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40d:Cave

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Revision as of 11:08, 6 August 2009 by Confused (talk | contribs) (expand)
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A cave is a natural formation that occurs in mountainous or rocky areas. Some caves may contain hostile creatures, named "current residents" or water, and vary in size from a few tiles to long, winding passageways. Caves can span many z-levels up and down.

Starting a fortress on a cave by accident is somewhat rare, however they can be made visible as an advanced parameter (e) during Design new world with parameters and then show up on the embark screen. Another way to find them is to take quests, ask about the surroundings, and scout for them in adventure mode. This will place them on your map, and also on the embark map for fortress mode.

Circular caves

A circular cave in it's early stages of filling with water (a few days after embark) and some critters in it.
A circular cave at a later stage of evaporating water.
Upper z-level of a circular cave showing a connection to the outside world.

Instead of narrow winding caves there can also be big circular caves on the map. Most of the time they are connected to the outside world and fill with water that later evaporates and leaves farmable soil or a tower-cap farm. It is not sure if this kind of a cave is shown on the embark screen.[Verify]

Worlds