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Difference between revisions of "User talk:Squirrelloid/Nodxusta Lide Zuden"

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(Created page with '==Visual Fortress== Any particular reason why you use 3Dwarf for your 3D screenshots rather than Visual Fortress? The latter seems to have a better sense of scale, and it also co…')
 
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==Visual Fortress==
 
==Visual Fortress==
 
Any particular reason why you use 3Dwarf for your 3D screenshots rather than Visual Fortress? The latter seems to have a better sense of scale, and it also colors walls and ramps (though seemingly not floors) according to their materials. It's also got much nicer models for trees and rocks, and statues and bridges also show up. --[[User:Quietust|Quietust]] 16:25, 2 November 2009 (UTC)
 
Any particular reason why you use 3Dwarf for your 3D screenshots rather than Visual Fortress? The latter seems to have a better sense of scale, and it also colors walls and ramps (though seemingly not floors) according to their materials. It's also got much nicer models for trees and rocks, and statues and bridges also show up. --[[User:Quietust|Quietust]] 16:25, 2 November 2009 (UTC)
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== Travelers and Hospitality ==
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This is pure speculation, but maybe your fast and frequent migration waves are related your site's road? Ease of travel would certainly be a factor in real life... --[[User:HebaruSan|HebaruSan]] 01:31, 3 November 2009 (UTC)

Revision as of 01:31, 3 November 2009

Visual Fortress

Any particular reason why you use 3Dwarf for your 3D screenshots rather than Visual Fortress? The latter seems to have a better sense of scale, and it also colors walls and ramps (though seemingly not floors) according to their materials. It's also got much nicer models for trees and rocks, and statues and bridges also show up. --Quietust 16:25, 2 November 2009 (UTC)

Travelers and Hospitality

This is pure speculation, but maybe your fast and frequent migration waves are related your site's road? Ease of travel would certainly be a factor in real life... --HebaruSan 01:31, 3 November 2009 (UTC)