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Difference between revisions of "v0.31:Jeweler's workshop"

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*{{L|gem cutter|Cut}} rough {{L|gem}}s into something usable
 
*{{L|gem cutter|Cut}} rough {{L|gem}}s into something usable
 
*{{L|Gem setter|Decorate}} objects with gems
 
*{{L|Gem setter|Decorate}} objects with gems
 +
 +
If you dig out 3x3 rooms to house your workshops (possibly in order to allow for containment during [[DF2010:Mood|strange moods]]), note that the three squares to the right side of the workshop are impassable.
 +
 +
{{diagram|spaces=yes|\
 +
+---+
 +
¦XX[#404040]X¦
 +
¦XX[#404040]X[#000][#c0c0c0]┼
 +
¦XX[#404040]X¦
 +
+---+}}
 +
 +
This may not end well for you - the dwarf building the workshop will be stuck inside until he dies of thirst.
  
 
{{Workshops}}
 
{{Workshops}}

Revision as of 17:45, 9 August 2010

This article is about an older version of DF.
Jeweler's workshop

b-w-j

*
* [
{
X X X
X X X
X X X
Job Requirement

Gem cutting, Gem setting

Construction
Materials Jobs

1 of

1 of

Materials Used
Goods Created
  • Cut gems
  • Encrusted objects

A Jeweler's workshop is a Template:L for a Template:L. A jeweler uses this workshop to:

If you dig out 3x3 rooms to house your workshops (possibly in order to allow for containment during strange moods), note that the three squares to the right side of the workshop are impassable.

+ - - - +
¦ X X X ¦
¦ X X X
¦ X X X ¦
+ - - - +

This may not end well for you - the dwarf building the workshop will be stuck inside until he dies of thirst.

Workshops
Furnaces
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