v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Waterfall"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 7: Line 7:
 
[[Image:Waterfall1.JPG]]
 
[[Image:Waterfall1.JPG]]
  
== [[Water Pressure]] within Waterfalls==
+
== [[Water pressure]] within Waterfalls==
  
 
Water at the bottom keeps the pressure of the water at the top of the waterfall. Even water far away from the waterfall has the pressure of the first z-level of the waterfall. Channels dug after a waterfall will overflow.
 
Water at the bottom keeps the pressure of the water at the top of the waterfall. Even water far away from the waterfall has the pressure of the first z-level of the waterfall. Channels dug after a waterfall will overflow.

Revision as of 01:53, 25 January 2009

Waterfalls can be found often in mountains. To locate them in the region map, check for rivers that cross tall cliffs.

Waterfalls, like any other falling water, generate mist that gives your dwarves happy thoughts: "He was comforted by a lovely waterfall lately." Mist makes dwarves happy even if it's just from water cascading down a stairway, which in real life might be more of a cause for alarm.

If it's cold enough for water to freeze, the waterfall will freeze as well, forming a partial wall.

Waterfall1.JPG

Water pressure within Waterfalls

Water at the bottom keeps the pressure of the water at the top of the waterfall. Even water far away from the waterfall has the pressure of the first z-level of the waterfall. Channels dug after a waterfall will overflow.

Artificial waterfall

By creating a stream of falling water with screw pumps, you can engineer a waterfall to take advantage of the happiness it causes. Such waterfalls can become highly complex indeed. One possible variant is a fountain, which often utilizes water pressure and a remote pumping system.

Since water falls straight down without splattering, you need not account for a splash zone when creating an artificial waterfall.

One dwarven waterfall can be seen here, at DFMA, in movie form. A mistake to note: Water is hitting the side of the bridges, which splashes the water around and can knock dwarves in.

Worlds