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- The following pages are of Exceptional [[Dwarf Fortress Wiki:Quality|quality]].796 members (0 subcategories, 0 files) - 19:20, 26 August 2014
- Reviewed a-f. Several upgrades to masterwork quality. [[User:Decius|Decius]] 02:48, 8 November 2010 (UTC)105 bytes (12 words) - 16:03, 17 February 2012
- The following pages are of Exceptional [[Dwarf Fortress Wiki:Quality|quality]].674 members (0 subcategories, 0 files) - 19:20, 26 August 2014
- [[Category:Exceptional Quality Articles]]1 member (0 subcategories, 0 files) - 15:44, 6 October 2013
- The following pages are of Exceptional [[Dwarf Fortress Wiki:Quality|quality]].267 members (0 subcategories, 0 files) - 19:20, 26 August 2014
- The following pages are of Exceptional [[Dwarf Fortress Wiki:Quality|quality]].462 members (0 subcategories, 0 files) - 19:20, 26 August 2014
- The following pages are of Exceptional [[Dwarf Fortress Wiki:Quality|quality]]. [[Category:Quality| 2]]408 members (7 subcategories, 0 files) - 10:53, 6 May 2010
- The following pages are of Exceptional [[Dwarf Fortress Wiki:Quality|quality]].930 members (0 subcategories, 0 files) - 17:38, 11 October 2017
- The following pages are of Exceptional [[Dwarf Fortress Wiki:Quality|quality]]. [[Category:Exceptional Quality Articles]]10 members (0 subcategories, 0 files) - 01:40, 10 July 2014
Page text matches
- ...com/index.php/Category:DF2010:Fine_Quality_Articles here] and rate all the articles properly. I've already done so for letters A and B... 24 more to go. If you ==Stone, gem and similar articles==43 KB (6,813 words) - 10:14, 11 January 2023
- <p class="plainlinks">To update these progress bars, [{{fullurl:DF:Quality|action=purge}} click here]</p> ...F:Quality/percent|DF2014|Tattered}}% ({{PAGESINCAT:DF2014:Tattered Quality Articles|R}})'''8 KB (1,109 words) - 09:07, 15 May 2023
- ...i:Quality/percent|DF2010|Tattered}}% ({{PAGESINCAT:DF2010:Tattered Quality Articles|R}})''' ...ss Wiki:Quality/percent|40d|Tattered}}% ({{PAGESINCAT:40d:Tattered Quality Articles|R}})5 KB (658 words) - 23:59, 8 April 2014
- ...anding of wiki style and how this DF wiki is put together, rather than any exceptional expertise/understanding of arcanities of wiki code. If I left a message on == Stone articles ==70 KB (11,951 words) - 00:05, 24 June 2020
- ...page like those you bumped look "Masterwork" to you? They are fine, maybe exceptional, but I don't think they're masterwork. [[User:Speed112|Speed112]] 21:07, 21 ...relate the page with the real life (like some of the other gem/stone/tree articles), to help imagine it a bit better in the game, you could make a little fun8 KB (1,383 words) - 06:28, 9 July 2010
- <div style="width:{{DF:Quality/rating|{{#switch:{{{1|{{DF:Current}}}}}|DF2012=v0.34|DF2010=v0.31|#default= ...rrent}}}}}|DF2010=v0.31|#default={{{1|{{DF:Current}}}}}}}}} out of 100 ''' quality rating for the {{{1|{{DF:Current}}}}} namespace (approximate)]]</small></sp2 KB (224 words) - 18:33, 28 June 2022
- ...onal Quality Articles|R}} + {{PAGESINCAT:{{{1|DF2014}}}:Masterwork Quality Articles|R}}))) round 1}}721 bytes (68 words) - 20:17, 23 February 2018
- In order to reasonably say this isn't masterwork, you need to change the [[df:quality#Masterwork|criteria]] first. In fact, I insist you do so. This article isn' ...line. In my opinion though, it is not the quality of the other masterwork articles, but I guess it could be good enough due to the fact that there isn't much4 KB (699 words) - 01:22, 20 May 2010
- {{Quality|Exceptional}}{{av}} ...to protect them from the elements, from damage, and to cover themselves. Articles of clothing can work similar in concept to [[armor]], but distinguished by5 KB (827 words) - 15:51, 30 June 2021
- {{av}}{{Quality|Exceptional}} ...to protect them from the elements, from damage, and to cover themselves. Articles of clothing can work similar in concept to [[armor]], but distinguished by5 KB (811 words) - 21:55, 14 December 2011
- ...onal Quality Articles|R}} + {{PAGESINCAT:{{{1|DF2014}}}:Masterwork Quality Articles|R}})}}}}443 bytes (43 words) - 02:26, 9 July 2014
- Why did you go through and change all those quality ratings? ...content and appearance. I then turned my eye to Tattered and Fine quality articles, and found that many of them were rated lower than they seemed to deserve.3 KB (414 words) - 19:48, 22 September 2016
- ...ceptional" onclick="rate_over_change(2);" name="rate_override" value="2" />Exceptional</label> <label><input type="radio" id="masterwork" onclick="rate_over_chang replaced = "{" + "{quality|" + current_rating + "|~" + "~~" + "~~}" + "}" + replaced;17 KB (2,108 words) - 21:21, 8 July 2012
- ...xceptional" onclick="rate_over_change(2);" name="rate_override" value="2">Exceptional <input type=radio id="masterwork" onclick="rate_over_change(3);" name="rate replaced = "{" + "{quality|" + current_rating + "|~" + "~~" + "~~}}" + replaced;16 KB (2,021 words) - 15:13, 12 March 2012
- ...delay of making a Carpenter's shop and creating one (if probably a higher quality one - which then partially negates its use as a training weapon.)--[[User:A ...ed you "need" them. ''"Mechanic - more quickly produces (and places) high quality mechanisms, for weapon traps and created wealth"''. A quick one-line expl15 KB (2,601 words) - 16:18, 17 February 2012
- ==Individual Noble Articles== Added articles for every noble, still need to go through the raws and add functions and ar10 KB (1,638 words) - 16:17, 17 February 2012
- {{Quality|Exceptional}} {{for/see|information on [[room/zone]] quality|[[Zones#Quality_and_value|Room/Quality]]}}11 KB (1,690 words) - 20:26, 12 May 2024
- {{Quality|Masterwork|19:38, 13 February 2023 (UTC)}} ...r]], and worn and owned by sapient creatures. The availability of specific articles of clothing varies by civilization; each has its own set of clothing that i17 KB (2,703 words) - 20:12, 21 April 2024
- {{Quality|Exceptional}} Specifics should be put into related articles.-->41 KB (6,894 words) - 15:00, 2 November 2015
- == Quality Discussions == ...later, so most articles that SHOULD be marked "Fine" are currently marked "Exceptional".3 KB (519 words) - 18:20, 8 December 2011