v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 15:56, 16 May 2024 diff hist +106 m 23a:Statue current
- 15:55, 16 May 2024 diff hist +106 m 40d:Statue current
- 15:55, 16 May 2024 diff hist +12 m v0.31:Statue Ceramics were added in late 0.31 current
- 15:53, 16 May 2024 diff hist +13 m v0.34:Statue current
- 15:52, 16 May 2024 diff hist +13 m DF2014:Statue current
- 15:52, 16 May 2024 diff hist +13 m Statue current
- 15:46, 16 May 2024 diff hist -50 m 40d:Grate current
- 15:46, 16 May 2024 diff hist +81 40d:Grate
- 15:46, 16 May 2024 diff hist +93 v0.31:Grate current
- 15:45, 16 May 2024 diff hist +93 m v0.34:Grate current
- 15:45, 16 May 2024 diff hist +23 m DF2014:Grate current
- 15:45, 16 May 2024 diff hist +23 m Grate current
- 21:34, 15 May 2024 diff hist +31 N 23a:Blacksmithing Redirected page to 23a:Metalsmithing current Tag: New redirect
- 21:33, 15 May 2024 diff hist +124 23a:Anvil current
- 20:22, 15 May 2024 diff hist -2 m Size →Items: minimum would be 10, not 1 current
- 20:18, 15 May 2024 diff hist +23 DF2014:Pipe section current
- 20:18, 15 May 2024 diff hist +23 v0.34:Pipe section current
- 20:18, 15 May 2024 diff hist +23 v0.31:Pipe section current
- 20:18, 15 May 2024 diff hist +10 40d:Pipe section current
- 20:16, 15 May 2024 diff hist +13 m v0.31:Anvil current
- 20:16, 15 May 2024 diff hist +13 m v0.34:Anvil current
- 20:16, 15 May 2024 diff hist +13 m DF2014:Anvil item template doesn't include size yet, but presumably we can fix that later current
- 20:14, 15 May 2024 diff hist +123 DF2014:Anvil
- 20:14, 15 May 2024 diff hist +123 v0.34:Anvil
- 20:14, 15 May 2024 diff hist +125 v0.31:Anvil
- 20:13, 15 May 2024 diff hist +125 40d:Anvil current
- 02:31, 15 May 2024 diff hist +919 N 23a:Weather Created page with "{{av}}{{Quality|Exceptional}} '''Weather''' changes with seasons, and brings wet, cold, hot, and dry conditions. It can be turned..." current
- 02:29, 15 May 2024 diff hist +1,061 m 23a:Cave adaptation →Preventing and curing cave adaptation current
- 02:16, 15 May 2024 diff hist +33 N 23a:Civilian alert Redirected page to 23a:Standing orders current Tag: New redirect
- 02:16, 15 May 2024 diff hist +33 N 40d:Civilian alert prior to 0.31, all we had were "Stay Inside" orders current Tag: New redirect
- 02:15, 15 May 2024 diff hist +2,683 N v0.31:Civilian alert Civ alerts were introduced in 0.31, and they didn't really change all that much since then current
- 02:10, 15 May 2024 diff hist +37 Civilian alert fix grammar, remove old version references current
- 01:04, 14 May 2024 diff hist +56 40d:Item quality →The math behind the curtain current
- 01:02, 14 May 2024 diff hist -94 m 40d:Item quality →Skill and quality levels: this was confirmed long ago
- 01:00, 14 May 2024 diff hist -6 m 40d:Item quality Engraving skill is also uncapped
- 00:37, 14 May 2024 diff hist +523 m 40d:Fishing →Making a Dwarf a Fisherdwarf current
- 00:33, 14 May 2024 diff hist +1,456 m 40d:Shrub exact logic from 40d current
- 00:33, 14 May 2024 diff hist +1 m 40d:Item quality →Skill and quality levels
- 00:32, 14 May 2024 diff hist +71 40d:Item quality →The math behind the curtain: all of the dice rolls here are from 0 to N-1, not from 1 to N
- 00:00, 14 May 2024 diff hist +475 m 40d:Armor user found this same code in 40d current
- 21:48, 12 May 2024 diff hist +712 40d:Item quality →Skill and quality levels
- 00:54, 10 May 2024 diff hist +159 m 40d:Init.txt turns out ADVENTURER_TRAPS didn't actually work in 40d - if you tried turning it on, it just turned on ADVENTURER_ALWAYS_CENTER instead
- 22:14, 7 May 2024 diff hist +57 m Pearl current
- 12:24, 7 May 2024 diff hist -20 m Figurine get rid of version marker current
- 19:40, 6 May 2024 diff hist +24 m Petrified wood
- 14:08, 6 May 2024 diff hist +318 User talk:Lethosor →Unable to upload GIFs
- 20:57, 5 May 2024 diff hist +2 m Chalk
- 20:57, 5 May 2024 diff hist +16 m Chalk →In Real Life: fix poor grammar
- 14:14, 2 May 2024 diff hist -64 m DF2014:Color scheme →What colors show up where current
- 14:13, 2 May 2024 diff hist -1 m Color scheme →What colors show up where current
- 14:13, 2 May 2024 diff hist -63 Color scheme Breaks were removed many years ago, and only Brooks are LCYAN from above (Rivers are just BLUE)
- 23:14, 1 May 2024 diff hist +523 m Reaction →Material reaction products: add example with GET_MATERIAL_FROM_REAGENT:foo:NONE current
- 23:03, 1 May 2024 diff hist 0 m Reaction →Item reaction products: example: BOX -> BAG
- 21:57, 1 May 2024 diff hist +81 Utility:DFHack/createitem The selected unit doesnt actually get any experience, because they're performing a custom reaction with [SKILL:NONE]. Also, it only goes beneath the cursor if you didn't select a unit current
- 13:59, 30 April 2024 diff hist -34 m Template:News/Mirrors/0.28.181.40d current
- 13:56, 30 April 2024 diff hist +76 m DF2014:Spinach current
- 13:55, 30 April 2024 diff hist -1 m Spinach current
- 22:13, 28 April 2024 diff hist 0 Template:Current/version as of 5 days ago current
- 16:14, 26 April 2024 diff hist -503 40d:Mandate →Export Bans: 40d only checks mandates against items that were actually brought to the depot, so this bug (whose link is broken) was already fixed current
- 16:10, 26 April 2024 diff hist +38 m 40d:Mandate →Production Mandate: it checks Profession, not Skills
- 15:24, 26 April 2024 diff hist -195 m 23a:Status →Stocks Status Screen current
- 15:23, 26 April 2024 diff hist -188 m 23a:Stocks Correction: 23a doesn't show that extra column at ALL - I was using a DFHack plugin which adds it back current
- 15:17, 26 April 2024 diff hist +1 m 23a:Stocks in this version, the first number column is brown/yellow, not gray
- 15:16, 26 April 2024 diff hist 0 m 23a:Status →Stocks Status Screen
- 15:05, 26 April 2024 diff hist -1 m 40d:Economic stone current
- 15:05, 26 April 2024 diff hist -43 40d:Economic stone
- 17:34, 25 April 2024 diff hist +1,028 m 40d:Cave adaptation →Preventing and curing cave adaptation current
- 17:10, 25 April 2024 diff hist -2,135 Cave adaptation Cave adaptation works differently as of 50.13 - it no longer decreases when outside UNTIL it's enough to trigger symptoms, then it instantly vanishes
- 13:45, 24 April 2024 diff hist +3 m DF2014:Farm size calculations current
- 13:41, 24 April 2024 diff hist +3 Farm size calculations Fix numbers - Legendary+5 averages at 3.1666666, and straight Legendary would average at 3.13333 (not 3.12)
- 13:37, 24 April 2024 diff hist -21 Farm size calculations Checked 50.12 disassembly, and it's still using the same yield formula of rand(5) / rand(10) / rand(15) / rand(20) / rand(25) && !rand(3) along with 25%/50%/75%/100% fert
- 13:36, 24 April 2024 diff hist +47 Farm size calculations →The math: a Legendary planter can still get 5, but it's unlikely because each skill roll only has a 50% chance to increase the yield
- 00:54, 24 April 2024 diff hist +221 m Amber
- 22:56, 23 April 2024 diff hist +90 m DF2014:Amber
- 02:54, 21 April 2024 diff hist +11 m 23a:Siege →Elves current
- 02:51, 21 April 2024 diff hist -21 m 40d:Siege →Elves current
- 02:50, 21 April 2024 diff hist +4 40d:Siege
- 02:50, 21 April 2024 diff hist +4 m 23a:Siege
- 02:50, 21 April 2024 diff hist +375 N 40d:Campfire same in 40d current
- 02:49, 21 April 2024 diff hist +375 N 23a:Campfire campfires existed back in 23a, though they didn't do much current
- 14:19, 19 April 2024 diff hist +106 m 23a:Wood token unlike in later versions, 23a's WET/DRY are permissive rather than restrictive, and you need at least one of them or it won't grow current
- 14:09, 19 April 2024 diff hist -213 m 23a:Plant token looking at the code, these CAN all be used with one another current
- 13:59, 19 April 2024 diff hist +80 m 40d:Plant token current
- 13:55, 19 April 2024 diff hist +1 m Plant token →Environment tokens
- 13:54, 19 April 2024 diff hist -198 m Plant token →Environment tokens: I stand corrected - checked against disassembly
- 13:45, 19 April 2024 diff hist +70 m Plant token →Growth tokens
- 13:44, 19 April 2024 diff hist +308 m Plant token →Environment tokens: WET does not restrict, it allows (and can be combined with DRY to basically ignore the restriction), and you have to specify at least one of them or it won't grow anywhere
- 13:37, 19 April 2024 diff hist -70 m Plant token →Environment tokens
- 13:29, 19 April 2024 diff hist +97 m Plant token →Basic tokens: clarify
- 14:31, 16 April 2024 diff hist +3 m DF2014:Tool token fix here too, confirmed against disassembly current
- 14:28, 16 April 2024 diff hist +3 m Tool token NEST_BOX is now below HIVE, also identify others
- 13:15, 15 April 2024 diff hist +49 Duke current
- 18:56, 13 April 2024 diff hist +4 m ‼SCIENCE‼ current
- 18:54, 13 April 2024 diff hist +4 m Werebeast !! -> ‼
- 18:54, 13 April 2024 diff hist 0 m ‼SCIENCE‼ Quietust moved page !!SCIENCE!! to ‼SCIENCE‼ without leaving a redirect: spell the page name correctly
- 23:01, 12 April 2024 diff hist -232 40d:Preferences →Effect on Artifacts and Demands current
- 22:56, 12 April 2024 diff hist +156 v0.31:Preferences →Value Considerations current
- 22:56, 12 April 2024 diff hist -25 v0.34:Preferences →Value Considerations current
- 22:56, 12 April 2024 diff hist -56 m DF2014:Preferences →Value Considerations current
- 22:55, 12 April 2024 diff hist -56 Preferences →Value Considerations: actual details current