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  • ...its path indiscriminate of friend or foe, and can severely injure even a [[dragon]], and any enemy unlucky enough to be hit by a falling catapult stone is li ...r together. Both the manufacture of the parts and the construction of the engine itself require a dwarf with the "Siege Engineering" [[labor]] designated an
    17 KB (2,744 words) - 01:36, 7 June 2022
  • ...its path indiscriminate of friend or foe, and can severely injure even a [[dragon]], and any enemy unlucky enough to be hit by a falling catapult stone is li ...r together. Both the manufacture of the parts and the construction of the engine itself require a dwarf with the "[[Siege engineering]]" [[labor]] designate
    13 KB (2,206 words) - 15:38, 30 June 2021
  • ...o bite and claw attacks, they can breathe extremely hot ({{ct|50000}} hot) dragon[[fire]] over a considerable area, which can cause things such as grass, equ When a dragon enters your area, the game will announce its presence and its name. It wil
    5 KB (886 words) - 17:54, 9 August 2012
  • | Dragon attacks need to be more righteous. Their flying needs to be more of a benef | SIEGE ENGINE IMPROVEMENT
    286 KB (44,767 words) - 10:59, 17 January 2022
  • ...megabeast]] is a particularly powerful and dangerous creature, such as a [[dragon]] or [[hydra]]. Megabeasts appear alone, with an alert message that mention ...t between the wall and the enemy. Fortifications have no effect on [[siege engine]]s.
    47 KB (7,991 words) - 16:28, 26 July 2021
  • ...megabeast]] is a particularly powerful and dangerous creature, such as a [[dragon]] or [[hydra]]. Megabeasts appear alone, with an alert message that mention ...t between the wall and the enemy. Fortifications have no effect on [[siege engine]]s.
    50 KB (8,538 words) - 00:25, 21 December 2022
  • ...megabeast]] is a particularly powerful and dangerous creature, such as a [[dragon]] or [[hydra]]. Megabeasts appear alone, with an alert message that mention ...t between the wall and the enemy. Fortifications have no effect on [[siege engine]]s.
    50 KB (8,538 words) - 03:18, 20 December 2022
  • 's dragon fire in dragon fire
    795 KB (120,124 words) - 03:34, 25 February 2020
  • ...megabeast]] is a particularly powerful and dangerous creature, such as a [[dragon]] or [[hydra]]. Megabeasts appear alone, with an alert message that mention ...t between the wall and the enemy. Fortifications have no effect on [[siege engine]]s.
    43 KB (7,277 words) - 16:28, 26 July 2021
  • ...megabeast]] is a particularly powerful and dangerous creature, such as a [[dragon]] or [[titan]]. Megabeasts appear alone, with an alert message that mentio ...between the wall and the enemy. Fortifications have no effect on [[siege engine]]s.
    41 KB (6,894 words) - 15:00, 2 November 2015
  • ...wood remains the only material that can be made into a [[bed]] or [[siege engine]]s. ...ege engineer]] labor enabled. One [[log]] is consumed to make either siege engine part or one ballista arrow.
    17 KB (2,483 words) - 21:36, 22 July 2023
  • ...wood remains the only material that can be made into a [[bed]] or [[siege engine]]s. ...ege engineer]] labor enabled. One [[log]] is consumed to make either siege engine part or one ballista arrow.
    17 KB (2,463 words) - 20:29, 28 July 2021
  • ...wood remains the only material that can be made into a [[bed]] or [[siege engine]]s. ...ege engineer]] labor enabled. One [[log]] is consumed to make either siege engine part or one ballista arrow.
    17 KB (2,425 words) - 10:00, 31 July 2021
  • ...wood remains the only material that can be made into a [[bed]] or [[siege engine]]s. ...ege engineer]] labor enabled. One [[log]] is consumed to make either siege engine part or one ballista arrow.
    17 KB (2,483 words) - 03:25, 20 December 2022
  • ...o bite and claw attacks, they can breathe extremely hot ({{ct|50000}} hot) dragon[[fire]] over a considerable area, which can cause things such as grass, equ When a dragon enters your area, the game will announce its presence and its name, though
    2 KB (377 words) - 17:16, 26 July 2021
  • |20|| [[Book|Quire/Scroll]], [[Siege engine|Siege ammo]], [[Health care|Traction bench]] |30||[[Siege engine|Ballista part]], [[Siege engine|Catapult part]], [[Mechanism]]
    20 KB (2,409 words) - 19:00, 8 May 2024
  • |20|| [[Book|Quire/Scroll]], [[Siege engine|Siege ammo]], [[Health care|Traction bench]] |30||[[Siege engine|Ballista part]], [[Siege engine|Catapult part]], [[Mechanism]]
    20 KB (2,466 words) - 03:36, 20 December 2022
  • Siege Engine dragon fire
    248 KB (37,728 words) - 00:28, 8 August 2013
  • Siege Engine burned up in dragon fire.
    123 KB (19,038 words) - 13:55, 10 November 2022
  • Siege Engine in dragon fire
    931 KB (148,541 words) - 18:41, 1 December 2023
  • *Have no ranged weapons beneath siege engine size - such weapons are not for Armoks chosen. *Blood Dragon - Dragons that entered a pact with Armok, and helped destroyed the Star Jew
    26 KB (4,423 words) - 20:49, 23 June 2017
  • Siege Engine burned up in dragon fire.
    237 KB (33,753 words) - 21:06, 23 June 2017
  • Siege Engine burned up in dragon fire.
    311 KB (47,240 words) - 11:27, 4 October 2011
  • | [[Dragon|Dragon]]#, [[Draltha|Draltha]]#, Depot Access Display, text | [[Siege engine|Siege engine]] parts, [[Ballista|Ballista]] tile
    39 KB (5,481 words) - 17:52, 27 December 2022
  • ...catch on [[fire]], and generally should not be used around [[magma]] or [[dragon]]s. [[Nether-cap]]s, however, has a fixed temperate set just around freezin Used for creating [[Siege engine|siege engine parts]]
    8 KB (1,361 words) - 14:28, 23 November 2016
  • :''(If looking for articles on catapults and ballistae, see [[Siege engine|Siege Engines]].)'' ...0 may trigger one.{{Verify}} A megabeast, such as a [[bronze colossus]], [[dragon]], or [[titan]], will arrive on the map and head towards your fortress.
    11 KB (1,810 words) - 02:51, 21 April 2024
  • ...catch on [[fire]], and generally should not be used around [[magma]] or [[dragon]]s. [[Nether-cap]]s, however, have a fixed temperate set just around freezi Used for creating [[Siege engine|siege engine parts]]
    8 KB (1,323 words) - 21:56, 14 March 2024
  • :''(If looking for articles on catapults and ballistae, see [[Siege engine|Siege Engines]].)'' ...ly powerful enemy creature. A megabeast, such as a [[bronze colossus]], [[dragon]], or [[titan]], will arrive on the map and tend to mill around near their
    13 KB (2,225 words) - 02:54, 21 April 2024
  • |30||[[Siege engine|Ballista part]], [[Siege engine|Catapult part]], [[Greaves]], [[Mechanism]] |x50||[[Demon]], [[Dragon]], [[Hydra]], [[Merperson]]
    17 KB (2,087 words) - 02:39, 2 July 2012
  • ...catch on [[fire]], and generally should not be used around [[magma]] or [[dragon]]s. [[Nether-cap]]s, however, have a fixed temperate set just around freezi Used for creating [[Siege engine|siege engine parts]]
    8 KB (1,300 words) - 23:11, 8 April 2014
  • |30||[[Siege engine|Ballista part]], [[Siege engine|Catapult part]], [[Greaves]], [[Mechanism]] |x50||[[Demon]], [[Dragon]], [[Hydra]]
    13 KB (1,650 words) - 21:41, 11 May 2022
  • ...catch on [[fire]], and generally should not be used around [[magma]] or [[dragon]]s. [[Nether-cap]]s, however, have a fixed temperate set just around freezi Used for creating [[Siege engine|siege engine parts]]
    8 KB (1,325 words) - 04:08, 20 December 2022
  • | [[Ballista]] tile, [[Siege engine]] parts [[Cave dragon]], [[Deer]], [[Donkey]], [[Dragon]], [[Draltha]], [[Giant deer]], [[Giant dingo]], [[Giant dragonfly]]
    69 KB (9,003 words) - 22:23, 10 March 2024
  • | [[Ballista]] tile, [[Siege engine]] parts [[Cave dragon]], [[Deer]], [[Donkey]], [[Dragon]], [[Draltha]], [[Giant deer]], [[Giant dingo]], [[Giant dragonfly]]
    67 KB (8,685 words) - 04:48, 3 March 2024
  • :''For catapults and ballistae, see [[Siege engine]].'' ...]. Goblins sieges often include groups of [[Troll]]s, [[Ogre]]s, or [[Cave dragon]]s that can [[Building destroyer|break buildings]] and smash workshops. Un
    10 KB (1,636 words) - 14:39, 22 July 2014
  • :''For catapults and ballistae, see [[Siege engine]].'' ...s and [[beak dog]]s, but may also include things like [[ogre]]s, or [[cave dragon]]s (along with some other "Subterranean" and evil "Fantasy" creatures), tha
    15 KB (2,568 words) - 14:36, 30 April 2024
  • ...d itch.io platforms on December 6th 2022. Premium introduced a new graphic engine, user interface, pixel art graphics, tutorials, music tracks, sound effects ...tress will attract certain [[megabeasts]] like [[hydra]]s, [[titan]]s or [[dragon]]s, and randomly-generated creatures called "[[Forgotten Beasts]]". These u
    34 KB (5,290 words) - 18:36, 29 August 2023
  • ...done on the [http://www.bay12forums.com/smf/index.php?topic=92241.0 Undump Engine] and [http://www.bay12forums.com/smf/index.php?topic=109319.0 Micha's exper ...to become glitchy, including creatures who can create it ([[fire imp]]s, [[dragon]]s, [[forgotten beast]]s, etc). Dwarves set on fire with temperature disabl
    25 KB (4,057 words) - 03:41, 20 December 2022
  • :''For catapults and ballistae, see [[Siege engine]].'' ...s and [[beak dog]]s, but may also include things like [[ogre]]s, or [[cave dragon]]s, that can [[Building destroyer|break buildings]] and smash workshops. Un
    15 KB (2,541 words) - 03:56, 20 December 2022
  • It is a sapient being, a massive calculating engine whose otherworldly spectrum of light allows for the instant transmission of There are also greater variations of bioframes in the form of Autonomous Dragon Weapons, but these monsters are wild and untamed, their strength such that
    35 KB (5,764 words) - 12:20, 6 December 2023
  • | [[Dragon]]#, [[Draltha]]#, Depot Access Display, text [[Siege engine]] parts, [[Ballista]] tile
    34 KB (4,670 words) - 21:10, 13 February 2015
  • | [[Dragon]]s & [[Siege]]s | [[Siege engine|Siege Weapon]]s, Disarming enemies & Arena
    8 KB (1,293 words) - 15:22, 8 December 2011
  • ...done on the [http://www.bay12forums.com/smf/index.php?topic=92241.0 Undump Engine] and [http://www.bay12forums.com/smf/index.php?topic=109319.0 Micha's exper ...to become glitchy, including creatures who can create it ([[fire imp]]s, [[dragon]]s, [[forgotten beast]]s, etc). Dwarves set on fire with temperature disabl
    23 KB (3,796 words) - 20:37, 9 May 2024
  • ...bones can be worth hundreds or even thousands. A stack of 100 masterwork dragon or hydra bone bolts is worth ''60,000☼''. [[Totem]]s made from of the sk As your fortress grows, you will have a large enough economic engine to eliminate the unproductive parts of your products' life cycles. Leather
    32 KB (5,458 words) - 20:14, 23 June 2017
  • | [[Dragon]]#, text | [[Siege engine]] parts, [[Ballista]] tile
    35 KB (4,907 words) - 20:27, 23 June 2017