v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Flux"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Fixing in-namespace links)
m (Fixing in-namespace links)
Line 1: Line 1:
 
{{av}}
 
{{av}}
{{l|Stone}}s which are classified as '''flux''' materials can be used in the creation of {{l|pig iron}} and {{l|steel}} at a {{l|smelter}}. They are considered {{l|economic stone|economic stones}}, and so can be manipulated on the {{l|Status#Stone_Status_Screen|z-stone}} menu.  All flux has a material {{l|value}} of 2, which is twice that of common stone (material value 1), making it preferable for {{l|workshop}}s, {{l|construction}}, and most all stone products.  ''(Only {{l|obsidian}} and some higher-value {{l|ore}}s have a higher material value for stonework.)''
+
[[40d:Stone|Stone]]s which are classified as '''flux''' materials can be used in the creation of [[40d:pig iron|pig iron]] and [[40d:steel|steel]] at a [[40d:smelter|smelter]]. They are considered [[40d:economic stone|economic stones]], and so can be manipulated on the [[40d:Status#Stone_Status_Screen|z-stone]] menu.  All flux has a material [[40d:value|value]] of 2, which is twice that of common stone (material value 1), making it preferable for [[40d:workshop|workshop]]s, [[40d:construction|construction]], and most all stone products.  ''(Only [[40d:obsidian|obsidian]] and some higher-value [[40d:ore|ore]]s have a higher material value for stonework.)''
  
Note that {{l|blocks}} made out of flux materials cannot be used in the production of pig iron or steel.
+
Note that [[40d:blocks|blocks]] made out of flux materials cannot be used in the production of pig iron or steel.
  
 
The following stones fall under this reaction class:
 
The following stones fall under this reaction class:
  
:*{{l|Calcite}}
+
:*[[40d:Calcite|Calcite]]
:*{{l|Chalk}}
+
:*[[40d:Chalk|Chalk]]
:*{{l|Dolomite}}
+
:*[[40d:Dolomite|Dolomite]]
:*{{l|Limestone}}
+
:*[[40d:Limestone|Limestone]]
:*{{l|Marble}}
+
:*[[40d:Marble|Marble]]
  
All flux stones form {{l|layer}}s, except for {{l|calcite}}, which exists as small clusters within other flux layers. Therefore, whether or not a site has flux can be determined from the pre-embark screen. {{l|Limestone}}, {{l|dolomite}} and {{l|chalk}} form {{l|sedimentary}} layers, which can have large deposits of {{l|iron}}-bearing ore. {{l|Marble}} is a {{l|metamorphic layer}}, so it can be found within almost any {{l|biome}};  notably, marble can be found in the same biome as {{l|igneous extrusive layer}}s (i.e. near {{l|volcano}}es and {{l|magma vent}}s), unlike sedimentary layers*.
+
All flux stones form [[40d:layer|layer]]s, except for [[40d:calcite|calcite]], which exists as small clusters within other flux layers. Therefore, whether or not a site has flux can be determined from the pre-embark screen. [[40d:Limestone|Limestone]], [[40d:dolomite|dolomite]] and [[40d:chalk|chalk]] form [[40d:sedimentary|sedimentary]] layers, which can have large deposits of [[40d:iron|iron]]-bearing ore. [[40d:Marble|Marble]] is a [[40d:metamorphic layer|metamorphic layer]], so it can be found within almost any [[40d:biome|biome]];  notably, marble can be found in the same biome as [[40d:igneous extrusive layer|igneous extrusive layer]]s (i.e. near [[40d:volcano|volcano]]es and [[40d:magma vent|magma vent]]s), unlike sedimentary layers*.
 
:<sup>(* What this means is that it's very unusual for a map to have all three of magma, flux and high-iron-bearing sedimentary layers together.  It can happen, and larger maps increase the chances of such, but it's unexpected when found close to each other.)</sup>
 
:<sup>(* What this means is that it's very unusual for a map to have all three of magma, flux and high-iron-bearing sedimentary layers together.  It can happen, and larger maps increase the chances of such, but it's unexpected when found close to each other.)</sup>
  
 
=== Trading for flux ===
 
=== Trading for flux ===
  
If your map has no flux on it (which is a common situation), then you can request it from the {{l|dwarf|dwarven}} traders (assuming the traders have access to flux, which is not guaranteed*). Make sure you order (flux material) ''stone'', which is in the material section, since you can't use flux'' blocks'' to create steel.
+
If your map has no flux on it (which is a common situation), then you can request it from the [[40d:dwarf|dwarven]] traders (assuming the traders have access to flux, which is not guaranteed*). Make sure you order (flux material) ''stone'', which is in the material section, since you can't use flux'' blocks'' to create steel.
  
:* If you are able to bring flux stone at {{l|embark}}, you will be able to request it from the {{l|caravan}} in meetings with the {{l|liaison}} (as with pretty much everything else), but they aren't likely to bring much, generally 3 or 4 stones of each type. Your {{l|steel}} industry may be better served by requesting steel bars directly or, if you have access to {{l|magma}}, buying up everything they have that's made of steel, especially toys, instruments, and crafts, and {{l|melt}}ing it all down.
+
:* If you are able to bring flux stone at [[40d:embark|embark]], you will be able to request it from the [[40d:caravan|caravan]] in meetings with the [[40d:liaison|liaison]] (as with pretty much everything else), but they aren't likely to bring much, generally 3 or 4 stones of each type. Your [[40d:steel|steel]] industry may be better served by requesting steel bars directly or, if you have access to [[40d:magma|magma]], buying up everything they have that's made of steel, especially toys, instruments, and crafts, and [[40d:melt|melt]]ing it all down.
  
  
Line 25: Line 25:
  
 
See also:
 
See also:
:* {{l|steel}}
+
:* [[40d:steel|steel]]
:* {{l|pig iron}}
+
:* [[40d:pig iron|pig iron]]
 
[[Category:Materials]]
 
[[Category:Materials]]

Revision as of 04:38, 3 April 2010

This article is about an older version of DF.

Stones which are classified as flux materials can be used in the creation of pig iron and steel at a smelter. They are considered economic stones, and so can be manipulated on the z-stone menu. All flux has a material value of 2, which is twice that of common stone (material value 1), making it preferable for workshops, construction, and most all stone products. (Only obsidian and some higher-value ores have a higher material value for stonework.)

Note that blocks made out of flux materials cannot be used in the production of pig iron or steel.

The following stones fall under this reaction class:

All flux stones form layers, except for calcite, which exists as small clusters within other flux layers. Therefore, whether or not a site has flux can be determined from the pre-embark screen. Limestone, dolomite and chalk form sedimentary layers, which can have large deposits of iron-bearing ore. Marble is a metamorphic layer, so it can be found within almost any biome; notably, marble can be found in the same biome as igneous extrusive layers (i.e. near volcanoes and magma vents), unlike sedimentary layers*.

(* What this means is that it's very unusual for a map to have all three of magma, flux and high-iron-bearing sedimentary layers together. It can happen, and larger maps increase the chances of such, but it's unexpected when found close to each other.)

Trading for flux

If your map has no flux on it (which is a common situation), then you can request it from the dwarven traders (assuming the traders have access to flux, which is not guaranteed*). Make sure you order (flux material) stone, which is in the material section, since you can't use flux blocks to create steel.

  • If you are able to bring flux stone at embark, you will be able to request it from the caravan in meetings with the liaison (as with pretty much everything else), but they aren't likely to bring much, generally 3 or 4 stones of each type. Your steel industry may be better served by requesting steel bars directly or, if you have access to magma, buying up everything they have that's made of steel, especially toys, instruments, and crafts, and melting it all down.



See also: