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Difference between revisions of "v0.34:Fire-safe"

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As far as the game is concerned, only materials which are stable at the temperature {{ct|11000}} (i.e. MELTING_POINT/BOILING_POINT/IGNITE_POINT/HEATDAM_POINT greater than 11000 and COLDDAM_POINT less than 11000) are considered fire-safe. Despite this temperature being considered fire-safe, actual [[fire]] generates temperatures as high as {{ct|11640}}.{{bug|5011}}
 
As far as the game is concerned, only materials which are stable at the temperature {{ct|11000}} (i.e. MELTING_POINT/BOILING_POINT/IGNITE_POINT/HEATDAM_POINT greater than 11000 and COLDDAM_POINT less than 11000) are considered fire-safe. Despite this temperature being considered fire-safe, actual [[fire]] generates temperatures as high as {{ct|11640}}.{{bug|5011}}
  
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{{Category|Materials}}
 
{{Category|Physics}}
 
{{Category|Physics}}

Revision as of 13:20, 25 August 2012

This article is about an older version of DF.

Fire-safe materials are those that are not damaged by fire. These materials include glass, metal, and most stone. No types of wood are fire-safe, and neither are charcoal or coke. Bituminous coal and lignite are flammable stone, and therefore not fire-safe. Furthermore, the game only considers bars, blocks, stone, logs, and anvils to be capable of being fire-safe - all other item types are rejected outright.

Fire-safe materials are only required when the object is going to come into contact with extreme heat, such as all conventional furnaces and the forge. For the magma-powered versions of these buildings, as well as anything that will be in direct contact with magma (such as floodgates), fire-safe material is not enough: it has to be magma-safe.

As far as the game is concerned, only materials which are stable at the temperature 11000 °U (i.e. MELTING_POINT/BOILING_POINT/IGNITE_POINT/HEATDAM_POINT greater than 11000 and COLDDAM_POINT less than 11000) are considered fire-safe. Despite this temperature being considered fire-safe, actual fire generates temperatures as high as 11640 °U .Bug:5011