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|This article was migrated from DF2014:Druid and may be inaccurate for the current version of DF (v50.08). See this page for more information.|
v50.08 · v0.47.05This article is about the current version of DF.
Note that some content may still need to be updated.
Druid refers to both an unused skill and a noble position.
Druid is a skill that does not appear in Dwarf Fortress and only exists in the raws. As such, it is sometimes used as an extra skill by modders. However, since it cannot be switched off, it is less useful for modded reactions than the Alchemy skill.
Druids are also a position of nobility among the elves, responsible for religion. However, these druids are not related to and do not possess the Druid skill. Because they are only present in elves, druids will not visit and cannot be appointed in an unmodded game of Fortress mode.
Druids have the highest precedence in the elven civilization, the same as the dwarven monarch. Interestingly, they also have a queen and princess position with lower rank. They are succeeded by the acolyte position, which they appoint, the effect of which is that druids choose their intended successor.
[POSITION:DRUID] [NAME:druid:druids] [NUMBER:1] [RESPONSIBILITY:RELIGION] [SUCCESSION:BY_POSITION:ACOLYTE] [MENIAL_WORK_EXEMPTION] [PUNISHMENT_EXEMPTION] [ELECTED] [DETERMINES_COIN_DESIGN] [PRECEDENCE:1] [FLASHES] [BRAG_ON_KILL] [CHAT_WORTHY] [DO_NOT_CULL] [KILL_QUEST] [EXPORTED_IN_LEGENDS] [COLOR:2:0:1] [DUTY_BOUND]
Bookkeeper • Broker • Champion • Chief medical dwarf • Dungeon master • Hammerer • Manager • Messenger