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Difference between revisions of "40d:Waterfall"

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'''Waterfalls''' can be found often in [[mountain]]s. To locate them in the region map, check for [[river]]s that cross tall [[cliff]]s.  
 
'''Waterfalls''' can be found often in [[mountain]]s. To locate them in the region map, check for [[river]]s that cross tall [[cliff]]s.  
  
Waterfalls, like any other falling [[water]], generate [[mist]] that gives your dwarves happy [[thoughts]]: "He was comforted by a lovely waterfall lately." (Mist makes [[dwarves]] happy even if it's just from water cascading down a [[stair]]way, which in real life might be more of a cause for alarm.)
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Waterfalls, like any other falling [[water]], generate [[mist]] that gives your dwarves happy [[thought]]s: "He was comforted by a lovely waterfall lately." Mist makes [[dwarves]] happy even if it's just from water cascading down a [[stair]]way, which in real life might be more of a cause for alarm.
 
 
Waterfalls can be used to drive water through a fort with nothing but gravity power: just push it through whatever [[channel]]s you desire and off the cliff side when it's done its course. Large reservoirs could probably be created by building a dam at one end.
 
  
 
If it's cold enough for water to freeze, the waterfall will freeze as well, forming a partial wall.
 
If it's cold enough for water to freeze, the waterfall will freeze as well, forming a partial wall.
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[[Image:Waterfall1.JPG]]
 
[[Image:Waterfall1.JPG]]
  
==Artificial waterfall==
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== Artificial waterfall ==
 
 
You can engineer an indoor waterfall to take advantage of the happiness it causes. You need three [[z-level]]s to do this. On the bottom is the [[reservoir]] of water. The middle layer is the [[screw pump]] and the [[meeting hall]] where your dwarves will gather to enjoy the mist. On top is a narrow corridor that connects the pump chamber to the hole though the ceiling of the meeting hall. Under this hole is a [[grate]] that connects  to the reservoir.
 
 
 
The pump pulls water out the reservoir and pushes it up above the meeting hall. The water falls down through the grate, back into the reservoir.
 
  
Water falls straight down without splattering; thus, if you are creating an artificial waterfall, you need not account for "splash zone" on the viewing levels.
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By creating a stream of falling water with screw pumps, you can engineer a waterfall to take advantage of the happiness it causes. Such waterfalls can become highly complex indeed. One possible variant is a fountain, which often utilizes water pressure and a remote pumping system.
  
Placing such a device is best in crowded areas, such as bridges that act as your exits, or the main hallway that all the dwarves pass through.
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Since water falls straight down without splattering, you need not account for a splash zone when creating an artificial waterfall.
  
Such a device can be seen here in movie form: http://mkv25.net/dfma/movie-193-artificalwaterfall A few mistakes to note: Water is hitting the side of the bridges, which splashes the water around and can knock dwarves in.
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One dwarven waterfall can be seen [http://mkv25.net/dfma/movie-193-artificalwaterfall here], at DFMA, in movie form. A mistake to note: Water is hitting the side of the bridges, which splashes the water around and can knock dwarves in.
  
 
{{World}}
 
{{World}}
  
 
[[category:world]]
 
[[category:world]]

Revision as of 01:46, 29 November 2008

Waterfalls can be found often in mountains. To locate them in the region map, check for rivers that cross tall cliffs.

Waterfalls, like any other falling water, generate mist that gives your dwarves happy thoughts: "He was comforted by a lovely waterfall lately." Mist makes dwarves happy even if it's just from water cascading down a stairway, which in real life might be more of a cause for alarm.

If it's cold enough for water to freeze, the waterfall will freeze as well, forming a partial wall.

Waterfall1.JPG

Artificial waterfall

By creating a stream of falling water with screw pumps, you can engineer a waterfall to take advantage of the happiness it causes. Such waterfalls can become highly complex indeed. One possible variant is a fountain, which often utilizes water pressure and a remote pumping system.

Since water falls straight down without splattering, you need not account for a splash zone when creating an artificial waterfall.

One dwarven waterfall can be seen here, at DFMA, in movie form. A mistake to note: Water is hitting the side of the bridges, which splashes the water around and can knock dwarves in.

Worlds