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v0.31:Jeweler's workshop

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Revision as of 19:05, 6 October 2010 by Quietust (talk | contribs) (they're in the exact same order as they're defined in the raws)
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This article is about an older version of DF.
Jeweler's workshop

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X X X
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Job Requirement

Gem cutting, Gem setting

Construction
Materials Jobs

1 of

1 of

Materials Used
Goods Created

A Jeweler's workshop is a Template:L for a Template:L. A jeweler uses this workshop to:

When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they are sorted in the order in which they appear in the raw file "inorganic_stone_gem.txt"). It's a good idea to let your Template:L train with low-value gems (or Template:L which can be manufactured) and only use high-value gems when reaching the legendary status, as there's a much better chance they will score a Template:L which is 12 times as valuable.

Take note that the entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built.

Workshops
Furnaces
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