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  • == Unlock playable races == ...t standard games, this includes dwarves, elves, and humans. However, other races become playable if a civilization controls a site with a population from th
    7 KB (1,231 words) - 00:34, 21 December 2022
  • '''Amphibian men''' are one of the many underworld tribal [[Creature|races]] of [[animal people]], and can be found on any [[cavern]] level milling ar Like many underground races, the danger of amphibian men is not to be found in their wooden weapons, bu
    2 KB (290 words) - 02:52, 20 December 2022
  • ...reature to fly. Currently, an AI bug prevents this from being useful on PC races in fortress mode. ...nly works with siegers. The same AI bug that causes issues with [FLIER] PC races in fortress mode causes worse issues with flying mounts, though when unmoun
    40 KB (5,917 words) - 22:41, 3 September 2021
  • ...Anyway, a nice, clear image set for full-color heroes and all the civ-ing races, complete with kids and kings! Thanks to Zaratustra, I based my txt file on The other file is my own set of other other races which is a bit boring right now.
    10 KB (1,538 words) - 05:12, 20 June 2023
  • ...ions of the [[cave fish]] and one of the many underworld tribal [[Creature|races]] of [[animal people]], living on any [[cavern]] level milling around piles Like many underground races, the danger of cave fish men is not to be found in their [[wood]]en [[weapo
    2 KB (315 words) - 03:13, 20 December 2022
  • ...the other races of Vilous took their time to expand and evolve from simple races into full civilizations. The southern Sergals no longer enslaved and oppres
    6 KB (890 words) - 12:19, 8 July 2014
  • ...on|race]] of [[Dwarf Fortress mode|Fortress Mode]] and are also one of the races playable in [[Adventure Mode]]. They are mainly interested in acquiring wea Dwarves have the highest natural armor of the adventuring races, at +1, but are one [[size]] smaller than [[Elf|elves]] and humans, so they
    4 KB (625 words) - 12:40, 5 November 2020
  • '''Serpent men''' are one of the many underworld tribal [[Creature|races]] of [[animal people]], living on any [[cavern]] level milling around piles Like many underground races, the danger of serpent men is not to be found in their [[wood]]en [[weapon]
    3 KB (395 words) - 03:56, 20 December 2022
  • These weapons are constructed by dwarves or other intelligent races. There are many types of weapons, but not all may be manufactured in [[Dwar ...h trade or looting. [[Elf|Elves]] construct these out of wood, while other races construct them out of metal. Many dwarf-made weapons can be made by foreign
    22 KB (2,920 words) - 18:20, 26 July 2021
  • ==== Playable Races ==== <small>†: Most races have no castes beyond the typical male and female with the default 50/50 po
    34 KB (3,946 words) - 11:55, 5 December 2023
  • ...al stone are all around better than anything that they or any of the other races could throw together; as such it’s seen as rather impertinent that a maso ...this case however I’m referring to the ancient dwarven tradition of “arms races” in which the participants drag themselves around the fortress using only
    40 KB (6,714 words) - 15:29, 27 July 2023
  • ...on|race]] of [[Dwarf Fortress mode|fortress mode]] and are also one of the races playable in [[adventurer mode]]. They are mainly interested in acquiring we Dwarves have the highest natural armor of the adventuring races, at +1, but are one [[size]] smaller than [[Elf|elves]] and humans, so they
    2 KB (384 words) - 12:42, 5 November 2020
  • ...e]]s who live in [[Map legend#Sites|forest retreat]]s. They are one of the races playable in [[Adventure Mode]]. Their retreats have no buildings, but the [ ...g quality is their speed, being roughly 20% faster than the other playable races.
    4 KB (738 words) - 12:46, 5 November 2020
  • '''Amphibian men''' are one of the many underworld tribal races, and can be found on any cavern level milling around piles of [[food|meat]] Like many underground races, the danger of amphibian men is not to be found in their wooden weapons, bu
    1 KB (205 words) - 12:54, 5 November 2020
  • '''Cave fish men''' are one of the many underworld tribal races, and can be found on any cavern level milling around piles of [[food|meat]] Like many underground races, the danger of cave fish men is not to be found in their wooden weapons, bu
    1 KB (209 words) - 12:57, 5 November 2020
  • '''Cave fish men''' are one of the many underworld tribal races, and can be found on any cavern level milling around piles of [[food|meat]] Like many underground races, the danger of cave fish men is not to be found in their wooden weapons, bu
    1 KB (209 words) - 12:57, 5 November 2020
  • ...attention to the values of Trees, Other Vegetation, Surroundings, and the races that can contact that site. ...contact with all of the races; the goblins are unavoidable, and the other races will send useful trade caravans.
    31 KB (5,230 words) - 15:54, 8 December 2011
  • '''Amphibian men''' are one of the many underworld tribal races, and can be found on any cavern level milling around piles of [[food|meat]] Like many underground races, the danger of amphibian men is not to be found in their wooden weapons, bu
    2 KB (236 words) - 12:54, 5 November 2020
  • '''Reptile men''' are one of the many underworld tribal [[Creature|races]] of [[animal people]], living on any [[cavern]] level milling around piles Like many underground races, the danger of reptile men is not to be found in their [[wood]]en [[weapon]
    2 KB (330 words) - 01:35, 25 December 2022
  • ...d versions of the [[olm]] and one of the many underworld tribal [[Creature|races]] of [[animal people]], living on any [[cavern]] level milling around piles Like many underground races, the danger of olm men is not to be found in their [[wood]]en [[weapon]]s,
    2 KB (241 words) - 03:46, 20 December 2022

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