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- 22:25, 3 May 2009 diff hist +2,191 m 40d Talk:Fortress defense →Merging in other articles and defining what this page should be
- 21:46, 3 May 2009 diff hist +23 Nm Critter redirect for non-native speakers. The word "critter" gets used more than a bit around here. zero opportunity cost.
- 01:03, 3 May 2009 diff hist +255 m 40d:Fish altho' fish are "vermin", they are not hunted by cats. fisherdwarfs. spawning.
- 23:52, 2 May 2009 diff hist +352 m 40d:Fish disambiguation to "fishing", added turtles and c. lobster. added "gar" to carp example.
- 23:46, 2 May 2009 diff hist +26 Nm Gar redirect current
- 23:37, 2 May 2009 diff hist -1 m 40d:Bars →Usage: typo - last one, promise.
- 23:36, 2 May 2009 diff hist +13 m 40d:Bars →Usage
- 23:33, 2 May 2009 diff hist +15 m 40d:Bars added link to "siege", re bars being fired thru
- 23:29, 2 May 2009 diff hist -2 m 40d:Bars broken link, fixed
- 23:25, 2 May 2009 diff hist +950 40d:Bars rewrite: "horizontal/vertical"("either" not "and"). Not made "from metal", but "from bars" of a material. Separated section re manufacture from placement. bug warning
- 22:52, 2 May 2009 diff hist +17 m 40d:Skin →See also: added link to "leather"
- 22:51, 2 May 2009 diff hist +60 m 40d:Leather →See also: added links to "armor" and "value multipliers"
- 22:48, 2 May 2009 diff hist +148 m 40d Talk:Leather
- 22:46, 2 May 2009 diff hist +501 m 40d Talk:Immigration →No immigration?
- 22:43, 2 May 2009 diff hist +48 m User talk:Nightwind (added sig, oops)
- 22:42, 2 May 2009 diff hist +209 m User talk:Nightwind
- 07:18, 2 May 2009 diff hist +1 m 40d:Peasant minor edit - match subject and verb.
- 07:17, 2 May 2009 diff hist +25 Nm Migration redirect current
- 04:55, 2 May 2009 diff hist 0 m 40d:Cage →Stockpile: key pipe for letter "u" for animal/cage stockpile
- 04:53, 2 May 2009 diff hist +38 m 40d:Cage →How to disarm hostiles in cages: fixed typo
- 03:41, 2 May 2009 diff hist +560 40d:Peasant combined page with "peasants", which had a dead hotlink, now redirected here
- 03:38, 2 May 2009 diff hist -699 m Peasants redirect current
- 03:31, 2 May 2009 diff hist 0 m 40d:Immigration →Immigrants' skills: typo
- 03:29, 2 May 2009 diff hist +24 Nm Novice redirect to "experience" current
- 03:29, 2 May 2009 diff hist +24 Nm Dabbling redirect to "experience" current
- 03:28, 2 May 2009 diff hist +61 m Peasants
- 03:23, 2 May 2009 diff hist +12 m Peasants added another link - "attributes"
- 03:22, 2 May 2009 diff hist +647 N Peasants another game term with no page - please add to this if you feel you can.
- 22:04, 1 May 2009 diff hist +66 m 40d:Broker skills added link to "appraiser", hotlink to jump down to JoI sub-section
- 21:18, 1 May 2009 diff hist +166 m 40d:Trading added comment re technical term "trader", which is the fortress Broker when dealing with caravans.
- 20:51, 1 May 2009 diff hist 0 m 40d:Z-axis (oops - I meant "status", not "stocks". fixed.
- 20:48, 1 May 2009 diff hist +127 m 40d:Z-axis added disambiguation link at top to "z" screen = "stocks", fixed spelling of "travelling"
- 04:00, 1 May 2009 diff hist +386 m 40d:Your first fortress →Raw materials: Added short paragraph about "leather" to possible raw materials to start with.
- 03:55, 1 May 2009 diff hist +49 m 40d:Your first fortress →Tools
- 03:52, 1 May 2009 diff hist -1,419 40d:Your first fortress →Tools: removed redundant explanation for "make your own weapons" - added link to that page
- 03:49, 1 May 2009 diff hist +129 m 40d:Your first fortress →Tools: cleaned up section, as per request by previous poster
- 03:42, 1 May 2009 diff hist +108 m 40d:Your first fortress →Domestic Animals
- 03:33, 1 May 2009 diff hist +44 m 40d:Your first fortress →Animals: linked to domestic animals, added full list of beasts of burden, removed comment about breeding pair to start
- 02:34, 1 May 2009 diff hist +1,188 40d:Vein →Veins and Clusters:: added 3 images
- 02:01, 1 May 2009 diff hist -1 m File:Veins revealed.PNG
- 02:00, 1 May 2009 diff hist +46 N File:Veins revealed.PNG A "reveal" of an area rich with veins and gems
- 01:59, 1 May 2009 diff hist +50 N File:Copper strike.PNG Exploratory mining shafts find a vein of copper...
- 00:39, 1 May 2009 diff hist +101 N File:Eroded vein.PNG An exposed vein of hematite, cut and heavily reduced by erosion. The final count was under 40 tiles.
- 23:48, 30 April 2009 diff hist +22 Nm RAW #REDIRECT Raw file current
- 23:29, 30 April 2009 diff hist +25 m 40d:Exploratory mining →Hollow
- 23:18, 30 April 2009 diff hist +559 m 40d:Exploratory mining added "x" in key for "mined shaft". Slight reword for "scarcity" and "visibility" sections. Added link to "veins & clusters" page
- 23:15, 30 April 2009 diff hist +163 m 40d:Vein →Veins and Clusters:: changed "form" to "pattern" - the ore is in the same form.
- 22:43, 30 April 2009 diff hist +164 m 40d:Vein →Veins and Clusters:: added comments re possible width of a vein, and veins that end.
- 22:40, 30 April 2009 diff hist +3,640 40d:Exploratory mining added "widely spaced shafts" for identifying stone layers and finding large features.
- 21:48, 30 April 2009 diff hist +18 m 40d:Supplies added some links
- 21:47, 30 April 2009 diff hist +996 N 40d:Domestic animal Created page with '''(If you're looking for domestic skills, see skills)'' Domestic animals are creatures that can be used by dwarfs one way or another without taming or training, usually ...'
- 21:34, 30 April 2009 diff hist +1,230 N 40d:Supplies More newbie game terms with no page
- 20:58, 30 April 2009 diff hist +40 m 40d:Embark added "location" link, as per suggestion.
- 20:56, 30 April 2009 diff hist +52 m 40d Talk:Embark (forgot sig, my bad)
- 20:56, 30 April 2009 diff hist +826 m 40d Talk:Embark
- 19:53, 30 April 2009 diff hist +220 40d:Magma →Using magma
- 19:44, 30 April 2009 diff hist +45 m 40d:Magma →Using magma: changed "bauxite floodgate" to "magma-safe floodgate or door. w/ bxt mech'm..." It's not necessary to make the door itself from bxt
- 09:48, 30 April 2009 diff hist +202 40d:Lead added par about using bars of lead for constructed bars.
- 08:48, 30 April 2009 diff hist +1 m 40d:Stockpile →Custom stockpiles: typo
- 08:48, 30 April 2009 diff hist +491 m 40d:Stockpile →Custom stockpiles
- 01:00, 30 April 2009 diff hist +20 Nm Ox #REDIRECT muskox current
- 05:45, 29 April 2009 diff hist +158 40d:Starting builds →Items: Edited advice about "take a horse, you almost always start with one!" - A bit dated, perhaps. Suggestion is stil lthere, just with warnings.
- 00:54, 29 April 2009 diff hist +257 Nm 40d Talk:Embark Created page with 'I searched for Embark and got nuthin - so this is better than that, if not by much. I'll be back later to work on it - If you feel you've got something valuable to add, feel free...'
- 00:52, 29 April 2009 diff hist +41 m 40d:Embark (format the format - sheesh.)
- 00:46, 29 April 2009 diff hist +75 m 40d:Embark format
- 00:43, 29 April 2009 diff hist +1,096 N 40d:Embark We need a page for the term "embark". It's separate from associated parts of the game and pages, even if tied to them. This is just a start, I'll be back - add if you feel you're able!
- 20:24, 28 April 2009 diff hist +24 Nm Metal smith #REDIRECT metalsmith
- 05:23, 28 April 2009 diff hist +63 Nm Reverse battlement redirect
- 20:23, 27 April 2009 diff hist +195 m Talk:Scamps
- 19:23, 27 April 2009 diff hist +13 m 40d:Tower-cap →Tree Farms: - changed "underground pond" to "u- pool", added link, formatted legacy clarification in italics
- 19:00, 27 April 2009 diff hist +307 m Do I really need wood →Reasons you don't need much wood: (added clarification re B-coal & lignite)
- 18:59, 27 April 2009 diff hist +40 m 40d:Stone crafter
- 18:39, 27 April 2009 diff hist +120 m Do I really need wood →Reasons you want wood: added glass, fertilizer. replaced "power source"(???) with "metalworks and glassworks". Added reminder for need for coal for steel
- 18:31, 27 April 2009 diff hist +433 m Do I really need wood →Reasons you need wood: - added "obsdian shortswords" for completeness
- 20:42, 26 April 2009 diff hist +58 m 40d:Vein →Veins and Clusters:: bolded "see also", added words "separate" and "unrelated" to veins that intersect/overlap
- 20:38, 26 April 2009 diff hist +18 Nm Veins #REDIRECT vein current
- 20:38, 26 April 2009 diff hist +18 Nm Clusters #REDIRECT vein current
- 20:36, 26 April 2009 diff hist +1,013 40d:Vein →Veins and Clusters:: added last 2 short paragraphs, one on veins "doubling/intersecting", and one on knowledge and exploratory mining.
- 20:29, 26 April 2009 diff hist +26 Nm Diamonds redirect to gems current
- 23:08, 25 April 2009 diff hist +476 40d:Fortress defense →Fortification based entrance designs: made graphic visible, added comments about traders, firing down a z-level, link to spikes, marksman
- 22:43, 25 April 2009 diff hist +887 40d:Fortress defense →The "Reverse Battlement" design: added legend, link to batteries, clarified explanation, removed some blather (but not all.)
- 22:19, 25 April 2009 diff hist +12 40d Talk:Siege engine →Consolidation - Siege Engine & Fortress Defense page
- 22:19, 25 April 2009 diff hist +692 40d Talk:Siege engine →Consolidation - Siege Engine & Fortress Defense page: new section
- 22:03, 25 April 2009 diff hist -1 m 40d:Siege engine →Ballista battery: sigh - the day I can actually see EVERY typo in a preview...
- 22:02, 25 April 2009 diff hist +21 m 40d:Siege engine →Ballista battery
- 21:56, 25 April 2009 diff hist +14 m 40d:Fortress defense →Siege Engines
- 21:55, 25 April 2009 diff hist +37 m 40d:Fortress defense →Siege Engines
- 21:47, 25 April 2009 diff hist +45 m 40d:Siege engine →See Also: added link to "cross training" article
- 21:40, 25 April 2009 diff hist +196 m 40d:Siege engine →Ballista battery: fixed formating hiccup
- 21:32, 25 April 2009 diff hist -366 m 40d:Siege engine →Ballista battery
- 21:25, 25 April 2009 diff hist +1,315 m 40d:Siege engine improved graphic, added link to Fortress Defense. See talk
- 21:24, 25 April 2009 diff hist +10 m 40d:Fortress defense →Siege weapons: changed name of sub-section from "siege weapons" to "siege engines", which is what the main listing is under
- 21:01, 25 April 2009 diff hist -60 m 40d:Fortress defense →Siege weapons: fixed formating type from previous (with someone else cross-editing in there)
- 20:34, 25 April 2009 diff hist +1,562 40d:Fortress defense →Siege weapons: Got caught up - added batteries graphic, comment about catapults, etc.
- 20:18, 25 April 2009 diff hist +56 m 40d:Fortress defense →Siege weapons: fixed graphic hiccup, added comment about length of hallway as shown.
- 20:14, 25 April 2009 diff hist -3 m 40d:Fortress defense →Siege weapons: made graphic visible
- 20:13, 25 April 2009 diff hist -3 m 40d:Fortress defense →The "Inverse Battlement" design: - made graphic visible
- 20:10, 25 April 2009 diff hist +100 m 40d:Fortification added explicit comment re "cannot be carved from soil"
- 19:54, 25 April 2009 diff hist +31 m 40d:Crossbow added "Equipment and encumbrance" under "See also" at the bottom
- 08:00, 25 April 2009 diff hist +7 m 40d:Native aluminum no doubt - RAW's say "small clusters", and nuthin' else. (But I saw what I saw!)