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Difference between revisions of "40d:Flux"

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(this is DF, not real world, and we dont want to confuse the newbies, right?)
m (edit to clarify, added links)
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[[Stone]]s which are classified as '''flux''' materials can be used in the creation of [[pig iron]] and [[steel]] at a [[smelter]]. They are considered [[economic stone|economic stones]]. Unlike common rock they all have a material [[value]] of 2 instead of 1. [[Blocks]] made out of flux materials cannot be used in the production of pig iron or steel.
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[[Stone]]s which are classified as '''flux''' materials can be used in the creation of [[pig iron]] and [[steel]] at a [[smelter]]. They are considered [[economic stone|economic stones]], and so can be manipulated on the [[Status#Stone_Status_Screen|z-stone]] menu. All flux has a material [[value]] of 2, which is twice that of common stone (material value 1), making it preferable for [[workshop]]s, [[construction]], and most all stone products. ''(Only [[obsidian]] and some higher-value [[ore]]s have a higher material value for stonework.)''
  
The following materials fit in this reaction class:
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Note that [[blocks]] made out of flux materials cannot be used in the production of pig iron or steel.
*[[Limestone]]
 
*[[Calcite]]
 
*[[Dolomite]]
 
*[[Chalk]]
 
*[[Marble]]
 
  
Flux is usually found in abundance if present and thus is a preferable building and crafting material over any other stone that has a material value of only 1; [[room]]s, [[crafts]] and [[furniture]] made from it will therefore have twice the value.
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The following stones fall under this reaction class:
  
Most flux-types form [[sedimentary layer]]s ([[limestone]], [[dolomite]] and [[chalk]]) or are present as inclusions in them ([[calcite]]) and thus are seen in the embark-screen. [[Marble]] is a [[metamorphic layer]] so it can be found from almost any [[biome]]. It can be found near [[igneous extrusive layer]]s i.e. near [[volcano]]es and [[magma vent]]s.
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:*[[Calcite]]
 +
:*[[Chalk]]
 +
:*[[Dolomite]]
 +
:*[[Limestone]]
 +
:*[[Marble]]
 +
 
 +
All flux stones form [[layer]]s or (for ([[calcite]]) are present as inclusions within them, and so can be seen in the pre-embark screen. [[Limestone]], [[dolomite]] and [[chalk]] form [[sedimentary]] layers, which can have large deposits of [[iron]]-bearing ore. [[Marble]] is a [[metamorphic layer]], so it can be found within almost any [[biome]]. Most significantly, marble can be found near [[igneous extrusive layer]]s (i.e. near [[volcano]]es and [[magma vent]]s), which is rare for any sedimentary layer*.
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:<sup>(* What this means is that it's very unusual for a map to have all three of magma, flux and high-iron-bearing sedimentary layers together.  It can happen, and larger maps increase the chances of such, but it's unexpected when found close to each other.)</sup>
  
 
=== Trading for flux ===
 
=== Trading for flux ===
  
If your map has no flux on it (which is a common situation), then you can request it from the [[dwarf|dwarven]] traders (assuming the traders have access to flux). Make sure you order (flux material) stone, which is in the material section, since you can't use flux blocks.  
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If your map has no flux on it (which is a common situation), then you can request it from the [[dwarf|dwarven]] traders (assuming the traders have access to flux, which is not guaranteed*). Make sure you order (flux material) ''stone'', which is in the material section, since you can't use flux'' blocks'' to create steel.
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:(* And there is no way to determine this ahead of time, not until the dwarven [[liaison]] arrives to take your order for future [[caravan]]s.)
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 +
 
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----
  
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See also:
 +
:* [[steel]]
 +
:* [[pig iron]]
 
[[Category:Materials]]
 
[[Category:Materials]]

Revision as of 20:29, 7 September 2009

Stones which are classified as flux materials can be used in the creation of pig iron and steel at a smelter. They are considered economic stones, and so can be manipulated on the z-stone menu. All flux has a material value of 2, which is twice that of common stone (material value 1), making it preferable for workshops, construction, and most all stone products. (Only obsidian and some higher-value ores have a higher material value for stonework.)

Note that blocks made out of flux materials cannot be used in the production of pig iron or steel.

The following stones fall under this reaction class:

All flux stones form layers or (for (calcite) are present as inclusions within them, and so can be seen in the pre-embark screen. Limestone, dolomite and chalk form sedimentary layers, which can have large deposits of iron-bearing ore. Marble is a metamorphic layer, so it can be found within almost any biome. Most significantly, marble can be found near igneous extrusive layers (i.e. near volcanoes and magma vents), which is rare for any sedimentary layer*.

(* What this means is that it's very unusual for a map to have all three of magma, flux and high-iron-bearing sedimentary layers together. It can happen, and larger maps increase the chances of such, but it's unexpected when found close to each other.)

Trading for flux

If your map has no flux on it (which is a common situation), then you can request it from the dwarven traders (assuming the traders have access to flux, which is not guaranteed*). Make sure you order (flux material) stone, which is in the material section, since you can't use flux blocks to create steel.

(* And there is no way to determine this ahead of time, not until the dwarven liaison arrives to take your order for future caravans.)



See also: