can not destroy buildings, they are able to open doors.
  
 
Compared to most humanoids, antmen have an extremely short lifespan, allowing a patient player to simply wait for them to die of old age rather than confront them.
 
Compared to most humanoids, antmen have an extremely short lifespan, allowing a patient player to simply wait for them to die of old age rather than confront them.

Revision as of 07:38, 22 July 2010

Antman

a

Biome
Cannot be tamed
Butchering returns

Food items

Raw materials

This article is about an older version of DF.
A humanoid with the head and body of an ant.

Antmen are found in Template:L. They can form crude civilizations and usually have a couple piles of random items lying around.

Antmen form worker, soldier, drone and queen castes. Antmen worker are the most common Antmen. They are not very big and weigh about 20 kilogramm. Drones are as big as workers and have the ability to fly. Soliders can grow up to 50 kilogramm and will defend their Queen at all costs. The Queen is the ony Female among Antmen and her only task is breeding new soliders, workers and drones.

They are intelligent enough to use crude Template:L such as blowguns. They can be deadly from their numbers and use of weapons, but a solid Template:L effort can kill them off. Their blowguns can inflict mild poison effects on creatures, such as dizziness which causes them to be less effective in combat and slower at work like mining. Despite they can not destroy buildings, they are able to open doors.

Compared to most humanoids, antmen have an extremely short lifespan, allowing a patient player to simply wait for them to die of old age rather than confront them.

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