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Difference between revisions of "DF2014:No Stun"

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(LethosorBot moved page DF2014:No Stun to No Stun: Migrating v50 page (2911/4618) (content))
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#REDIRECT [[No Stun]]
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{{Quality|Fine|07:15, 17 May 2015 (UTC)}}
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{{av}}
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{{catbox}}
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<onlyinclude>
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[[Creature]]s with the '''{{token|NOSTUN}}''' [[creature token#N|creature token]] cannot be [[Status icon|stunned]]. These creatures can [[gravity|fall]] multiple [[z-level]]s, suffer great [[Symptom#Pain|pain]], or be injected with stunning [[venom]] without the momentary vulnerability of becoming stunned. Creatures with this token will attack relentlessly in combat until they are killed. Luckily creatures with this token are rare.
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Interestingly, this protection does not extend to large [[web]]s; webbed creatures will still pause and trigger any [[trap]]s in their current tile.
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</onlyinclude>
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==Creatures who cannot be stunned==
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The following creatures possess the {{token|NOSTUN}} token.
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*[[Amethyst man|Amethyst men]]
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*[[Angel]]s
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*[[Bark scorpion]]s
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**[[Bark scorpion man|Bark scorpion men]]
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**[[Giant bark scorpion]]s
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*[[Blood man|Blood men]]
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*[[Bogeyman|Bogeymen]]
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*[[Bronze colossus]]es
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*[[Brown recluse spider]]s
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**[[Brown recluse spider man|Brown recluse spider men]]
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**[[Giant brown recluse spider]]s
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*[[Cave blob]]s
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*[[Cave floater]]s
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*[[Cave spider]]s
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**[[Giant cave spider]]s
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*[[Demon]]s
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*[[Ettin]]s
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*[[Experiment]]s
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*[[Fire man|Fire men]]
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*[[Flesh ball]]s
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*[[Floating guts]]
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*[[Forgotten beast]]s
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*[[Gabbro man|Gabbro men]]
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*[[Giant desert scorpion]]s
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*[[Grimeling]]s
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*[[Hydra]]s
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*[[Infected ghoul]]s
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*[[Iron man|Iron men]]
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*[[Jumping spider]]s
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**[[Jumping spider man|Jumping spider men]]
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**[[Giant jumping spider]]s
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*[[Magma man|Magma men]]
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*[[Mud man|Mud men]]
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*[[Mummy|Mummies]]
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*[[Nightmare]]s
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*[[Night troll]]s
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*[[Nightwing]]s
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*[[Undead]]
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*[[Titan]]s
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*[[Vampire]]s
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*[[Werebeast]]s
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{{Category|Creature attributes}}
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[[ru:No Stun]]

Latest revision as of 03:45, 20 December 2022

This article is about an older version of DF.

Creatures with the [NOSTUN] creature token cannot be stunned. These creatures can fall multiple z-levels, suffer great pain, or be injected with stunning venom without the momentary vulnerability of becoming stunned. Creatures with this token will attack relentlessly in combat until they are killed. Luckily creatures with this token are rare.

Interestingly, this protection does not extend to large webs; webbed creatures will still pause and trigger any traps in their current tile.

Creatures who cannot be stunned[edit]

The following creatures possess the [NOSTUN] token.