v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User contributions
Jump to navigation
Jump to search
- 05:12, 16 November 2017 diff hist +668 Diplomat →Human Diplomats: add notes on vampire diplomats
- 23:29, 16 November 2014 diff hist -280 Thought bug fixed in 40.16
- 23:15, 16 November 2014 diff hist -2 m Bolt →Weapon Traps: de-bullet
- 23:15, 16 November 2014 diff hist -73 Bolt refactor bone bolt + weapon trap issue to own section as there is no evidence it is a bug and crosstalk/natter in the page is unsightly
- 22:01, 12 May 2012 diff hist +1 m v0.34:Contaminant fix
- 22:00, 12 May 2012 diff hist +50 v0.34:Contaminant +types
- 05:21, 12 May 2012 diff hist +427 v0.34 Talk:Skill →Non-fortress sentients observed changing profession: new section
- 22:13, 11 May 2012 diff hist +116 v0.34:Werebeast kills are of base race not were
- 22:11, 11 May 2012 diff hist +23 N Were Redirected page to Werebeast current
- 21:02, 8 May 2012 diff hist -24 v0.34:Siege engine →In Battle: +timelessness
- 20:13, 7 May 2012 diff hist 0 m v0.34:Forgotten beast typography
- 20:13, 7 May 2012 diff hist +11 v0.34:Forgotten beast specify
- 20:02, 7 May 2012 diff hist -23 v0.34:Trap →Cage Trap: +timelessness
- 20:02, 7 May 2012 diff hist +52 v0.34:Trap →Cage Trap: another example
- 05:29, 6 May 2012 diff hist -439 v0.34:Vampire →Uses for Vampires: outright lie, vampires break burrow restrictions
- 01:17, 6 May 2012 diff hist +9 v0.34:Demon →Traps: clarify
- 01:02, 6 May 2012 diff hist +84 v0.34:Silk also procedural webspinners
- 16:32, 5 May 2012 diff hist +69 v0.34:Crutch beating people with your crutch
- 03:37, 4 May 2012 diff hist +47 v0.34:Troll hemolymph yo
- 20:19, 3 May 2012 diff hist +259 User talk:Chaos r current
- 19:43, 3 May 2012 diff hist +10 m v0.34:Vampire →Uses for Vampires: wikilnk
- 19:43, 3 May 2012 diff hist +73 v0.34:Vampire →Uses for Vampires: clarify what's actually going on
- 16:20, 3 May 2012 diff hist +10 v0.34:Wound →Scarring: shield bit needs verification -- i'm looking at a mildwarf who seems to be killing things with an axe and shield on same limb
- 19:51, 2 May 2012 diff hist +9 v0.34:Trading →Caravan Delay: ce
- 07:04, 29 April 2012 diff hist -6 v0.34:Security design →Guard Animals: hunting animals aren't trained at kennels any more
- 07:01, 29 April 2012 diff hist -3 v0.34:Security design →Guard Animals: ambushing enemies are noticeable at range now
- 06:42, 29 April 2012 diff hist -29 v0.34:Military design →Daylight training room: de-afterthought
- 05:35, 28 April 2012 diff hist 0 v0.34:Web clarify antedecent
- 05:34, 28 April 2012 diff hist +137 v0.34:Web generalize
- 05:21, 28 April 2012 diff hist +116 v0.34:Trap →Cage Trap: as it turns out no, not quite everything
- 04:09, 28 April 2012 diff hist +65 v0.34:Statue liquid interaction
- 01:02, 28 April 2012 diff hist -34 v0.34:Magma redact kinda pointless language that was about another version anyway
- 18:02, 27 April 2012 diff hist -125 v0.34:Wear rv: no longer certain about this (yet more cloistered vampire observation)
- 16:59, 27 April 2012 diff hist +14 v0.34:Fortification webs too (obviously given web generators)
- 18:36, 26 April 2012 diff hist +10 v0.34:Fortification just happened to verify that creatures can hurl and breathe fire through fortifications; super fun!
- 00:07, 23 April 2012 diff hist +179 v0.34 Talk:Forgotten beast →FB arrival in HFS: new section
- 06:22, 20 April 2012 diff hist +220 v0.34:Vampire →Uses for Vampires: yeah cloistered vampire functionaries aren't all that
- 06:13, 20 April 2012 diff hist -46 v0.34:Vampire →Vampires In Fortress mode: oops no that was just process lag
- 06:12, 20 April 2012 diff hist +66 v0.34:Vampire →Vampires In Fortress mode: bit more
- 06:11, 20 April 2012 diff hist +178 v0.34:Vampire →Vampires In Fortress mode: expand on vampire corpse treatment
- 05:59, 20 April 2012 diff hist +220 v0.34:Vampire →Indication: injuries
- 00:45, 20 April 2012 diff hist +11 v0.34:Trap →Cage Trap: +apparently missing words
- 00:44, 20 April 2012 diff hist -197 v0.34:Trap →Cage Trap: vermin cages now visible
- 00:44, 20 April 2012 diff hist -12 v0.34:Trap →Cage Trap: dungeon master no longer relevant, and why would you tell somebody to see something without a wikilink?
- 22:51, 19 April 2012 diff hist +79 v0.34:Wear socks?
- 22:50, 19 April 2012 diff hist +46 v0.34:Wear add note that shoes wear out faster than other things, based on observation of cloistered vampire
- 22:00, 19 April 2012 diff hist -102 v0.34:Clothing children are definitely no longer unconcerned about their clothing, rewrite
- 18:26, 18 April 2012 diff hist +512 N v0.34 Talk:Web Spider demon silk webs spotted
- 15:21, 13 April 2012 diff hist +214 v0.34:Vampire →Uses for Vampires: punishment delay happiness
- 18:07, 12 April 2012 diff hist -96 v0.34:Vampire →Indication: de-verified: have a vampire whose hair is "gray with some taupe"
- 20:46, 14 January 2011 diff hist +23 v0.31:Caverns →When should I start exploring?: clarify via link
- 03:26, 10 January 2011 diff hist +107 v0.31 Talk:Syndrome →Infertility: r
- 00:21, 8 January 2011 diff hist +179 v0.31 Talk:Monarch →Not a bad Queen at all: followup
- 00:20, 8 January 2011 diff hist +442 v0.31 Talk:Monarch →Not a bad Queen at all: yup
- 16:27, 6 January 2011 diff hist +192 v0.31:Trade depot →No trader needed at depot or Trader requested at depot: rework very much overly optimistic picture of Trade at Depot job to reflect actual behavior
- 16:21, 6 January 2011 diff hist +79 v0.31:Trading →{{L|Human}}s: never mind, just change to what actually happens
- 16:20, 6 January 2011 diff hist +10 v0.31:Trading →{{L|Human}}s: needs verification -- have not seen this behavior on 220+ dwarf fortresses w/monarch
- 06:50, 6 January 2011 diff hist +75 v0.31:Trading →{{L|Dwarves}}: expand on liaison
- 03:00, 6 January 2011 diff hist +172 v0.31:Health care →Bugs: caveat re deconstructing beds and infection
- 02:43, 6 January 2011 diff hist +326 v0.31:Health care →Bugs: recover wounded interrupting surgery bug
- 02:22, 6 January 2011 diff hist +379 v0.31 Talk:Syndrome →Infertility
- 19:27, 4 January 2011 diff hist +577 v0.31 Talk:Captured creatures →Prisoner transport and foreigners
- 08:13, 3 January 2011 diff hist +4 v0.31:Liaison tweak wording
- 08:04, 3 January 2011 diff hist +82 v0.31:Liaison note no more liaisons after monarch
- 08:04, 3 January 2011 diff hist +6 m v0.31:Monarch link
- 08:03, 3 January 2011 diff hist +209 v0.31:Monarch things that don't happen after monarch arrives
- 20:22, 1 January 2011 diff hist -19 v0.31:Caverns →Methods of Exploration: fix broken templating, "combo" -> "command", "FUN" -> "entertaining" avoiding ambiguity with Fun
- 23:02, 30 December 2010 diff hist -3 v0.31:Losing Undo revision 134237 by Chaos (Talk) enh it's an interpretation
- 23:01, 30 December 2010 diff hist +3 v0.31:Losing →Siege: "manic" does not mean what you think it means
- 22:09, 30 December 2010 diff hist -39 v0.31:Losing →Siege: rm irrelevant sentence that completely breaks the paragraph
- 19:03, 30 December 2010 diff hist +92 v0.31:Skill +tracker
- 19:01, 30 December 2010 diff hist +82 v0.31:Tracker note cat
- 18:59, 30 December 2010 diff hist +433 N v0.31:Tracker create page for newly discovered skill on immigrant king (Great Tracker)
- 15:04, 29 December 2010 diff hist +87 v0.31:Monarch note entourage
- 13:30, 29 December 2010 diff hist -61 v0.31:Golden salve Undo revision 134178 by Chaos (Talk) nm
- 13:30, 29 December 2010 diff hist -35 v0.31:Elf Undo revision 134180 by Chaos (Talk) nm
- 13:29, 29 December 2010 diff hist +35 v0.31:Elf note golden salve rejection
- 13:28, 29 December 2010 diff hist +61 v0.31:Golden salve note elf anger
- 19:48, 28 December 2010 diff hist +121 v0.31:Monarch DF2010ize
- 19:46, 28 December 2010 diff hist +4 v0.31:Monarch got king whose wife is not present
- 21:20, 27 December 2010 diff hist +305 v0.31 Talk:Strange mood →Fun fact
- 19:29, 27 December 2010 diff hist +22 m v0.31:Trap design →Cage trap: explicatory wikilink
- 19:07, 27 December 2010 diff hist +2 v0.31:Trap design →Cage trap
- 02:38, 27 December 2010 diff hist 0 m v0.31:Surgeon de-repeat
- 02:38, 27 December 2010 diff hist +478 v0.31:Surgeon details on necrotic tissue removal
- 02:34, 27 December 2010 diff hist 0 m v0.31:Surgeon typo
- 18:53, 26 December 2010 diff hist +115 v0.31:Furniture industry →Buying & Selling Furniture: fix typo; rm implication that they only bring anvils if you didn't
- 18:32, 24 December 2010 diff hist 0 m v0.31:Concentration correct effect/affect
- 18:21, 24 December 2010 diff hist +148 v0.31 Talk:Sparring →Three-way sparring match: followup
- 18:17, 24 December 2010 diff hist +344 v0.31 Talk:Sparring note three-way sparring match
- 19:04, 20 December 2010 diff hist -27 v0.31:Dungeon master no current verifiable arrival conditions
- 06:53, 14 December 2010 diff hist +123 v0.31:Wound →Function loss: expand
- 22:01, 4 December 2010 diff hist -1 Template:Noble fix no weapon racks display
- 21:42, 4 December 2010 diff hist +4 v0.31:Keeping your dwarves happy +missing word
- 20:03, 23 October 2010 diff hist +35 N v0.31:Mace Redirected page to DF2010:Dwarven weapon
- 20:02, 23 October 2010 diff hist +35 N v0.31:War hammer Redirected page to DF2010:Dwarven weapon
- 19:20, 24 September 2008 diff hist +303 User talk:GreyMario →Random kudos
- 05:16, 24 September 2008 diff hist +235 User talk:GreyMario
- 04:44, 3 July 2008 diff hist +188 40d Talk:Manager
- 12:22, 2 July 2008 diff hist +563 40d Talk:Manager →Not working
- 16:53, 17 June 2008 diff hist +333 40d Talk:Manager
- 14:58, 17 June 2008 diff hist +476 40d Talk:Manager
- 16:42, 28 May 2008 diff hist +181 40d Talk:Trap →berserk dwarves
- 23:09, 19 May 2008 diff hist +329 40d Talk:Health care
- 19:54, 18 May 2008 diff hist +4 40d:Meeting hall
- 19:54, 18 May 2008 diff hist +104 40d:Meeting hall
- 20:26, 14 May 2008 diff hist +477 40d Talk:Strange mood →Engineer taken by secretive mood, and creates...
- 18:27, 14 May 2008 diff hist +72 40d:Strange mood →Skills and workshops
- 13:15, 14 May 2008 diff hist -110 40d:Fishery
- 02:35, 14 May 2008 diff hist +205 40d:Kennel
- 02:32, 14 May 2008 diff hist +41 40d:Animal trap
- 18:10, 13 May 2008 diff hist +134 40d Talk:Strange mood →Silk Cloth
- 14:10, 13 May 2008 diff hist +3 40d:Strange mood →Demands
- 20:42, 11 May 2008 diff hist +7 m 40d:Trap →Cage Trap
- 03:55, 10 May 2008 diff hist +172 40d:King
- 14:37, 9 May 2008 diff hist +98 40d Talk:Copper
- 14:37, 9 May 2008 diff hist -21 40d:Copper
- 14:36, 9 May 2008 diff hist +21 40d:Copper
- 13:48, 9 May 2008 diff hist -18 40d:Copper there are no wooden melee weapons any more
- 13:14, 9 May 2008 diff hist -38 40d:Copper apparent holdover from old versions
- 18:44, 8 May 2008 diff hist +151 N User:Chaos New page: I run Lost Souls MUD, a [http://lostsouls.org text-based RPG]. I also put together MUDseek, a [http://mudseek.com MUD search engine] using Google CSE. current
- 17:29, 8 May 2008 diff hist +45 40d:Manager →Changing name
- 17:07, 8 May 2008 diff hist +4 m 40d:Iron man
- 17:06, 8 May 2008 diff hist 0 40d:Duke consort
- 17:04, 8 May 2008 diff hist 0 m 40d:Civilization
- 16:44, 8 May 2008 diff hist +29 40d:Strange mood →Workshops
- 16:42, 8 May 2008 diff hist -11 m 40d:Strange mood →Skills
- 13:55, 8 May 2008 diff hist +1 m 40d:Legendary artifact
- 13:20, 8 May 2008 diff hist +440 40d:Wound →Effects of wounds
- 06:27, 7 May 2008 diff hist +85 40d:Archery target
- 05:59, 7 May 2008 diff hist +35 40d:Floor
- 02:42, 7 May 2008 diff hist +48 40d:Elf