v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Cave"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(mostly copied from caves, which will be redirected here)
 
(Fixing links within namespace (0360/2470))
 
(29 intermediate revisions by 19 users not shown)
Line 1: Line 1:
A cave is a natural formation that occurs in mountainous or rocky areas. Some caves may contain hostile creatures or water, and vary in size from a few tiles to long, winding passageways.
+
{{quality|Exceptional|15:54, 29 April 2011 (UTC)}}{{av}}
 +
A '''cave''' is a natural formation that occurs in any area, consisting of a circular entrance on the surface leading to narrow winding passageways that span several Z-levels. Caves are sometimes home to hostile [[creatures]], named "[[current resident]]s", as well as several of a randomly selected [[chasm]] creature.
  
Caves tend to be somewhat rare when placing a fortress, and the easiest places to find them seem to be named locales such as mountains and volcanoes.
+
Starting a fortress on a cave by accident is somewhat rare, however they can be made visible as an  advanced parameter ({{k|e}}) during '''Design new world with parameters''' and then show up on the embark screen. Another way to find them is to take quests, ask about the surroundings, and scout for them in [[adventure mode]]. This will place them on your map, and also on the embark map for [[fortress mode]].
  
 +
[[Megabeast]]s and semimegabeasts will quite often make their home in caves, and [[Kobold]]s may settle in them as well.
  
 +
{{World}}
  
It is believed that the Dwarves' ancestors once lived in caves thousands of years ago, but most modern Dwarves scoff at the idea that their distant relatives could have lived in such base conditions.
+
{{Category|World}}

Latest revision as of 14:37, 8 December 2011

This article is about an older version of DF.

A cave is a natural formation that occurs in any area, consisting of a circular entrance on the surface leading to narrow winding passageways that span several Z-levels. Caves are sometimes home to hostile creatures, named "current residents", as well as several of a randomly selected chasm creature.

Starting a fortress on a cave by accident is somewhat rare, however they can be made visible as an advanced parameter (e) during Design new world with parameters and then show up on the embark screen. Another way to find them is to take quests, ask about the surroundings, and scout for them in adventure mode. This will place them on your map, and also on the embark map for fortress mode.

Megabeasts and semimegabeasts will quite often make their home in caves, and Kobolds may settle in them as well.

Worlds