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Difference between revisions of "40d:Miller"

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{{Skill
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{{quality|Exceptional|16:48, 4 August 2011 (UTC)}}{{Skill
 
| color      = 6:0
 
| color      = 6:0
 
| skill      = Miller
 
| skill      = Miller
| profession = {{L|Farmer}}
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| profession = [[Farmer]]
| job name  = {{L|Milling}}
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| job name  = [[Milling]]
 
| tasks      =
 
| tasks      =
* {{L|Milling|Mill plants}} (uses a {{L|bag}})
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* [[Milling|Mill plants]] (uses a [[bag]])
 
| workshop =  
 
| workshop =  
* {{L|Millstone}}
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* [[Millstone]]
* {{L|Quern}}}}
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* [[Quern]]}}
 
{{av}}
 
{{av}}
  
A '''miller''' is a {{L|dwarf}} who mills {{L|plant}}s at either a {{L|quern}} or {{L|millstone}}, placing the resulting goods into {{L|bag}}s.  Milling produces one unit of {{L|dye}}, {{L|flour}} or {{L|sugar}} per item milled. Milled items have no {{L|Item quality|extra quality}} associated with them.
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A '''miller''' is a [[dwarf]] who mills [[plant]]s at either a [[quern]] or [[millstone]], placing the resulting goods into [[bag]]s.  Milling produces one unit of [[dye]], [[flour]] or [[sugar]] per item milled. Milled items have no [[Item quality|extra quality]] associated with them.
  
A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a {{L|waterwheel}} or a {{L|windmill}}).
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A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a [[water wheel]] or a [[windmill]]).
  
 
To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.
 
To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.
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There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.
 
There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.
  
Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except {{L|whip vine}}s mill to 10× plant value; whip vines are 25% better.
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Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except [[whip vine]]s mill to 10× plant value; whip vines are 25% better.
  
 
==List of millable plants==
 
==List of millable plants==
===Plants that make powders (need to be {{L|cook}}ed)===
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===Plants that make powders (need to be [[cook]]ed)===
*{{L|Cave wheat}}
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*[[Cave wheat]]
*:{{L|Dwarven wheat flour}}
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*:[[Dwarven wheat flour]]
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*{{L|Sweet pod}}
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*[[Sweet pod]]
*:{{L|Dwarven sugar}}
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*:[[Dwarven sugar]]
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*{{L|Longland grass}}
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*[[Longland grass]]
*:{{L|Longland flour}}
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*:[[Longland flour]]
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*{{L|Whip vine}}
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*[[Whip vine]]
*:{{L|Whip vine flour}}
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*:[[Whip vine flour]]
 
*:Worth 25 ☼
 
*:Worth 25 ☼
  
===Plants that make {{L|dye}}s===
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===Plants that make [[dye]]s===
*{{L|Dimple cup}}
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*[[Dimple cup]]
*:{{L|Dimple dye}}
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*:[[Dimple dye]]
 
*:Dark blue
 
*:Dark blue
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*{{L|Blade weed}}
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*[[Blade weed]]
*:{{L|Emerald dye}}
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*:[[Emerald dye]]
 
*:Green
 
*:Green
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*{{L|Hide root}}
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*[[Hide root]]
*:{{L|Redroot dye}}
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*:[[Redroot dye]]
 
*:Red
 
*:Red
 
*:Worth 10 ☼
 
*:Worth 10 ☼
*{{L|Sliver barb}}
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*[[Sliver barb]]
*:{{L|Sliver dye}}
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*:[[Sliver dye]]
 
*:Black
 
*:Black
 
*:Worth 20 ☼
 
*:Worth 20 ☼
  
 
== See also ==
 
== See also ==
*{{L|Crop}}s
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*[[Crop]]s
*{{L|Textile industry}}
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*[[Textile industry]]
  
 
{{Skills}}
 
{{Skills}}

Latest revision as of 15:02, 8 December 2011

Skill: Miller
Association  
Profession Farmer
Job Title Miller
Labor Milling
Tasks
Workshop
This article is about an older version of DF.

A miller is a dwarf who mills plants at either a quern or millstone, placing the resulting goods into bags. Milling produces one unit of dye, flour or sugar per item milled. Milled items have no extra quality associated with them.

A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a water wheel or a windmill).

To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.

There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.

Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except whip vines mill to 10× plant value; whip vines are 25% better.

List of millable plants[edit]

Plants that make powders (need to be cooked)[edit]

Plants that make dyes[edit]

See also[edit]

Miner
Woodworker
Stoneworker
Ranger
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Dwarven
Other
Social
Broker
Other

Other/Peasant
Unused