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Difference between revisions of "DF2014:Weaponsmith"

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(LethosorBot moved page DF2014:Weaponsmith to Weaponsmith: Migrating v50 page (4437/4618) (content))
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(Migrating v50 page (4437/4618) (content))
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#REDIRECT [[Weaponsmith]]
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{{Quality|Exceptional|00:25, 12 June 2010 (UTC)}}
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{{Skill
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| color      = 0:1
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| skill      = Weaponsmith
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| profession = [[Metalsmith]]
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| job name  = [[Weaponsmithing]]
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| tasks      =
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* Forge [[weapon]]
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* Forge [[trap]] components
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| workshop  =
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* [[Metalsmith's forge]]
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* [[Magma forge]]
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| attributes =
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* Strength
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* Agility
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* Endurance
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* Creativity
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* Spatial Sense
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* Kinesthetic Sense
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}}
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{{av}}
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'''Weaponsmith''' is the skill associated with the '''weaponsmithing''' [[labor]]. Weaponsmiths make [[metal]] [[weapon]]s (including [[crossbow]]s), [[trap_component|trap components]], [[pick]]s and [[bolt]]s at a [[metalsmith's forge]]. The skill level of the weaponsmith determines the [[quality]] of the produced weapons, as well as the speed of their production. Weaponsmiths also do well in the other smithing tasks, due to the [[attribute]]s needed to perform these.
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Standard materials that a weaponsmith can use for most weapons are [[adamantine]], [[steel]], [[iron]], [[silver]], [[bronze]]/[[bismuth bronze]], [[copper]], and [[divine metal]]s. (See [[Weapon#Combat_testing|this chart]] for specific comparisons and recommendations.) Exceptions include [[Obsidian#Rock short sword|obsidian short swords]] (in a [[Craftsdwarf's workshop]]) and unpredictable items created during a [[strange mood]].
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* For crossbows, see [[crossbow]]
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Due to the necessity of weaponry in most forts and the high added value of weapons (especially quality ones) compared to their base material, a high-skill weaponsmith is a precious dwarf indeed. Honestly, you wouldn't let them go in the caverns and be eaten by some random [[giant cave spider]], now would you?
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[[File:dwarf_blacksmith.gif|thumb|340px|center|If only he knew how many goblin heads would be sliced with that thing.<br><small>''Art by vertibirdo''</small>]]
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==See also==
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* [[Weapon]]
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{{skills}}

Latest revision as of 04:06, 20 December 2022

Skill: Weaponsmith
Association  
Profession Metalsmith
Job Title Weaponsmith
Labor Weaponsmithing
Tasks
Workshop
Attributes
  • Strength
  • Agility
  • Endurance
  • Creativity
  • Spatial Sense
  • Kinesthetic Sense
This article is about an older version of DF.

Weaponsmith is the skill associated with the weaponsmithing labor. Weaponsmiths make metal weapons (including crossbows), trap components, picks and bolts at a metalsmith's forge. The skill level of the weaponsmith determines the quality of the produced weapons, as well as the speed of their production. Weaponsmiths also do well in the other smithing tasks, due to the attributes needed to perform these.

Standard materials that a weaponsmith can use for most weapons are adamantine, steel, iron, silver, bronze/bismuth bronze, copper, and divine metals. (See this chart for specific comparisons and recommendations.) Exceptions include obsidian short swords (in a Craftsdwarf's workshop) and unpredictable items created during a strange mood.

Due to the necessity of weaponry in most forts and the high added value of weapons (especially quality ones) compared to their base material, a high-skill weaponsmith is a precious dwarf indeed. Honestly, you wouldn't let them go in the caverns and be eaten by some random giant cave spider, now would you?

If only he knew how many goblin heads would be sliced with that thing.
Art by vertibirdo

See also[edit]

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Poetry
Dance
Storytelling
Scholar

Other/Peasant
Unused