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Difference between revisions of "Dancer"

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(Created page with "{{Quality}} {{Skill | color = 3:0 | skill = Dancer | profession = | job name = | tasks = | attributes = }} {{av}} The '''Dancer''' skills will be implemen...")
 
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The '''Dancer''' skills will be implemented in the next release.  
 
The '''Dancer''' skills will be implemented in the next release.  
  
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==Forms==
 
[http://www.bay12games.com/dwarves/early_dance_forms.html Early examples of dance forms].
 
[http://www.bay12games.com/dwarves/early_dance_forms.html Early examples of dance forms].
 +
 +
Toady commenting on the forms:
 +
<blockquote>Every dance is associated to a musical form, and the dances respect the rhythm, tempo and some other elements of the music. I didn't reproduce the rhythm patterns below, but it tries to make elements like the number of steps in a basic movement align with the rhythm and so forth. All of the forms below were generated for humanoid forms, but I'm working toward some support for varied creature bodies -- so you'll see stuff below like "left leg" even though that text doesn't appear in the dwarf raws, and you also won't see useful words like "hips" -- it's a work in progress, but it won't necessarily need to progress on that score before the release. There also aren't certain fundamentals like costumes, and I don't expect to get them in for this time. There will be some further restrictions based on entity character that aren't in yet.</blockquote>
  
 
{{Skills}}
 
{{Skills}}

Revision as of 11:34, 10 March 2015

Skill: Dancer
Association  
Profession
Job Title Dancer
Labor
Tasks
Workshop
None
Attributes
This article is about the current version of DF.
Note that some content may still need to be updated.

The Dancer skills will be implemented in the next release.

Forms

Early examples of dance forms.

Toady commenting on the forms:

Every dance is associated to a musical form, and the dances respect the rhythm, tempo and some other elements of the music. I didn't reproduce the rhythm patterns below, but it tries to make elements like the number of steps in a basic movement align with the rhythm and so forth. All of the forms below were generated for humanoid forms, but I'm working toward some support for varied creature bodies -- so you'll see stuff below like "left leg" even though that text doesn't appear in the dwarf raws, and you also won't see useful words like "hips" -- it's a work in progress, but it won't necessarily need to progress on that score before the release. There also aren't certain fundamentals like costumes, and I don't expect to get them in for this time. There will be some further restrictions based on entity character that aren't in yet.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused