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Difference between revisions of "Table"
m (Changed quality rating from "Unrated" to "Superior" using the rating script) |
(emphasize common point of (newbie) confusion; Dining Rooms are no longer assigned from a table; sub-sections) |
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| − | {{Quality|Superior | + | {{Quality|Superior}} |
{{av}} | {{av}} | ||
| − | {{ | + | {{V50_furniture |
| + | |graphic=[[File:Table_Premium.png]] | ||
| + | |name=Table | ||
|tile=╤ | |tile=╤ | ||
|wood=y | |wood=y | ||
| − | | | + | |stonecarve=y |
|metal=y | |metal=y | ||
| + | |bars=3 | ||
|glass=y | |glass=y | ||
|rooms= | |rooms= | ||
* [[dining room|Dining Room]] | * [[dining room|Dining Room]] | ||
* [[meeting hall|Meeting Hall]] | * [[meeting hall|Meeting Hall]] | ||
| + | |value=10 | ||
| + | |size=30,000 | ||
}} | }} | ||
| − | A '''table''' is a piece of [[furniture]] necessary for [[dwarf|dwarves]] to eat [[food]] in comfort. A table is also needed to define a [[dining room]] and serve as an operating surface in a [[hospital]]. Tables are also | + | A '''table''' is a piece of [[furniture]] necessary for [[dwarf|dwarves]] to eat [[food]] in comfort. A table is also needed to define a [[dining room]] and serve as an operating surface in a [[hospital]]. Tables are also a component to build [[traction bench]]es. |
| − | Tables can be | + | Tables can be created from one [[wood]] log at a [[Carpenter's workshop]], one [[stone]] at a [[Mason's workshop]], three metal [[bar]]s at a [[Metalsmith's forge]], or one bag of [[sand]] at a [[Glass furnace]]. |
| − | + | === Dining === | |
| + | * NOTE: For purposes of eating, tables and chairs have a '''strict 1:1 relationship'''. A table cannot be used without a chair, and a chair without a table is insufficient for avoiding a negative thought for "ate with no table". Only one dwarf can sit and eat at a table at any one time; if more than one chair is placed around a single table, other dwarfs ''will'' sit down to eat but will receive negative [[thought]]s for having no (free) table. | ||
| − | + | : '''Place your tables and chairs so any table is served by one ''and only one'' chair.''' | |
| − | In a [[hospital]] zone, tables are used during [[surgery]] as an operating surface. | + | Dwarves primarily use tables to eat [[food]], avoiding the negative [[thought]] for eating without a proper table. Since dwarves first try to sit down and only then check whether there's a table to put their food on, the proper placement of chairs is more important for proper dining. Tables without an adjacent chair will simply not be used for eating; if two tables are adjacent to a single chair, one will go unused. Chairs without adjacent tables, however, will cause unhappy thoughts whenever dwarves sit on them to eat, and a single table with multiple adjacent chairs can also lead to unhappy thoughts if two dwarves sit on the chairs: only one can put their food on the table, the other will have to eat from their lap and will complain about having no table. |
| + | |||
| + | An unassigned [[dining room]] will be used by any dwarves without an assigned dining room, resulting in positive [[thought]]s scaled to the [[Zone#Quality_and_value|quality]] of the dining room. Creating a high-value dining room is one of the easiest ways to give your dwarves a happy thought. Note, however, that dwarves with a table (or chair) in their [[quarters]] may opt to eat there instead, so it is generally best to only to do so when [[Noble#Needs|required]] by [[noble]]s. | ||
| + | |||
| + | === Other uses === | ||
| + | In a [[hospital]] zone, tables are used during [[surgery]] as an operating surface. Multiple dwarves can be operated on at the same time on one table ''(this may be a bug).'' | ||
Tables are also used as an input, along with [[mechanism]] and [[rope]]s, at the [[Mechanic's workshop]] to make a [[traction bench]]. The quality of each component is not reflected in the quality of the traction bench, and only the material of the table is used as the material for the bench. | Tables are also used as an input, along with [[mechanism]] and [[rope]]s, at the [[Mechanic's workshop]] to make a [[traction bench]]. The quality of each component is not reflected in the quality of the traction bench, and only the material of the table is used as the material for the bench. | ||
| − | + | {{D for Dwarf}} | |
| + | <!-- Reference: "Mirror in the Bathroom" by The Beat --> | ||
| + | A [[noble]] might [[demand]] a [[glass]] table, so they can watch themselves while they are [[eating]]. | ||
{{Buildings}} | {{Buildings}} | ||
{{Category|Furniture}} | {{Category|Furniture}} | ||
Latest revision as of 20:50, 14 March 2026
v53.11 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
|
| ||||||
| Construction | ||||||
|---|---|---|---|---|---|---|
| Materials | Workshops | Labors | ||||
| Rooms | ||||||
| Base value | Size | |||||
| 10☼ | 30,000 cm³ | |||||
A table is a piece of furniture necessary for dwarves to eat food in comfort. A table is also needed to define a dining room and serve as an operating surface in a hospital. Tables are also a component to build traction benches.
Tables can be created from one wood log at a Carpenter's workshop, one stone at a Mason's workshop, three metal bars at a Metalsmith's forge, or one bag of sand at a Glass furnace.
Dining[edit]
- NOTE: For purposes of eating, tables and chairs have a strict 1:1 relationship. A table cannot be used without a chair, and a chair without a table is insufficient for avoiding a negative thought for "ate with no table". Only one dwarf can sit and eat at a table at any one time; if more than one chair is placed around a single table, other dwarfs will sit down to eat but will receive negative thoughts for having no (free) table.
- Place your tables and chairs so any table is served by one and only one chair.
Dwarves primarily use tables to eat food, avoiding the negative thought for eating without a proper table. Since dwarves first try to sit down and only then check whether there's a table to put their food on, the proper placement of chairs is more important for proper dining. Tables without an adjacent chair will simply not be used for eating; if two tables are adjacent to a single chair, one will go unused. Chairs without adjacent tables, however, will cause unhappy thoughts whenever dwarves sit on them to eat, and a single table with multiple adjacent chairs can also lead to unhappy thoughts if two dwarves sit on the chairs: only one can put their food on the table, the other will have to eat from their lap and will complain about having no table.
An unassigned dining room will be used by any dwarves without an assigned dining room, resulting in positive thoughts scaled to the quality of the dining room. Creating a high-value dining room is one of the easiest ways to give your dwarves a happy thought. Note, however, that dwarves with a table (or chair) in their quarters may opt to eat there instead, so it is generally best to only to do so when required by nobles.
Other uses[edit]
In a hospital zone, tables are used during surgery as an operating surface. Multiple dwarves can be operated on at the same time on one table (this may be a bug).
Tables are also used as an input, along with mechanism and ropes, at the Mechanic's workshop to make a traction bench. The quality of each component is not reflected in the quality of the traction bench, and only the material of the table is used as the material for the bench.
| This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
A noble might demand a glass table, so they can watch themselves while they are eating.
| Furniture | |
|---|---|
| Tools | |
| Access | |
| Constructions | |
| Machine and trap parts |
Axle • Gear assembly • Lever • Mechanism • Millstone • Pipe section • Pressure plate • Roller • Screw pump • Support • Trap • Water wheel • Windmill |
| Other buildings | |
| Related articles | |