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Military tactics

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Revision as of 21:26, 2 April 2018 by Emerald (talk | contribs) (Info is pretty much fully updated, removed {{old}})
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This article is about the current version of DF.
Note that some content may still need to be updated.

Skill: Military Tactics
Association  
Profession Unknown
Job Title Military Tactics
Labor None
Tasks
  • Command squads in off-site battles
Workshop
None
Attributes
  • Unknown

Military Tactics is a military skill first introduced in 0.31.14.

Before version 0.44.06, it only affected worldgen battles, giving the side with the better tactician a better chance of victory. However, the skill was given a purpose outside of worldgen after the release of version 0.44.06, in which pillaging and razing were added. The skill gives your dwarves a higher chance of success when pillaging/razing other civilizations sites, proportionate to your most skilled tactician's skill in Military Tactics.

In the Future of the Fortress of 31/March/2016, Toady mentioned that it affects how successful a general is in worldgen battles.

In version 0.44.07, Military Tactics was added as a skill your dwarves can obtain before embarking.

When assigning dwarves to squads, Military Tactician appears as a relevant skill in version 0.44.08 for squad leading nobles/appointments.


See also Tracker.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused