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Difference between revisions of "Schemer"

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The [[dungeon master]] [[noble]] favors this skill, though its use is not fully understood. Migrants may be experienced in scheming, making them interesting candidates for the position. However, there have been reports of [[villain]]s coming undercover to the fortress, with high scheming skills.
 
The [[dungeon master]] [[noble]] favors this skill, though its use is not fully understood. Migrants may be experienced in scheming, making them interesting candidates for the position. However, there have been reports of [[villain]]s coming undercover to the fortress, with high scheming skills.
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It appears to be possible to slowly train the skill by [[Justice#Interrogation|interrogating]] dwarves.
  
 
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{{Skills}}

Latest revision as of 10:48, 22 July 2023

This article is about the current version of DF.
Note that some content may still need to be updated.

Skill: Schemer
Association  
Profession Unknown
Job Title Schemer
Labor Unknown
Tasks

Unknown

Workshop
None
Attributes
  • Unknown


Schemer is a skill presumably used as part of the intrigue system.

The dungeon master noble favors this skill, though its use is not fully understood. Migrants may be experienced in scheming, making them interesting candidates for the position. However, there have been reports of villains coming undercover to the fortress, with high scheming skills.

It appears to be possible to slowly train the skill by interrogating dwarves.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused