v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 19:16, 24 May 2016 diff hist +911 Advanced marksdwarf training guide →Stopping Melee Charges
- 18:49, 24 May 2016 diff hist +1 m Advanced marksdwarf training guide →Avoiding 'Equipment Mismatch' Issues
- 18:48, 24 May 2016 diff hist -6 Advanced marksdwarf training guide →Quivers and Bolts
- 18:47, 24 May 2016 diff hist +236 Advanced marksdwarf training guide →Quivers and Bolts
- 18:26, 29 March 2016 diff hist +6 Champion Appointment requires *being* a barony, not having a visiting baron arrive.
- 02:46, 7 February 2016 diff hist -1 Reclaim fortress mode →Bugs
- 02:46, 7 February 2016 diff hist +27 Reclaim fortress mode →Bugs: Guess: the first one referred to bugs 3825/7796
- 20:05, 5 February 2016 diff hist +578 Need explain low- and high-priority need fulfillment jobs
- 19:50, 5 February 2016 diff hist +17 Burrow →Broker to the Depot, STAT: no more on break
- 19:48, 5 February 2016 diff hist -634 Burrow →Uses for Burrows: Remove the "goblins are chasing me in circles" section, because it contained completely incorrect information
- 16:02, 28 January 2016 diff hist +597 Defense guide →Early warning
- 15:53, 28 January 2016 diff hist +51 Defense guide →Threats: charging archers is not necessarily "worse"
- 15:48, 28 January 2016 diff hist +967 Defense guide →Threats: weres and vamps
- 15:35, 28 January 2016 diff hist +624 Werebeast →Defending your fort against werebeasts
- 17:23, 22 January 2016 diff hist +242 Seed →Bugs: 9219
- 17:04, 22 January 2016 diff hist 0 m Strange mood →Timing
- 15:00, 22 January 2016 diff hist +487 Metal →Weapon and armor quality
- 03:27, 17 January 2016 diff hist +555 Door →Usage: more on levers
- 20:02, 15 January 2016 diff hist +4 m Workshop →Operation: k macros
- 18:36, 11 January 2016 diff hist +11 Metal rework the intro a bit
- 02:10, 1 January 2016 diff hist -33 m Giant cave spider →Fighting: tidy up
- 01:32, 1 January 2016 diff hist +170 Tavern visitors and tavern rooms
- 01:10, 1 January 2016 diff hist +18 m Elk bird tidy up
- 15:28, 29 December 2015 diff hist -92 Wagon (embark) rearrange text a bit; a wagon is not useless, so remove that bit
- 14:22, 29 December 2015 diff hist -188 Vampire →Identification: no more On Break, no more DT name exploit
- 14:13, 29 December 2015 diff hist -8 Vampire →Habits: v42 has no more "on break", but we don't know what replaces it for vamps yet
- 17:22, 28 December 2015 diff hist -14 Vampire →Habits: there'
- 20:16, 23 December 2015 diff hist +187 Ivory Tusks.
- 13:27, 23 December 2015 diff hist +9 Mass pitting →Bugs
- 13:27, 23 December 2015 diff hist +123 Mass pitting bug 9271
- 02:40, 23 December 2015 diff hist +63 Steel emphasize charcoal equality
- 02:09, 18 December 2015 diff hist +68 Paper industry →Processing: Overview diagram, from Hellzon in http://www.bay12forums.com/smf/index.php?topic=140163.msg6672493#msg6672493
- 02:08, 18 December 2015 diff hist 0 N File:Paper industry diagram.png current
- 13:52, 10 December 2015 diff hist +271 Tavern →Fortress mode: tavern keeper bug, not in bug tracking system yet(?)
- 21:04, 9 December 2015 diff hist +5 Bookcase
- 17:57, 9 December 2015 diff hist +284 Tavern →Fortress mode
- 15:22, 22 November 2014 diff hist +6 Trap component →Enormous corkscrew
- 17:21, 26 August 2014 diff hist +7 DF2014:Bugs Redirected page to DF2014:Known bugs and issues
- 22:45, 23 August 2014 diff hist +585 Magma →Minecarts: some notes on the various wheelbarrow/stockpile tricks
- 01:07, 16 August 2014 diff hist -1 How do you create a custom stockpile that accepts only prepared foods? Limiting barrels? What does that have to do with large stacks? Nothing, that's what.
- 01:03, 16 August 2014 diff hist +27 Irrigation →via Buckets
- 00:59, 16 August 2014 diff hist +6 Irrigation fix links
- 00:02, 15 August 2014 diff hist -15 Farm size calculations →Approaches
- 23:59, 14 August 2014 diff hist +742 Farm size calculations →The math: Let's show some actual numbers, and draw some realistic conclusions.
- 02:19, 14 August 2014 diff hist +419 Hatch cover Dumping science.
- 00:50, 14 August 2014 diff hist -7 Hatch cover Correct basic fact, even though I do not understand the point of the paragraph.
- 23:23, 13 August 2014 diff hist +47 N Quantum stockpile Redirected page to DF2014:Exploit#Quantum stockpiles
- 23:19, 13 August 2014 diff hist +15 Garbage dump
- 23:18, 13 August 2014 diff hist +35 Zones →Garbage dump
- 23:36, 12 August 2014 diff hist +70 Make your own weapons not all copper ores are 6 pts
- 18:49, 11 August 2014 diff hist -174 Known bugs and issues →New bugs: 0.40.08 fixed walls
- 15:45, 11 August 2014 diff hist -29 Known bugs and issues 2780 reappeared after supposed fix. 2712 seems to be still around too (whips only, not bolts). Workarounds are not solutions.
- 15:37, 11 August 2014 diff hist +31 N DF2014:Extinct Redirected page to DF2014:Extinction current
- 15:33, 11 August 2014 diff hist +678 Known bugs and issues →New bugs: brief run through the bug tracker
- 19:59, 10 August 2014 diff hist -230 Known bugs and issues →Lingering bugs: 0.40.07
- 19:37, 10 August 2014 diff hist +38 Known bugs and issues →New bugs: 0.40.07
- 15:55, 10 August 2014 diff hist +128 Trap →Weapon Trap: do not always hit moving enemies
- 15:45, 10 August 2014 diff hist +71 Cat
- 18:37, 8 August 2014 diff hist +6 Weapon →Weapons as tools
- 18:33, 8 August 2014 diff hist +10 Weapon →Attachment: Is it really based on kills? I could swear I've seen named weapons with no kills at all....
- 18:11, 8 August 2014 diff hist +240 Weapon →Types of weapons
- 17:57, 8 August 2014 diff hist +1 m Weapon →Native vs. foreign
- 17:11, 8 August 2014 diff hist +86 Health care →Setting up a Hospital: rule T
- 17:02, 8 August 2014 diff hist +23 Health care →Tips for an Effective Hospital
- 17:15, 1 August 2014 diff hist +193 Marriage strict pop cap
- 17:05, 1 August 2014 diff hist -490 Children update for 0.40
- 13:21, 1 August 2014 diff hist +511 Exploit →Coinstar Room
- 01:01, 31 July 2014 diff hist +95 Stockpile design →Use of wheelbarrows
- 00:35, 31 July 2014 diff hist +11,195 Stockpile design massive rewrite (still needs some 0.40 plants added, but removing the "migrated" tag anyway)
- 22:57, 28 July 2014 diff hist +45 Known bugs and issues →New bugs: 7519 Sparring dwarves only wrestle
- 17:48, 28 July 2014 diff hist +173 Quarry bush Bugs
- 17:35, 28 July 2014 diff hist -229 Known bugs and issues prune list for 0.40.05 (Thanks, Toady!)
- 17:13, 28 July 2014 diff hist +300 Zones →Pit/Pond: add warning from the mass pitting page, and muddy the text a bit....
- 17:10, 28 July 2014 diff hist +166 Mass pitting Give more warning, until we have a better idea how this works.
- 13:02, 25 July 2014 diff hist +10 Pressure plate →Uses: clarify -- gear assembly is the only exception case; doors, hatches and floodgates are not the exceptions
- 12:55, 25 July 2014 diff hist 0 m Pressure plate mechanism +s
- 14:32, 19 July 2014 diff hist +602 Marriage move sexual orientation to its own section, expand it, and clean up some of the rest
- 14:03, 19 July 2014 diff hist +27 N DF2014:Death (coffin? really?) current
- 13:53, 19 July 2014 diff hist +32 N DF2014:Migrant Redirected page to DF2014:Immigration current
- 13:52, 19 July 2014 diff hist +29 N DF2014:Baby Redirected page to DF2014:Children
- 13:46, 19 July 2014 diff hist +93 Crop →Crop Plants
- 13:33, 19 July 2014 diff hist -88 Crop →Standard Plants
- 13:32, 19 July 2014 diff hist +302 Crop standard plants, and bug 7032
- 18:48, 18 July 2014 diff hist 0 Design strategies →Efficiency: math.
- 18:22, 18 July 2014 diff hist +29 N DF2014:Hunter Redirected page to DF2014:Ambusher current
- 18:21, 18 July 2014 diff hist +31 N DF2014:Pump stack Redirected page to DF2014:Screw pump
- 23:46, 16 July 2014 diff hist +229 Discipline
- 16:23, 16 July 2014 diff hist +32 N DF2014:Hospital Redirected page to DF2014:Health care current
- 16:23, 16 July 2014 diff hist +34 N DF2014:Dump Redirected page to DF2014:Activity zone
- 16:22, 16 July 2014 diff hist +29 N DF2014:Sock Redirected page to DF2014:Clothing current
- 16:22, 16 July 2014 diff hist +29 N DF2014:Coin Redirected page to DF2014:Currency current
- 16:03, 16 July 2014 diff hist +112 Danger room →Coinstar Room
- 16:00, 16 July 2014 diff hist +63 Danger room →Coinstar Room: also link to the coin-splitting post, because it's 9 pages later
- 17:58, 13 July 2014 diff hist +39 N DF2014:Forge Redirected page to DF2014:Metalsmith's forge current
- 19:24, 12 July 2014 diff hist +117 Training →Injury: wrestling during sparring (part 2)
- 19:21, 12 July 2014 diff hist +126 Training →Sparring and demonstrations: Weapon-equipped dwarves can now throw each other during sparring sessions.
- 01:30, 12 July 2014 diff hist +104 Known bugs and issues →New bugs: 7032
- 19:52, 11 July 2014 diff hist +97 Known bugs and issues →Lingering bugs: 808
- 19:44, 11 July 2014 diff hist -21 Known bugs and issues remove migrated tag
- 19:42, 11 July 2014 diff hist -210 Known bugs and issues →Migrated bugs: triage, identify bugs that still exist (and remove ones that have been fixed)
- 19:35, 11 July 2014 diff hist +236 Known bugs and issues →New bugs: remove bugs fixed in 0.40.02, add new ones
- 19:14, 11 July 2014 diff hist +34 Tilesets fix a few links
- 19:03, 11 July 2014 diff hist +420 DF2014 Talk:Noble →King on embark
- 01:07, 10 July 2014 diff hist +27 N DF2014:Value Redirected page to DF2014:Item value
- 01:06, 10 July 2014 diff hist +24 N DF2014:Drink Redirected page to DF2014:Alcohol
- 01:04, 10 July 2014 diff hist +35 N DF2014:Artifact Redirected page to DF2014:Legendary artifact
- 00:47, 10 July 2014 diff hist +1,300 N Item quality/Table copy v0.34:Item_quality/Table
- 15:39, 9 July 2014 diff hist +359 DF2014 Talk:Release information current
- 14:11, 9 July 2014 diff hist -4 m Release information →New stuff: fix formatting
- 14:08, 9 July 2014 diff hist +563 Known bugs and issues triage
- 18:34, 7 July 2014 diff hist +25 v0.34:Defense guide →Mechanic's traps
- 18:16, 7 July 2014 diff hist +406 v0.34:Defense guide →Trade depot & caravans
- 18:04, 7 July 2014 diff hist +2 m v0.34:Defense guide →Surface jobs
- 18:00, 7 July 2014 diff hist +41 v0.34:Defense guide →Animals: detecting hidden enemies
- 17:42, 7 July 2014 diff hist +1 m v0.34:Physics →Sample size current
- 17:37, 7 July 2014 diff hist -5 v0.34:Defense guide →The dodge-em trap: floor density matters, and 10 Z-levels no longer suffice (as of 0.34.08 I think)
- 17:32, 7 July 2014 diff hist +84 v0.34:Physics link to non-humor articles
- 17:08, 7 July 2014 diff hist +1 m v0.34:Defense guide →Moats
- 17:04, 7 July 2014 diff hist +9 v0.34:Defense guide →Doors (& Hatches): clarify hatch = Z-axis; and it's not ALL the same (consider building destroyers from below)
- 16:02, 7 July 2014 diff hist -8 v0.34:Defense guide →Threats: building destroyers and bridges again
- 15:53, 7 July 2014 diff hist +26 v0.34:Defense guide →General guidelines: bridges are NOT vulnerable to building destroyers
- 15:34, 7 July 2014 diff hist +451 v0.34:Exploit →Danger Room
- 15:23, 7 July 2014 diff hist -24 v0.34:Exploit →Dwarven Water Reactor: links
- 15:04, 7 July 2014 diff hist +101 v0.34:Military design →Training: clarify, hopefully current
- 17:46, 5 July 2014 diff hist +1,269 N Masterwork:Attorney's stock Created page with "{{workshop|name=Attorney's stock |key=Alt+x |job=Negotiation |construction= *4 block *1 totem |construction_job=Architect |use=Various; see article |production..."
- 17:24, 5 July 2014 diff hist +926 N Masterwork:Abyssal temple Created page with "{{workshop|name=Abyssal temple |key=A |job=Sorcerer |construction= *statue *grate *Building material (non-economic) |construction_job=Sorcerer |use=Var..."
- 16:49, 5 July 2014 diff hist +2,534 N Masterwork:Altar of nightmares Created page with "{{workshop|name=Altar of nightmares |key=N |job=Diplomacy |construction= *table *figurine *Building material (non-economic) |construction_job=Architect..."
- 19:52, 1 July 2014 diff hist -1 v0.34:Wheelbarrow that first paragraph is not a bug -- it's how the feature works
- 19:41, 1 July 2014 diff hist +59 v0.34:Stockpile →Give to a stockpile/workshop: Remove the clothing example (which is now rewritten in the previous section) because it uses the wrong link direction (it's a "take from workshop" example).
- 19:33, 1 July 2014 diff hist +1,561 v0.34:Stockpile →Take from a stockpile: or workshop! Give more examples.
- 22:51, 30 June 2014 diff hist +913 N Masterwork:Esoteric order taking reaction descriptions from the manual...
- 22:39, 30 June 2014 diff hist -17 Masterwork:Bonecarver's shop construction & name changes current
- 22:35, 30 June 2014 diff hist +42 N Masterwork:Bonecutter's workshop Greycat moved page Masterwork:Bonecutter's workshop to Masterwork:Bonecarver's shop: name changed at some point current
- 22:35, 30 June 2014 diff hist 0 m Masterwork:Bonecarver's shop Greycat moved page Masterwork:Bonecutter's workshop to Masterwork:Bonecarver's shop: name changed at some point
- 15:41, 30 June 2014 diff hist +1,138 N Masterwork:Temple of fire Created page with "{{workshop|name=Temple of fire |key=F |job=Sorcerer |construction= *statue *Building material (non-economic) |construction_job=Sorcerer |use=Various; see a..."
- 15:14, 30 June 2014 diff hist +1,481 N Masterwork:Bonemill Created page with "{{workshop|name=Bonemill |key=O |job=Milling & pressing |construction= *4 blocks *2 mechanisms *2 millstones |construction_job=Architect |use= *vermin ..."
- 14:39, 30 June 2014 diff hist +1 Masterwork:Summoning circle rat things use 2 totems in 5.10
- 12:31, 30 June 2014 diff hist +2 Masterwork:Den of iniquity
- 12:18, 30 June 2014 diff hist +80 Masterwork:Den of iniquity uh, guess it doesn't actually create minotaurs
- 12:09, 30 June 2014 diff hist +957 N Masterwork:Den of iniquity Created page with "{{workshop|name=Temple of sin |key=D |job=Sorcerer |construction= *bed *whip *Building material (non-economic) |construction_job=Sorcerer |use= *[[tent..."
- 12:09, 30 June 2014 diff hist +167 N Masterwork:Tentacle slime Created page with "{{av}} Tentacle slime is an animal extract, milked from tentacle monsters in a farmer's workshop. Succubi use this product for various reactions." current
- 11:07, 30 June 2014 diff hist +385 N Masterwork:Slag Created page with "{{av}} Slag is a material, usually found as bars or massive bars after smelting metals. It is intended as a waste product, causing clutter in the smelter or other workshops...." current
- 23:24, 29 June 2014 diff hist +1,237 N Masterwork:Temple of sin Created page with "{{workshop|name=Temple of sin |key=T |job=Sorcerer |construction= *statue *block *Building material (non-economic) |construction_job=Sorcerer |use= *[[..."
- 23:01, 29 June 2014 diff hist +11 Masterwork:Summoning circle 5.10 summon orthi has an extra reagent
- 16:12, 28 June 2014 diff hist +1,068 N Masterwork:Well of souls Created page with "{{furnace|name=Well of souls |key=S |job=Furnace Operating |construction_job=Furnace Operating |construction= *Building material (non-economic) *grate |use..."
- 15:50, 28 June 2014 diff hist -1 Template:Furnace current
- 01:44, 28 June 2014 diff hist +7 Masterwork:Soul oh right, that tag...
- 01:43, 28 June 2014 diff hist +806 N Masterwork:Soul Created page with "Every creature that has a brain also has a soul. The soul is created as a separate item when the creature is butchered or slaughtered (or via a special reaction that directly..."
- 01:35, 28 June 2014 diff hist +1,340 N Masterwork:Summoning circle Created page with "{{workshop|name=Summoning circle |key=C |job=Sorcerer |construction= *totem *Building material (non-economic) |construction_job=Sorcerer |use= *souls *..."
- 00:57, 28 June 2014 diff hist +1,166 Template:Masterwork buildings succubus workshops & furnaces (didn't include Illumination/Decoration furnaces)
- 00:36, 28 June 2014 diff hist -28 Category:Masterwork:Buildings
- 00:31, 28 June 2014 diff hist +19 Masterwork:Dwarf is a race current
- 00:29, 28 June 2014 diff hist +19 Masterwork:Warlock is a race current
- 00:28, 28 June 2014 diff hist +91 N Masterwork:Succubus stub (no raws yet) current
- 00:27, 28 June 2014 diff hist +19 Masterwork:Gnome is a race
- 16:48, 23 June 2014 diff hist +27 v0.34:Exploit →The Minecart Stop: a couple extra keystrokes
- 00:36, 23 June 2014 diff hist -114 v0.34:Biome →Available Biomes: Consolidate, and explain how "Not Freezing" works. current
- 15:24, 15 June 2014 diff hist +175 v0.34:Farming →Fertilization: sal880612m did science showing fertilizer applies at time of plant maturity, not time of planting
- 20:59, 6 June 2014 diff hist +95 v0.34:Training
- 01:58, 6 June 2014 diff hist +23 v0.34:Magma →Minecarts
- 01:13, 6 June 2014 diff hist +2,787 v0.34:Magma →Minecarts: Reorganize, and add Rafal99's wheelbarrow-based design from the forum
- 18:53, 4 June 2014 diff hist +4 v0.34:Roller current
- 18:44, 4 June 2014 diff hist +25 v0.34:Magma →Minecarts
- 18:28, 4 June 2014 diff hist -1 m v0.34:Magma →Magma sea
- 23:37, 3 June 2014 diff hist +31 v0.34:Minecart a bunch of small wording/grammar fixes
- 20:07, 2 June 2014 diff hist +9 v0.34:Exploit →The Minecart Stop: creating a route is h - r
- 01:16, 23 January 2014 diff hist 0 m Utility:DFHack spelling
- 03:41, 3 December 2013 diff hist +173 v0.34:List of mods →Legends of Forlorn Realms (LFR): 0.21a release
- 16:56, 24 July 2013 diff hist -1 m Utility:DFHack →Installation: grammar
- 00:59, 20 July 2013 diff hist -15 v0.34:Trap design →Water/Magma gun: links
- 00:56, 20 July 2013 diff hist -8 v0.34:Minecart →Danger: fix link to trap design page
- 00:55, 20 July 2013 diff hist 0 m v0.34:Exploit →The Undump: superseded is hard to spell
- 00:49, 20 July 2013 diff hist +22 v0.34:Minecart →More on Track stop: fix internal link
- 00:24, 20 July 2013 diff hist +4 v0.34:Minecart →Basic Minecart Usage: Oops. liquid isn't what I thought.
- 00:20, 20 July 2013 diff hist +14 v0.34:Minecart →Basic Minecart Usage
- 00:12, 18 July 2013 diff hist +157 v0.34:Textile industry →Dyeing
- 00:27, 16 July 2013 diff hist -4 v0.34:Density kg/m<sup>3</sup> is far more easily understood
- 18:20, 14 July 2013 diff hist +290 v0.34:Farming →Bugs: workaround #2
- 18:09, 14 July 2013 diff hist +6 v0.34:Arms industry
- 18:01, 14 July 2013 diff hist -9 Template:DF2014 industry Weapon -> Arms industry
- 17:54, 14 July 2013 diff hist +32 v0.34:Gem industry →Gem Cutting
- 21:00, 12 July 2013 diff hist -21 v0.34:Magma-safe Fix up the "how to make things out of the desired material" section.
- 17:48, 10 July 2013 diff hist -47 v0.34:List of mods →Legends of Forlorn Realms (LFR)
- 19:44, 3 July 2013 diff hist +78 v0.34:Grate →Floor Grate
- 01:19, 6 May 2013 diff hist +377 v0.34:Adamantine →Processing: storage bug/workaround
- 22:50, 20 April 2013 diff hist +199 v0.34:List of mods →Legends of Forlorn Realms (LFR)
- 22:41, 19 April 2013 diff hist +1 v0.34:List of mods →Legends of Forlorn Realms (LFR): version 0.20a
- 23:26, 15 September 2012 diff hist +72 v0.34:Burrow
- 20:57, 12 September 2012 diff hist +81 v0.34:Justice →Punishments
- 20:17, 12 September 2012 diff hist -155 v0.34:Justice →Crimes
- 18:08, 31 August 2012 diff hist +415 v0.34:Clothing →The great sock obsession
- 02:51, 31 August 2012 diff hist +35 v0.34:Design strategies →Efficiency: Fix some blatantly incorrect statements about burrows.
- 02:41, 31 August 2012 diff hist -19 v0.34:Design strategies Efficiency and Productivity are the same thing, at least as this article is presenting them. So merge them.
- 02:02, 31 August 2012 diff hist +7 v0.34:Challenges →28 Drinks Later: fix link
- 01:34, 31 August 2012 diff hist -1 m v0.34:Challenges →Race Against the Clock
- 01:28, 31 August 2012 diff hist +592 v0.34:Challenges →Minimalist/Survivalist build
- 20:57, 28 August 2012 diff hist +73 v0.34:Thought →Unhappy Thoughts
- 20:45, 28 August 2012 diff hist -83 v0.34:Thought restructure slightly
- 21:28, 27 August 2012 diff hist +69 v0.34:Machine component
- 21:25, 27 August 2012 diff hist +27 N Rollers Redirected page to Minecart
- 21:16, 27 August 2012 diff hist +52 v0.34:Gear assembly current
- 20:58, 27 August 2012 diff hist +60 v0.34:Axle
- 20:49, 27 August 2012 diff hist +219 v0.34:Power →Power transfer
- 20:43, 27 August 2012 diff hist +293 v0.34:Power →Power transfer
- 00:17, 25 August 2012 diff hist +23 v0.34:Health care →Setting up a Hospital
- 00:11, 25 August 2012 diff hist +1 m v0.34:Health care →Infection
- 23:05, 24 August 2012 diff hist +206 v0.34:Health care →Setting up a Hospital
- 02:03, 19 August 2012 diff hist +44 v0.34:Machine component →Uses for power: roller
- 00:11, 19 August 2012 diff hist +3 m v0.34:Minecart →Controlling Speed
- 00:04, 19 August 2012 diff hist -1 m v0.34:Minecart →Track stop: I'm sure things will break, but obviously the author meant "braking" here....
- 22:32, 18 August 2012 diff hist +119 v0.34:Stockpile →Max wheelbarrow
- 21:25, 13 August 2012 diff hist -10 Bloodline:Boatmurdered improve markup
- 16:00, 13 August 2012 diff hist +39 v0.34:Minecart →Track stop: better markup, and link to the example that's already on this page
- 23:10, 11 August 2012 diff hist +94 User talk:Greycat →Minecart track example current
- 22:20, 11 August 2012 diff hist +4,950 v0.34:Minecart →Example: new section
- 22:16, 11 August 2012 diff hist +21 N File:Minecart-example-15.png Route, fully defined. current
- 22:13, 11 August 2012 diff hist +16 N File:Minecart-example-14.png Stop 2, defined. current
- 22:10, 11 August 2012 diff hist +16 N File:Minecart-example-13.png Stop 1, defined. current
- 22:01, 11 August 2012 diff hist +24 N File:Minecart-example-12.png Default stop definition. current
- 21:54, 11 August 2012 diff hist +26 N File:Minecart-example-11.png Stops are not defined yet. current
- 21:54, 11 August 2012 diff hist +28 N File:Minecart-example-10.png Route definition, two stops. current
- 21:53, 11 August 2012 diff hist +19 N File:Minecart-example-9.png Stop 2 designation. current
- 21:48, 11 August 2012 diff hist +30 N File:Minecart-example-8.png Route definition, in progress. current
- 21:47, 11 August 2012 diff hist +19 N File:Minecart-example-7.png Stop 1 designation. current
- 21:42, 11 August 2012 diff hist +23 N File:Minecart-example-6.png Track stop constructed. current
- 21:35, 11 August 2012 diff hist +25 N File:Minecart-example-5.png Select dumping direction. current
- 21:34, 11 August 2012 diff hist +23 N File:Minecart-example-4.png Track stop designation. current
- 21:30, 11 August 2012 diff hist +13 N File:Minecart-example-3.png Track carved. current
- 21:12, 11 August 2012 diff hist +26 N File:Minecart-example-2.png Track carving designation. current
- 21:09, 11 August 2012 diff hist +22 N File:Minecart-example-1.png Stockpiles designated. current
- 23:23, 10 August 2012 diff hist -294 v0.34:Stockpile →Stockpile categories: Bins don't hold 10 items any more.... Also stone management is quite different now.
- 23:05, 10 August 2012 diff hist +100 v0.34:Stockpile →Food
- 22:47, 10 August 2012 diff hist +166 v0.34:Stone management Ugh... old page is old.
- 22:40, 10 August 2012 diff hist -19 v0.34:Hauling fix up intro a bit
- 22:29, 10 August 2012 diff hist +388 v0.34:Stockpile →Max wheelbarrow
- 00:01, 9 August 2012 diff hist +18 v0.34:Swimmer →Learning/Teaching swimming: no, the other bridge
- 23:56, 8 August 2012 diff hist +13 v0.34:Goblin
- 23:48, 8 August 2012 diff hist +14 v0.34:Dwarf
- 23:36, 8 August 2012 diff hist +62 v0.34:King of beasts
- 00:25, 28 July 2012 diff hist +43 v0.34:Training →Default Schedule: still misleading...
- 00:24, 28 July 2012 diff hist +469 v0.34:Training
- 00:10, 28 July 2012 diff hist -400 v0.34:Training →Introduction: rewrite; will move the sparring stuff down to a different section
- 00:04, 28 July 2012 diff hist -39 v0.34:Training →Happy Soldiers: Here too!
- 00:02, 28 July 2012 diff hist -98 v0.34:Training →Default Schedule: Remove MORE incorrect info...
- 23:56, 27 July 2012 diff hist -26 v0.34:Defense guide →Striking the earth: try to fix the ASCII art... not sure what the "dwarves stay inside" comment is supposd to mean
- 23:41, 27 July 2012 diff hist -308 v0.34:Defense guide →Trade depot & caravans: we have wagons again....
- 23:30, 27 July 2012 diff hist +1,708 v0.34:Defense guide →Defensive Engineering: (new section)
- 23:08, 27 July 2012 diff hist +13 v0.34:Defense guide →Animals
- 23:01, 27 July 2012 diff hist +300 v0.34:Defense guide →Military
- 22:48, 27 July 2012 diff hist +6 v0.34:Defense guide →Traps: meant to say *those* beasts
- 21:00, 27 July 2012 diff hist -13 v0.34:Defense guide →Traps: Wow... where did all this nonsense come from?
- 20:09, 27 July 2012 diff hist -116 v0.34:Defense guide →Bridges: remove incorrect building-destroyer stuff
- 19:53, 27 July 2012 diff hist +113 v0.34:Defense guide →Moats
- 19:52, 27 July 2012 diff hist +10 v0.34:Defense guide →Floodgates: Huh? Since when can anything break a RAISED drawbridge?
- 16:01, 24 July 2012 diff hist +73 v0.34:Elf Bugs (no diplomats, #3295)
- 15:58, 24 July 2012 diff hist -95 v0.34:Elf →Ethics
- 23:50, 3 July 2012 diff hist +163 v0.34:Dwarf →Community outlook
- 23:49, 3 July 2012 diff hist +31 v0.34:Clothing add anchor so I can link to this
- 23:34, 3 July 2012 diff hist -37 v0.34:Dwarf →Fortress mode
- 21:57, 30 June 2012 diff hist -86 v0.34:Modding guide clean up intro
- 20:45, 29 June 2012 diff hist +848 v0.34:Mining rearrange a bit, go into partial detail about how digging works
- 19:28, 26 June 2012 diff hist +424 v0.34:Melt item →Yield
- 18:24, 26 June 2012 diff hist +492 v0.34:Metal crafter
- 21:06, 25 June 2012 diff hist +541 v0.34:Melt item →Yield
- 15:57, 25 June 2012 diff hist -242 v0.34:Herbalist →Speed of training: OK, if you want it to be up in the other section, removing it from this section
- 12:51, 25 June 2012 diff hist +534 v0.34:Herbalist
- 01:10, 25 June 2012 diff hist -142 v0.34:Farming
- 13:44, 24 June 2012 diff hist -62 v0.34:Farming →Above Ground Farming
- 21:04, 22 June 2012 diff hist +440 v0.34:Melt item →Yield
- 20:47, 22 June 2012 diff hist +52 v0.34:Rope
- 20:46, 22 June 2012 diff hist +40 v0.34:Chain
- 20:12, 22 June 2012 diff hist +737 v0.34:Melt item →Yield
- 22:39, 21 June 2012 diff hist +242 v0.34:Butcher's shop
- 00:35, 12 June 2012 diff hist -10 v0.34:Wheelbarrow →Utility
- 01:29, 5 June 2012 diff hist +575 v0.34:Mega construction →Pyramid
- 19:47, 1 June 2012 diff hist 0 v0.34:Barracks and now we can link to training when we talk about training :)
- 19:46, 1 June 2012 diff hist -5,145 v0.34:Sparring Redirected page to DF2012:Training current
- 19:45, 1 June 2012 diff hist +5,145 v0.34:Training This page covers more than just sparring.
- 19:37, 1 June 2012 diff hist +267 v0.34:Barracks Rewrite some very misleading material.
- 20:17, 30 May 2012 diff hist +64,470 v0.34:Advanced world generation Copy from v0.31 and adjust cookbook URL
- 20:10, 30 May 2012 diff hist +1 v0.31:Advanced world generation →Parameter Set Examples: Sorry, edited wrong page. :(
- 20:07, 30 May 2012 diff hist -1 v0.31:Advanced world generation →Parameter Set Examples: v0.34 cookbook thread URL
- 23:18, 29 May 2012 diff hist +36 v0.34:Wheelbarrow →Utility
- 23:06, 29 May 2012 diff hist +340 v0.34:Wheelbarrow →Construction
- 12:41, 29 May 2012 diff hist +109 v0.34:Engraving
- 22:45, 28 May 2012 diff hist +321 v0.34:Flask table-ify
- 23:16, 27 May 2012 diff hist +34 v0.34:Weapon
- 01:19, 26 May 2012 diff hist -28 v0.34:Swimmer
- 23:55, 25 May 2012 diff hist +2 v0.34:Metalsmith's forge →Cost of Items
- 22:58, 25 May 2012 diff hist 0 m v0.34:Gravity
- 20:41, 24 May 2012 diff hist +198 v0.34:Keeping your dwarves happy
- 15:46, 24 May 2012 diff hist +255 v0.34:Milk
- 12:42, 24 May 2012 diff hist +216 v0.34:Armor →Footwear
- 12:39, 24 May 2012 diff hist +172 v0.34:Armor →Hands
- 20:40, 22 May 2012 diff hist +30 v0.34:Losing →General Unhappiness: remove DF2010 stuff
- 20:19, 20 May 2012 diff hist +13,610 v0.34:Aquifer →The pump method: QuantumMenace method, copied from the forum thread (and a few image tweaks from my experience with it)
- 19:18, 16 May 2012 diff hist +186 v0.34 Talk:Block →4 stone blocks out of 1 stone
- 02:39, 15 May 2012 diff hist +219 v0.34:Wheelbarrow →Utility
- 02:35, 15 May 2012 diff hist +226 v0.34:Wheelbarrow →Storage
- 19:30, 10 May 2012 diff hist +20 N User:Greycat Created page with "{{Tile|c|#888|#000}}" current
- 14:10, 8 May 2012 diff hist +259 v0.34:Wear clothing vs armor vs refuse
- 16:30, 5 May 2012 diff hist +19 v0.34:Nickel silver no more material mandates
- 22:58, 4 May 2012 diff hist -18 v0.34:Deity →Interaction in the World: timelessness
- 22:57, 4 May 2012 diff hist -65 v0.34:Deity →Fortress Mode: timelessness
- 02:51, 4 May 2012 diff hist +382 v0.34:Soldier →Soldiers and Civilians: last one, I swear
- 02:48, 4 May 2012 diff hist +337 v0.34:Soldier →Soldiers and Civilians
- 02:46, 4 May 2012 diff hist -454 v0.34:Soldier →Weapons and Skills
- 02:39, 4 May 2012 diff hist +1,018 v0.34:Soldier
- 02:11, 4 May 2012 diff hist +1 m v0.34:Military design
- 20:52, 3 May 2012 diff hist +1 m v0.34:Sculpture garden
- 16:58, 2 May 2012 diff hist +1 v0.34:Ceramic industry
- 12:40, 30 April 2012 diff hist +207 v0.34:Trap →Upright Spear/Spike
- 13:21, 29 April 2012 diff hist +461 v0.34:Importing and exporting worlds
- 13:28, 28 April 2012 diff hist +237 v0.34:Fishing industry
- 11:25, 28 April 2012 diff hist -9 Leather industry Redirected page to DF2012:Leather current
- 11:25, 28 April 2012 diff hist 0 v0.34:Textile industry leather industry isn't a separate page; also fix butcher and plant processing links
- 14:18, 26 April 2012 diff hist +278 v0.34:Using bins and barrels emphasize pots more
- 14:02, 26 April 2012 diff hist +458 v0.34 Talk:Quickstart guide →Newbie question about trade depot
- 12:54, 26 April 2012 diff hist 0 v0.34:Unfortunate accident →Speartiful: grammar
- 01:40, 25 April 2012 diff hist -24 v0.34:Farming clarify biome vs seeds
- 17:28, 23 April 2012 diff hist -81 v0.34:Metal industry →Ores: Remove hyperbole. And one typo fix.
- 15:24, 23 April 2012 diff hist -224 v0.34:Metal →Alloys
- 16:58, 22 April 2012 diff hist +104 v0.34:Finished goods →Bugs
- 14:56, 22 April 2012 diff hist +306 v0.34:Goblinite
- 14:47, 22 April 2012 diff hist +28 v0.34:Metal industry
- 14:41, 22 April 2012 diff hist +249 v0.34:Metal industry
- 13:30, 22 April 2012 diff hist -433 v0.34:Health care →Bugs
- 22:59, 19 April 2012 diff hist +326 v0.34:Clothing
- 22:47, 19 April 2012 diff hist +359 v0.34:Thought →Unhappy Thoughts: clothing thoughts, copied from strings(1)
- 00:38, 19 April 2012 diff hist +82 v0.34 Talk:Military quickstart
- 14:04, 18 April 2012 diff hist +10 v0.34:Military design →Step 2: Conscripts (a.k.a. Conscript reporting!): grammar
- 13:58, 18 April 2012 diff hist -31 v0.34:Military design →Step 1: Roughneck Squad (a.k.a. Suicide Squad): grammar
- 22:45, 17 April 2012 diff hist +13 v0.34:King consort →Succession
- 22:43, 17 April 2012 diff hist -54 v0.34:King consort
- 22:35, 17 April 2012 diff hist -1 Queen consort remove a layer of redirection
- 14:57, 17 April 2012 diff hist -189 v0.34:Children →Babies
- 13:08, 17 April 2012 diff hist +253 v0.34:D init.txt
- 12:56, 17 April 2012 diff hist +529 v0.34:Marriage
- 01:57, 17 April 2012 diff hist +104 v0.34:Activity zone →Pit/Pond: clarify behavior with caged creatures
- 23:55, 16 April 2012 diff hist +387 v0.34:Health care
- 23:29, 16 April 2012 diff hist +203 v0.34:Dwarf fortress mode →Your Dwarves
- 20:26, 16 April 2012 diff hist -2,003 v0.34:Military quickstart remove the scheduling section (obsolete information, needlessly complex for this page); other clean up
- 20:07, 16 April 2012 diff hist +110 v0.34:Scheduling move Quickstart-military-schedule.png here, because it's no longer relevant in the quickstart guide
- 19:37, 16 April 2012 diff hist +115 v0.34 Talk:Squad →Why Fine?
- 19:28, 16 April 2012 diff hist -275 v0.34:Squad →Move Order
- 19:23, 16 April 2012 diff hist +2,520 v0.34:Squad a lot of clean-up
- 22:25, 15 April 2012 diff hist +13 v0.34:Human
- 22:19, 15 April 2012 diff hist +4 v0.34:Dwarf link to human, too. it's only fair.
- 20:17, 14 April 2012 diff hist +79 v0.34:Bed assignments and stuff
- 17:19, 14 April 2012 diff hist -489 v0.34:Embark →Layers: Finally expunge 40d-relevant stuff about layers (the whole section should probably be renamed, too, but that might be too much)
- 17:08, 14 April 2012 diff hist +133 v0.34:Clay Clay's not just one type, and not everywhere
- 16:17, 14 April 2012 diff hist +43 v0.34:Clay
- 16:08, 14 April 2012 diff hist -12 v0.34:Soil clay/sand
- 14:26, 12 April 2012 diff hist -23 v0.34:Danger room →Caveats: remove reference to 0.31.x
- 14:24, 12 April 2012 diff hist 0 m v0.34:Danger room →Simple Minimal Manual Danger Room
- 19:29, 11 April 2012 diff hist -87 v0.34:Dwarf fortress mode some fixes
- 18:30, 11 April 2012 diff hist +82 Dwarf Fortress:About →Gameplay
- 18:25, 11 April 2012 diff hist +129 Dwarf Fortress:About →General
- 20:17, 10 April 2012 diff hist +78 v0.34:Animal trainer →Notes
- 20:08, 10 April 2012 diff hist +285 v0.34:Animal trainer
- 20:28, 9 April 2012 diff hist +99 v0.34:Thief
- 20:18, 9 April 2012 diff hist +22 v0.34:Thought →Happy Thoughts: "happy to be free" also seen on a child rescued from snatcher's bag
- 16:06, 9 April 2012 diff hist +114 v0.34:Dungeon master
- 15:51, 9 April 2012 diff hist +88 v0.34:Clothing →Size
- 00:16, 9 April 2012 diff hist +739 v0.34:Clothing
- 20:21, 8 April 2012 diff hist +527 N v0.34 Talk:Personality trait Created page with "I suspect that the "modesty" personality trait affects the thoughts dwarves get from lack of clothing in the most recent versions. I've got 2 dwarves in my fort who are/were fla..."
- 22:16, 7 April 2012 diff hist +219 v0.34 Talk:Coffin →Dwarven Burial Chamber
- 01:11, 7 April 2012 diff hist +16 v0.34:Flask metal cost = 1 bar
- 20:56, 6 April 2012 diff hist -32 v0.34:Starting build →Moodable skills
- 20:48, 6 April 2012 diff hist +42 v0.34:Starting build →Quality, value, and happiness
- 20:43, 6 April 2012 diff hist +87 v0.34:Starting build →Design Constraints: Which skills do I need, really?: a bit of polishing
- 23:05, 5 April 2012 diff hist +46 v0.34:Anvil →Acquiring an Anvil: iron vs steel starting anvil
- 16:07, 3 April 2012 diff hist +779 v0.34:Cage →How to get seeds out of a cage
- 19:36, 2 April 2012 diff hist +77 v0.34:Carpenter
- 19:31, 2 April 2012 diff hist -37 v0.34:System requirements →What is SDL and Legacy version difference?: SDL version isn't "quite new" any more
- 00:03, 29 March 2012 diff hist +4,753 v0.34:Attribute →Skills by Associated Attributes: convert lists into gigantic table
- 19:21, 27 March 2012 diff hist +8 v0.34:Crop a couple links to seed, and I think it's done
- 19:19, 27 March 2012 diff hist -2 v0.34:Seed
- 19:04, 27 March 2012 diff hist -7 v0.34:Crop fix seed info
- 18:38, 27 March 2012 diff hist -6 v0.34:Baron link to Noble in the correct namespace
- 18:33, 27 March 2012 diff hist +1,485 N v0.34:Baron copy and adjust from v0.31
- 18:12, 27 March 2012 diff hist 0 m v0.34:Monarch
- 18:11, 27 March 2012 diff hist +3 King Redirected page to DF2012:Monarch
- 18:10, 27 March 2012 diff hist +28 N v0.34:King Redirected page to DF2012:Monarch current
- 16:10, 26 March 2012 diff hist 0 v0.34:Large pot →Bugs: fix stockpile link
- 16:52, 25 March 2012 diff hist 0 v0.34:Farming →Above Ground Farming
- 16:48, 25 March 2012 diff hist +25 N v0.34:Seeds Redirected page to DF2012:Seed current
- 01:37, 25 March 2012 diff hist +83 v0.34:Quickstart guide →What Next: textile industry (clothing) is suddenly quite important
- 01:31, 25 March 2012 diff hist +342 v0.34:Quickstart guide →Forging: De-emphasize breastplates, and suggest wooden shields
- 01:25, 25 March 2012 diff hist +48 v0.34:Quickstart guide →Wood Burning
- 01:17, 25 March 2012 diff hist +8 v0.34:Quickstart guide →Workshops: tip box 2: mining's pretty critical
- 01:13, 25 March 2012 diff hist +304 v0.34:Quickstart guide →Pasture
- 01:08, 25 March 2012 diff hist +58 v0.34:Quickstart guide →Refuse: hint at disabling vermin
- 23:01, 24 March 2012 diff hist +9 v0.34:Stockpile →Refuse: link to wear
- 00:37, 23 March 2012 diff hist 0 v0.34:Armor →Lower Body: leggings are 1 bar, not 2
- 15:06, 22 March 2012 diff hist +8 v0.34:Fortification →Building Fortifications: links
- 15:00, 22 March 2012 diff hist -6 v0.34:Smelting Labor enabled, not skill. I think furnace operator is also wrong, but I don't know what the labor's exact name is off hand.
- 03:05, 16 March 2012 diff hist +12 v0.34:Siege →Structure of a siege
- 20:52, 10 March 2012 diff hist +42 v0.34:Armor →Types of Protection
- 20:48, 10 March 2012 diff hist +13 v0.34:Armor →Materials
- 14:05, 8 March 2012 diff hist +69 v0.34:Dwarf
- 13:58, 8 March 2012 diff hist +15 v0.34:Bedroom →Design tips current
- 03:53, 8 March 2012 diff hist +974 v0.34:Craftsdwarf's workshop
- 20:14, 4 March 2012 diff hist +63 v0.34:Vampire →Identifying a Vampire: reorganize the section into sensible paragraphs
- 20:03, 4 March 2012 diff hist +190 v0.34:Vampire →Identifying a Vampire: starting 7 are safe
- 23:07, 3 March 2012 diff hist +47 v0.34:Vomit
- 23:04, 3 March 2012 diff hist -2 v0.34:Contaminant
- 03:27, 1 March 2012 diff hist -990 v0.34:Farming →Fertilization
- 01:19, 1 March 2012 diff hist +27 v0.34:Ash
- 00:05, 27 February 2012 diff hist +251 v0.34:Burrow
- 03:02, 26 February 2012 diff hist +766 v0.34:Armor →Materials: table of types
- 02:49, 26 February 2012 diff hist +4 v0.34:Bone →Uses for Bone
- 22:09, 24 February 2012 diff hist +131 v0.34:Justice →Crimes
- 22:04, 24 February 2012 diff hist +327 v0.34:Vampire →Identifying a Vampire
- 21:58, 24 February 2012 diff hist -42 v0.34:Vampire →Vampires In Fortress mode
- 21:52, 24 February 2012 diff hist +97 v0.34:Vampire not spreadable by biting
- 16:49, 14 February 2012 diff hist +14 v0.31:Crop
- 18:47, 21 October 2011 diff hist +19 v0.31:Water →Freezing/Thawing: link to ice
- 12:32, 5 October 2011 diff hist +66 v0.31:Bedroom Attempt to clarify the automatic claiming part, since people on the forum are still confused.
- 23:15, 27 August 2011 diff hist +30 v0.31:Jeweler
- 22:20, 23 July 2011 diff hist +1 v0.31:System requirements
- 22:20, 23 July 2011 diff hist +179 v0.31:System requirements
- 12:29, 19 July 2011 diff hist -181 v0.31:Embark →Layers
- 02:07, 10 July 2011 diff hist +130 v0.31:Window seeing through
- 23:54, 9 July 2011 diff hist +58 v0.31:Window how to make gem windows (it's super-non-obvious)
- 19:20, 2 July 2011 diff hist +61 v0.31:Jug
- 14:18, 11 May 2011 diff hist +5,701 v0.31:Installation →Linux
- 12:53, 7 May 2011 diff hist +106 v0.31:Decoration →Types of decoration
- 14:52, 28 April 2011 diff hist +126 v0.31:Quickstart guide →Creating a Squad
- 14:27, 28 April 2011 diff hist +12 v0.31:Quickstart guide →Wood Furnace
- 14:25, 28 April 2011 diff hist +4 v0.31:Quickstart guide →Drawbridge
- 14:24, 28 April 2011 diff hist +28 v0.31:Quickstart guide →Guard Animals
- 14:20, 28 April 2011 diff hist +53 v0.31:Quickstart guide →Dining Area
- 14:17, 28 April 2011 diff hist +279 v0.31:Quickstart guide →Brewing and Cooking
- 14:11, 28 April 2011 diff hist -90 v0.31:Quickstart guide →Placing Furniture: ... oh. in the next section.
- 14:10, 28 April 2011 diff hist +90 v0.31:Quickstart guide →Placing Furniture
- 14:05, 28 April 2011 diff hist +11 v0.31:Quickstart guide →Furniture
- 14:04, 28 April 2011 diff hist +2 v0.31:Quickstart guide →Nobles
- 14:01, 28 April 2011 diff hist -8 v0.31:Quickstart guide →Bedrooms
- 13:50, 28 April 2011 diff hist +172 v0.31:Quickstart guide →Surveying the Area
- 13:45, 28 April 2011 diff hist +324 v0.31:Quickstart guide →Choosing Skills and Equipment
- 13:27, 28 April 2011 diff hist +111 v0.31:Quickstart guide →Water
- 20:07, 26 April 2011 diff hist +326 v0.31:Sand
- 13:44, 25 April 2011 diff hist +105 v0.31:Monarch
- 13:40, 25 April 2011 diff hist +427 v0.31 Talk:Monarch →does 140 population is demand?
- 17:03, 24 April 2011 diff hist +15 v0.31:Cabinet just saw a cabinet with 12, and another with 8, with more clothes still sitting in the room... needs science
- 20:45, 22 April 2011 diff hist +119 v0.31:Monarch
- 13:23, 15 April 2011 diff hist +1,046 v0.31:Contaminant
- 13:11, 15 April 2011 diff hist +45 v0.31:Soap
- 02:43, 6 April 2011 diff hist +99 v0.31:Cabinet
- 18:10, 5 April 2011 diff hist +95 v0.31:Pasture mooses
- 14:58, 30 March 2011 diff hist +127 v0.31:Large pot
- 19:27, 22 March 2011 diff hist +300 v0.31:Fortification
- 23:51, 21 March 2011 diff hist +683 v0.31 Talk:Gem setter
- 23:34, 20 March 2011 diff hist +287 v0.31 Talk:Metalsmith
- 23:32, 20 March 2011 diff hist -4 v0.31:Metal crafter
- 18:10, 20 March 2011 diff hist +478 v0.31:Power →Power transfer
- 17:24, 19 March 2011 diff hist +600 v0.31:Aquifer a basic explanation, for the rest of us...
- 22:02, 12 March 2011 diff hist +213 v0.31:Aquifer →The pump method: link to thread with Hans Lemurson's and QuantumMenace's methods
- 05:47, 12 March 2011 diff hist +20 v0.31:Well downward slope also works (e.g. channeling into an aquifer)
- 14:34, 11 March 2011 diff hist +236 v0.31:Danger room
- 21:43, 4 March 2011 diff hist +30 N Smr Redirected page to Semi-molten rock current
- 16:00, 2 March 2011 diff hist -11 v0.31:Well guide it's -> its where appropriate
- 15:13, 28 February 2011 diff hist +451 v0.31:Soap →Bugs
- 14:58, 28 February 2011 diff hist +510 v0.31:Lye
- 01:57, 21 February 2011 diff hist +58 v0.31:Industry →Tertiary Industries
- 01:54, 21 February 2011 diff hist +68 v0.31:Industry →Primary Industries
- 01:49, 21 February 2011 diff hist +230 v0.31:Screw press
- 23:12, 20 February 2011 diff hist +327 v0.31:Quern
- 23:06, 20 February 2011 diff hist +375 v0.31:Soap
- 22:28, 20 February 2011 diff hist +3 v0.31:Quern
- 22:28, 20 February 2011 diff hist +67 v0.31:Quern
- 20:23, 19 February 2011 diff hist +421 v0.31:Animal trainer
- 17:46, 30 December 2010 diff hist +197 v0.31:Sand grass on sand
- 21:53, 28 December 2010 diff hist +303 v0.31:Semi-molten rock != warm stone
- 19:51, 3 November 2010 diff hist +262 v0.31:Contaminant →Tracking
- 19:59, 25 October 2010 diff hist +56 v0.31:Adamantine →Origins of Adamantine and Slade
- 15:47, 16 October 2010 diff hist +189 v0.31:Archery →{{l|Known bugs and issues|Bugs}}
- 03:16, 9 October 2010 diff hist +28 v0.31:Diplomat
- 15:46, 1 October 2010 diff hist +25 v0.31:Gear assembly →Disconnected gears: clarify
- 16:16, 28 September 2010 diff hist +165 v0.31:Known bugs and issues →Moods
- 16:05, 28 September 2010 diff hist -13 v0.31:Known bugs and issues →Not Actually Bugs
- 14:55, 28 September 2010 diff hist +491 v0.31:Armor
- 15:23, 22 September 2010 diff hist +52 v0.31:Milk
- 15:02, 18 September 2010 diff hist +200 v0.31:Military some bugs that were fixed, and some that weren't mentioned
- 02:25, 18 September 2010 diff hist +463 v0.31:Stupid dwarf trick Alphabetize. Add Danger Room.
- 02:17, 18 September 2010 diff hist +45 v0.31:Stupid dwarf trick →Vomitorium
- 02:11, 18 September 2010 diff hist +553 v0.31:Stupid dwarf trick →Gladiator Arena
- 15:33, 15 September 2010 diff hist +82 v0.31:Activity zone →Pit/Pond
- 23:16, 14 September 2010 diff hist +689 v0.31:Sand →Glass
- 20:10, 9 September 2010 diff hist +1,290 v0.31:Mega construction
- 01:02, 2 September 2010 diff hist +1,518 N v0.31:Danger room Created page with '{{av}} {{Quality|Fine}} "Danger room" is a term used to describe a place your dwarves go to be continually poked by active {{l|Trap#Upright Spear/Spike|upright spear traps}}. T…'
- 23:28, 30 August 2010 diff hist +17 v0.31:Z-level
- 23:06, 29 August 2010 diff hist +350 v0.31 Talk:Forgotten beast →Common properties
- 16:33, 28 August 2010 diff hist +286 v0.31 Talk:Sparring →Injuries?: new section
- 01:51, 20 August 2010 diff hist +306 N v0.31 Talk:Stone crafter Created page with '1 Novice stonecrafter + 1 "Make rock short sword" + 1 silver nugget + 1 alder log = 1 alder short sword, worth 14 dwarfbux (no quality signs). There's no mention of the silver i…'
- 18:35, 18 August 2010 diff hist +95 v0.31:Liaison
- 13:59, 18 August 2010 diff hist +364 v0.31:Liaison
- 13:23, 18 August 2010 diff hist +29 N Clean Redirected page to DF2010:Cleaning
- 17:55, 16 August 2010 diff hist +169 v0.31:Mist