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Editing v0.31:Table

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|glass=y
 
|glass=y
 
|rooms=
 
|rooms=
* [[dining room|Dining Room]]
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* {{L|dining room|Dining Room}}
* [[meeting hall|Meeting Hall]]
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* {{L|meeting hall|Meeting Hall}}
 
}}
 
}}
  
Tables are created using one [[wood]] log at a [[Carpenter's workshop]], one [[stone]] at a [[Mason's workshop]], one [[sand]] bag at a [[Glass furnace]] or one metal [[bar]] at a [[Metalsmith's forge]].
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Tables are created using one {{L|wood}} log at a {{L|Carpenter's workshop}}, one {{L|stone}} at a {{L|Mason's workshop}}, one {{L|sand}} bag at a {{L|Glass furnace}} or one metal {{L|bar}} at a {{L|Metalsmith's forge}}.
  
Dwarves use tables to eat [[food]] from, which avoids the generation of a negative thought for eating due to a lack of tables. Each table should be paired with an adjacent [[chair]], placed so that no table is without access to a chair and no chair is attempted to be used by more than one dwarf, as dwarves get a different negative thought about eating from a table without a corresponding chair. Furthermore, if a [[dining room]] is designated from a table, it will give a positive thought to dwarves who eat within the designated dining room area. The positive thought is scaled to the [[quality]] of the dining room, which is one of the easiest ways of regularly giving your dwarves positive thoughts.
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Dwarves use tables to eat {{L|food}} from, which avoids the generation of a negative thought for eating due to a lack of tables. Each table should be paired with an adjacent {{L|chair}}, placed so that no table is without access to a chair and no chair is attempted to be used by more than one dwarf, as dwarves get a different negative thought about eating from a table without a corresponding chair. Furthermore, if a {{L|dining room}} is designated from a table, it will give a positive thought to dwarves who eat within the designated dining room area. The positive thought is scaled to the {{L|quality}} of the dining room, which is one of the easiest ways of regularly giving your dwarves positive thoughts.
  
Tables are also used as an input, along with [[mechanism]] and [[rope]]s, at the [[Mechanic's workshop]] to make a [[traction bench]]. With three quality-rated items in a single tile, this can be a good way of rapidly increasing the value of a room, although the traction bench won't be used unless in a designated [[hospital]].
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Tables are also used as an input, along with {{L|mechanism}} and {{L|rope}}s, at the {{L|Mechanic's workshop}} to make a {{L|traction bench}}. With three quality-rated items in a single tile, this can be a good way of rapidly increasing the value of a room, although the traction bench won't be used unless in a designated {{L|hospital}}.
  
 
==Bugs==
 
==Bugs==

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