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Difference between revisions of "v0.31:Blacksmith"

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{{av}}{{elven}}
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{{Buggy}}
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{{Quality|Exceptional|00:23, 12 June 2010 (UTC)}}
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{{Skill
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| color      = 0:1
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| skill      = Metalsmith
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| specialty  = Blacksmith
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| profession = [[Metalsmith]]
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| job name  = [[Blacksmithing]]
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| tasks      =
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* Construct [[furniture]]
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* Construct [[cage]]
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* Construct [[bucket]]
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* Construct [[bin]]
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* Construct [[barrel]]
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* Construct [[pipe section]]
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* Construct [[anvil]]
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* Build metal [[building]]s
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| workshop =
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* [[Metalsmith's forge]]
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* [[Magma forge]]
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| attributes =
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* Strength
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* Agility
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* Endurance
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* Creativity
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* Spatial Sense
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* Kinesthetic Sense
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}}
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{{av}}
  
The '''metalsmith''' {{L|skill}} is used to make {{L|furniture}}, {{L|bucket}}s, {{L|bin}}s, {{L|block}}s, {{L|cage}}s, and {{L|anvil}}s at a {{L|metalsmith's forge}}.  (Despite their being under the "furniture" menu of a forge, {{L|chain}}s are made by {{L|metal crafter}}s, and {{L|animal trap}}s are made by {{L|trapper}}s).
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The '''metalsmith''' [[skill]] is used to make [[furniture]], [[bucket]]s, [[bin]]s, [[block]]s, [[cage]]s, and [[anvil]]s at a [[metalsmith's forge]].  (Despite their being under the "furniture" menu of a forge, [[chain]]s are made by [[metal crafter]]s, and [[animal trap]]s are made by [[trapper]]s).
  
The {{L|labor}} that corresponds to the metalsmith skill is called '''blacksmithing'''.  A dwarf whose highest skill is metalsmithing will have the '''blacksmith''' profession.
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The [[labor]] that corresponds to the metalsmith skill is called '''blacksmithing'''.  A dwarf whose highest skill is "metalsmith" will have the '''Blacksmith''' profession.
 +
 
 +
==Bugs==
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* Many things a '''blacksmith''' makes should require more than one [[bar]] of metal, but only one bar is ever used per item produced. {{Bug|130}}
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* Buildings which are built using material-dependent labors (e.g. a trade depot) may require "any metalsmithing skill," but will only raise Metalsmith and not the other qualifying skill (e.g. weaponsmithing). {{Bug|4899}}
  
 
{{Skills}}
 
{{Skills}}
{{Category|Jobs}}
 
 
{{Category|Professions}}
 
{{Category|Professions}}

Latest revision as of 01:17, 12 March 2012

Skill: Metalsmith
Association  
Profession Metalsmith
Job Title Blacksmith
Labor Blacksmithing
Tasks
Workshop
Attributes
  • Strength
  • Agility
  • Endurance
  • Creativity
  • Spatial Sense
  • Kinesthetic Sense
This article is about an older version of DF.

The metalsmith skill is used to make furniture, buckets, bins, blocks, cages, and anvils at a metalsmith's forge. (Despite their being under the "furniture" menu of a forge, chains are made by metal crafters, and animal traps are made by trappers).

The labor that corresponds to the metalsmith skill is called blacksmithing. A dwarf whose highest skill is "metalsmith" will have the Blacksmith profession.

Bugs[edit]

  • Many things a blacksmith makes should require more than one bar of metal, but only one bar is ever used per item produced. Bug:130
  • Buildings which are built using material-dependent labors (e.g. a trade depot) may require "any metalsmithing skill," but will only raise Metalsmith and not the other qualifying skill (e.g. weaponsmithing). Bug:4899
Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other

Other/Peasant
Unused