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  • | Head of [[Ballista arrow|Ballista arrow]] facing east, [[vermin|manta ray]]* | Head of [[Ballista arrow|Ballista arrow]] facing west
    39 KB (5,481 words) - 17:52, 27 December 2022
  • ...d 150 for a ballista)'' and capable of dealing out horrendous damage. A [[ballista arrow]] will possibly kill or cripple each and every common creature in its ...ineer|Siege Engineer]]" [[skill]], as does the manufacture of ammo for the ballista (and the de-construction of any engines, if desired).
    17 KB (2,744 words) - 01:36, 7 June 2022
  • ...0 tiles for a catapult and between 130 and 200 tiles for a ballista). A [[ballista arrow]] can kill or injure each creature in its path indiscriminate of frie ...cement. They can, however, be rotated, or deconstructed back into their 3 parts (with {{k|q}}-{{k|x}}), to be moved elsewhere. Both the construction of si
    21 KB (3,334 words) - 00:46, 21 December 2022
  • ...0 tiles for a catapult and between 130 and 200 tiles for a ballista). A [[ballista arrow]] can kill or injure each creature in its path indiscriminate of frie ...cement. They can, however, be rotated, or deconstructed back into their 3 parts (with {{k|q}}-{{k|x}}), to be moved elsewhere. Both the construction of si
    21 KB (3,334 words) - 03:56, 20 December 2022
  • ...tiles for a catapult and between 130 and 200 tiles for a ballista).'' A [[ballista arrow]] can kill or injure each creature in its path indiscriminate of frie ...cement. They can, however, be rotated, or deconstructed back into their 3 parts (with {{k|q}}-{{k|x}}), to be moved elsewhere. Both the construction of si
    18 KB (2,937 words) - 16:34, 26 July 2021
  • ...tiles for a catapult and between 130 and 200 tiles for a ballista).'' A [[ballista arrow]] can kill or injure each creature in its path indiscriminate of frie ...ed after placement. They can, however, be deconstructed back into their 3 parts, to be moved elsewhere (individually or together). Both the construction o
    17 KB (2,821 words) - 21:04, 28 July 2021
  • ...n face to the map edge) and capable of dealing out horrendous damage. A [[ballista arrow]] will possibly kill or cripple each and every common creature in its ...use the "[[Engineer]]" [[skill]], as does the manufacture of ammo for the ballista (and the de-construction of any engines, if desired).
    13 KB (2,206 words) - 15:38, 30 June 2021
  • | Head of [[Ballista arrow]] facing east, [[manta ray]]<sup>#</sup> | Head of [[Ballista arrow]] facing west
    69 KB (9,003 words) - 22:23, 10 March 2024
  • | Head of [[Ballista arrow]] facing east, [[manta ray]]* | Head of [[Ballista arrow]] facing west
    34 KB (4,670 words) - 21:10, 13 February 2015
  • | Head of [[Ballista arrow]] facing east, [[manta ray]]<sup>#</sup> | Head of [[Ballista arrow]] facing west
    67 KB (8,685 words) - 04:48, 3 March 2024
  • | Head of [[Ballista arrow]] facing east, [[vermin|manta ray]]* | Head of [[Ballista arrow]] facing west
    35 KB (4,907 words) - 20:27, 23 June 2017
  • Ballista BALLISTA
    311 KB (47,240 words) - 11:27, 4 October 2011
  • Body parts Ballista
    931 KB (148,541 words) - 18:41, 1 December 2023
  • Ballista BALLISTA
    123 KB (19,038 words) - 13:55, 10 November 2022
  • Ballista is short yet layered with equal parts of giant muscles and lardy slabs
    795 KB (120,124 words) - 03:34, 25 February 2020
  • Ballista BALLISTA
    248 KB (37,728 words) - 00:28, 8 August 2013
  • Ballista BALLISTA
    237 KB (33,753 words) - 21:06, 23 June 2017
  • One of the important parts of a military is to have dwarves with high physical [[attribute]]s, and tha ...ed, once they trained crafting stats you can use them to craft the leather parts of the armour the "real" military squad is going to need.
    29 KB (4,905 words) - 20:28, 25 July 2012
  • ==Ballista battery== {{main|Ballista}}
    100 KB (16,380 words) - 19:18, 14 November 2023
  • ==Ballista battery== {{main|Ballista}}
    96 KB (15,752 words) - 04:01, 20 December 2022
  • * [[Ballista arrowhead]] * [[Ballista]] parts
    746 bytes (98 words) - 15:12, 8 December 2011
  • * [[Ballista arrowhead]] * [[Ballista]] parts
    750 bytes (97 words) - 18:57, 21 May 2012
  • * [[Ballista arrowhead]] * [[Ballista]] parts
    768 bytes (99 words) - 20:16, 27 February 2013
  • * [[Ballista arrowhead]] * [[Ballista arrow]]s
    804 bytes (108 words) - 20:54, 18 April 2023
  • * [[Ballista arrowhead]] * [[Ballista]] parts
    776 bytes (99 words) - 03:56, 20 December 2022
  • ...from, because ballista arrow damage is determined by [[weight]]. Ideally, ballista arrows should be made from the heaviest woods in the game: [[glumprong]] or ...r enabled. One [[log]] is consumed to make either siege engine part or one ballista arrow.
    17 KB (2,483 words) - 21:36, 22 July 2023
  • ...from, because ballista arrow damage is determined by [[weight]]. Ideally, ballista arrows should be made from the heaviest woods in the game: [[glumprong]] or ...r enabled. One [[log]] is consumed to make either siege engine part or one ballista arrow.
    17 KB (2,463 words) - 20:29, 28 July 2021
  • ...from, because ballista arrow damage is determined by [[weight]]. Ideally, ballista arrows should be made from the heaviest woods in the game: [[glumprong]] or ...r enabled. One [[log]] is consumed to make either siege engine part or one ballista arrow.
    17 KB (2,425 words) - 10:00, 31 July 2021
  • ...from, because ballista arrow damage is determined by [[weight]]. Ideally, ballista arrows should be made from the heaviest woods in the game: [[glumprong]] or ...r enabled. One [[log]] is consumed to make either siege engine part or one ballista arrow.
    17 KB (2,483 words) - 03:25, 20 December 2022
  • ==[[Ballista]] Battery== ...and pit live [[goblin]]s into it, they usually yield 6 bones and some body parts.
    70 KB (11,448 words) - 14:39, 15 December 2020
  • One of the important parts of a military is to have dwarves with high [[attributes]], and that require ...designate a custom [[stockpile]] within the battlements that can take only ballista arrows. Designate another custom stockpile that can take only regular stone
    20 KB (3,347 words) - 20:18, 23 June 2017
  • **Can also use higher-tier item: [[Ballista arrowhead]] **Produces: [[Catapult]] parts, [[Ballista]] parts, [[Ballista arrow]]s
    18 KB (2,665 words) - 04:08, 20 December 2022
  • **Can also use higher-tier item: [[Ballista arrowhead]] **Produces: [[Catapult]] parts, [[Ballista]] parts, [[Ballista arrow]]s
    24 KB (3,701 words) - 18:43, 22 February 2024
  • ...weapon]]s (excluding [[crossbow]]s), [[trap]] components, [[bolt]]s, and [[ballista arrowhead]]s [[Weapon]]s, [[trap component]]s, and [[ballista arrowhead]]s are all forged using the [[weaponsmith]] skill. They can be f
    6 KB (940 words) - 17:48, 26 August 2017
  • **Can also use higher-tier item: [[Ballista arrowhead]] **Produces: [[Catapult]] parts, [[Ballista]] parts, [[Ballista arrow]]s
    18 KB (2,659 words) - 13:08, 7 July 2018
  • ...ith|Weaponsmithing]] -- [[weapon]]s, [[trap]] components, [[bolt]]s, and [[ballista arrowhead]]s [[Weapon]]s, [[trap component]]s, and [[ballista arrowhead]]s are all forged using the [[weaponsmith|weaponsmithing]] labor.
    6 KB (864 words) - 15:01, 8 December 2011
  • *Ballista arrowheads - ballista arrowheads without their arrows yet *[[Ballista]] parts
    11 KB (1,705 words) - 13:35, 7 March 2024
  • *[[Catapult]] parts *[[Ballista]] parts
    13 KB (2,044 words) - 11:13, 22 June 2014
  • *[[Catapult]] parts *[[Ballista]] parts
    14 KB (2,188 words) - 04:00, 20 December 2022
  • * Construct [[catapult]] parts * Construct [[ballista]] parts
    594 bytes (67 words) - 15:12, 8 December 2011
  • * Construct [[catapult]] parts * Construct [[ballista]] parts
    700 bytes (85 words) - 15:46, 20 May 2015
  • ...ade elsewhere, like [[mechanism]]s, [[traction bench]]es, [[siege engine]] parts, and [[large pot]]s :[[Ballista arrowhead]]
    11 KB (1,829 words) - 07:05, 24 March 2024
  • ...pes of furniture are made elsewhere, like [[mechanism]]s, [[siege engine]] parts and ammo, or [[glass]] furniture. :[[Ballista arrowhead]]
    7 KB (1,155 words) - 21:27, 14 December 2011
  • ...ade elsewhere, like [[mechanism]]s, [[traction bench]]es, [[siege engine]] parts and [[ammo]], or [[glass]] furniture. :[[Ballista arrowhead]]
    8 KB (1,255 words) - 02:59, 14 December 2011
  • ...ade elsewhere, like [[mechanism]]s, [[traction bench]]es, [[siege engine]] parts and [[ammo]], or [[glass]] furniture. :[[Ballista arrowhead]]
    9 KB (1,433 words) - 20:38, 18 March 2014
  • ...pes of furniture are made elsewhere, like [[mechanism]]s, [[siege engine]] parts and ammo, or [[glass]] furniture. :[[Ballista arrowhead]]
    7 KB (1,129 words) - 15:44, 8 December 2011
  • ...ade elsewhere, like [[mechanism]]s, [[traction bench]]es, [[siege engine]] parts and [[ammo]], or [[glass]] furniture. :[[Ballista arrowhead]]
    9 KB (1,479 words) - 03:25, 20 December 2022
  • * [[Ballista arrowhead]] * [[Ballista]] parts
    316 bytes (35 words) - 17:25, 8 December 2011
  • ...proper lighting, vision, torches, etc. are recognized. The most necessary parts are making vision depending on the lighting of the location in question rat | Embarking in dwarf mode is one of the more sterile, gameish parts of the... game, and it can afford to be spruced up. Though a full take-your
    286 KB (44,767 words) - 10:59, 17 January 2022
  • ...log to be made. Wooden ballista arrows are inferior to metal ones. Wooden ballista arrows made from denser wood deal more damage than lighter wood.
    27 KB (3,787 words) - 21:37, 22 February 2024
  • ...log to be made. Wooden ballista arrows are inferior to metal ones. Wooden ballista arrows made from denser wood deal more damage than lighter wood.
    20 KB (2,724 words) - 14:32, 3 February 2023
  • | 62 || CATAPULTPARTS || NONE || [[Catapult]] parts. | 63 || BALLISTAPARTS || NONE || [[Ballista]] parts.
    7 KB (899 words) - 13:53, 2 May 2020
  • |0||[[Body parts|Body part]], [[Corpse]], [[Remains]], small rock |10||[[Ballista arrowhead]], [[cheese]]
    18 KB (2,212 words) - 02:40, 2 July 2012
  • ...res is calculated from the densities and sizes of the layers of their body parts, which currently results in corpse weights that are about 1/3 heavier than | style=text-align:left | [[Ballista part]]s
    13 KB (1,767 words) - 06:00, 22 April 2024
  • | 63 || {{text anchor|CATAPULTPARTS}} || NONE || [[Catapult]] parts. | 64 || {{text anchor|BALLISTAPARTS}} || NONE || [[Ballista]] parts.
    11 KB (1,486 words) - 16:13, 2 April 2024
  • | 62 || CATAPULTPARTS || NONE || [[Catapult]] parts. | 63 || BALLISTAPARTS || NONE || [[Ballista]] parts.
    7 KB (966 words) - 13:53, 2 May 2020
  • | 62 || {{text anchor|CATAPULTPARTS}} || NONE || [[Catapult]] parts. | 63 || {{text anchor|BALLISTAPARTS}} || NONE || [[Ballista]] parts.
    10 KB (1,298 words) - 03:36, 20 December 2022
  • | 66 || CATAPULTPARTS || [[Catapult]] parts. | 67 || BALLISTAPARTS || [[Ballista]] parts.
    6 KB (864 words) - 01:25, 8 July 2013
  • | 70 || CATAPULTPARTS || [[Catapult]] parts. | 71 || BALLISTAPARTS || [[Ballista]] parts.
    6 KB (847 words) - 01:25, 8 July 2013
  • | [[Catapult parts]] | [[Ballista parts]]
    4 KB (462 words) - 19:57, 13 August 2020
  • ...et, Statue, Hatch Cover, Grate, Quern, Millstone, Catapult Parts, Ballista Parts, Barrel, Bucket, Window, Pipe Section * Other Items: Raw Glass, Cage, Animal Trap, Ballista Arrow Head, Sewn Image (into any item)
    2 KB (321 words) - 19:40, 11 November 2023
  • ..., Bin, Armor Stand, Weapon Rack, Cabinet, Statue, Catapult Parts, Ballista Parts, Barrel, Bucket, Window * Other Items: Raw Glass, Cage, Animal Trap, Ballista Arrow Head, Sewn Image (into any item)
    3 KB (368 words) - 19:54, 11 November 2023
  • ...workshop]]: Used to make [[ballista]] arrows and [[catapult]] and ballista parts. ...d, it's important that the doors do not isolate other, active workshops or parts of the fortress. Some players build mood-able workshops out in the open, b
    16 KB (2,622 words) - 20:30, 23 June 2017
  • ...is used exclusively for representing Forgotten Beasts based on their body parts. Uses [[Graphics#Forgotten_Beast_Graphics|forgotten beast graphics]]. It's || Chooses a random layer within the same group of body parts. Index is which option this condition is, out of Range number of options. E
    27 KB (4,147 words) - 06:51, 24 April 2024
  • | [[Catapult parts]] | [[Ballista parts]]
    6 KB (659 words) - 16:24, 11 June 2022
  • * Stopped nerve check from bypassing broken parts between thought center and body roots * Made pulped parts bleed properly
    3 KB (426 words) - 21:58, 6 November 2014
  • | [[Catapult parts]] | [[Ballista parts]]
    4 KB (431 words) - 13:45, 1 December 2023
  • | [[Catapult parts]] | [[Ballista parts]]
    6 KB (697 words) - 15:28, 8 April 2022
  • | [[Ballista part]]s | [[Ballista arrow]] head
    6 KB (751 words) - 04:07, 20 December 2022
  • You can also sell things to traders. Bones, corpses, body parts and rocks are not valuable, no matter how attached you are to a particularl ...temple. Worth a visit at least, as Temples are often the most interesting parts of a town/dark fortress, because there are so many different kinds.
    74 KB (13,058 words) - 16:34, 13 October 2021
  • ...workshop]]: Used to make [[ballista]] arrows and [[catapult]] and ballista parts.
    7 KB (1,225 words) - 21:57, 6 January 2014
  • ...ina, and a large collection of deadly weapons : Batteries of marksdwarves, ballista cannons, catapults, boarding bridges and teams, but also lava projector or *If the rock obsidian strata isn't deep enough in parts to make a monolith feasible consider casting a monolith with a large rectan
    51 KB (8,717 words) - 12:51, 19 August 2018
  • ...of size and strength, but are procedurally generated from random creature parts and may have procedurally generated special attacks (such as fire breath or ...is to engineer a very long but narrow entrance, at the end of which are [[ballista]]e waiting to unload at unfortunate monsters in the field of fire. The vari
    47 KB (7,991 words) - 16:28, 26 July 2021
  • ...dding: 0.2em 0.4em" | [[Siege engineer]] || Construct catapult/ballista parts || align="right" style="padding: 0.2em 0.4em" | 30 | style="padding: 0.2em 0.4em" | [[Siege engineer]] || Assemble ballista arrow || align="right" style="padding: 0.2em 0.4em" | 30
    15 KB (1,894 words) - 14:44, 8 December 2011
  • *To build [[siege engine]]s and ballista bolts ...windmills, water wheels, ''obsidian'' shortswords, siege engine parts, and ballista bolts can be made without the use of wood.
    5 KB (799 words) - 20:42, 22 February 2012
  • *To build [[siege engine]]s and ballista bolts ...windmills, water wheels, ''obsidian'' shortswords, siege engine parts, and ballista bolts can be made without the use of wood.
    11 KB (1,655 words) - 10:36, 7 January 2012
  • ...of size and strength, but are procedurally generated from random creature parts and may have procedurally generated special attacks (such as fire breath or ...is to engineer a very long but narrow entrance, at the end of which are [[ballista]]e waiting to unload at unfortunate monsters in the field of fire. The vari
    43 KB (7,277 words) - 16:28, 26 July 2021
  • ...ina, and a large collection of deadly weapons : Batteries of marksdwarves, ballista cannons, catapults, boarding bridges and teams, but also lava projector or *If the rock obsidian strata isn't deep enough in parts to make a monolith feasible consider casting a monolith with a large rectan
    63 KB (10,704 words) - 20:24, 15 January 2023
  • The metal industry consists of two parts: the ores from which the metals are made, and the fuel which powers the mak ...n|weapons]], [[trap]] components, [[bolt|bolts]], and [[ballista arrowhead|ballista arrowheads]]
    18 KB (2,964 words) - 03:42, 20 December 2022
  • |0||[[Body parts|Body part]], [[Corpse]], [[Remains]], small rock |10||[[Ballista arrowhead]], [[cheese]], [[Honeycomb]]
    20 KB (2,409 words) - 19:00, 8 May 2024
  • |0||[[Body parts|Body part]], [[Corpse]], [[Remains]], small rock |10||[[Ballista arrowhead]], [[cheese]], [[Honeycomb]]
    18 KB (2,267 words) - 20:35, 3 February 2014
  • |0||[[Body parts|Body part]], [[Corpse]], [[Remains]], small rock |10||[[Ballista arrowhead]], [[cheese]], [[Honeycomb]]
    20 KB (2,466 words) - 03:36, 20 December 2022
  • ...of size and strength, but are procedurally generated from random creature parts and may have procedurally generated special attacks (such as fire breath or ...is to engineer a very long but narrow entrance, at the end of which are [[ballista]]e waiting to unload at unfortunate monsters in the field of fire. The vari
    50 KB (8,538 words) - 00:25, 21 December 2022
  • *To build [[siege engine]]s and ballista bolts. These can be very effective defenses when traps fail. *While beds, axles, windmills, water wheels, siege engine parts, and ballista bolts absolutely require wood, and soap, clear and crystal glass and fertil
    14 KB (2,085 words) - 21:35, 20 March 2014
  • *To build [[siege engine]]s and ballista bolts ...rything other than beds, ''obsidian'' shortswords, siege engine parts, and ballista bolts can be made without the use of wood.
    4 KB (644 words) - 15:57, 8 December 2011
  • The metal industry consists of two parts: the ores from which the metals are made, and the fuel which powers the mak ...n|weapons]], [[trap]] components, [[bolt|bolts]], and [[ballista arrowhead|ballista arrowheads]]
    17 KB (2,916 words) - 08:49, 27 June 2014
  • ...ina, and a large collection of deadly weapons : Batteries of marksdwarves, ballista cannons, catapults, boarding bridges and teams, but also lava projector or *If the rock obsidian strata isn't deep enough in parts to make a monolith feasible consider casting a monolith with a large rectan
    64 KB (10,833 words) - 17:15, 29 February 2024
  • ...of size and strength, but are procedurally generated from random creature parts and may have procedurally generated special attacks (such as fire breath or ...is to engineer a very long but narrow entrance, at the end of which are [[ballista]]e waiting to unload at unfortunate monsters in the field of fire. The vari
    50 KB (8,538 words) - 03:18, 20 December 2022
  • The metal industry consists of two parts: the ores from which the metals are made, and the fuel which powers the mak ...n|weapons]], [[trap]] components, [[bolt|bolts]], and [[ballista arrowhead|ballista arrowheads]]
    18 KB (2,962 words) - 21:04, 29 April 2023
  • ** 1/3 chance of a random miscellaneous item - [[catapult parts]], [[ballista parts]], a type of [[siege ammunition]] (1% exotic), a [[trap component]] (1% exo
    9 KB (1,365 words) - 23:37, 27 July 2020
  • ...ista]] and [[catapult]] parts in a [[siege workshop]], and assemble those parts into stationary siege weapons, to be loaded and fired by [[Siege operator]]
    673 bytes (76 words) - 22:57, 18 February 2012
  • ...ista]] and [[catapult]] parts in a [[siege workshop]], and assemble those parts into stationary siege weapons, to be loaded and fired by [[siege operator]]
    664 bytes (76 words) - 00:46, 21 December 2022
  • *BODY &mdash; body parts and structures. ...imilar to CREATURE_VARIATION, but used for defining tokens related to body parts (specifically materials, tissues, the assignment thereof, and body part pos
    5 KB (750 words) - 04:45, 6 January 2023
  • ...ista]] and [[catapult]] parts in a [[siege workshop]], and assemble those parts into stationary siege weapons, to be loaded and fired by [[siege operator]]
    673 bytes (76 words) - 03:56, 20 December 2022
  • ** 1/3 chance of a random miscellaneous item - [[catapult part]]s, [[ballista part]]s, a type of [[siege ammo]] (1% exotic), a [[trap component]] (1% exo
    7 KB (1,066 words) - 22:56, 12 April 2024
  • ...t also allows a dwarf to construct siege engines out of previously crafted parts.
    426 bytes (55 words) - 15:53, 8 December 2011
  • ** 1/3 chance of a random miscellaneous item - [[catapult part]]s, [[ballista part]]s, a type of [[siege ammo]] (1% exotic), a [[trap component]] (1% exo
    7 KB (1,061 words) - 22:55, 12 April 2024
  • *BODY - body parts and structures ...imilar to CREATURE_VARIATION, but used for defining tokens related to body parts (specifically materials, tissues, the assignment thereof, and body part pos
    4 KB (661 words) - 04:45, 6 January 2023
  • ...ista]] and [[catapult]] parts in a [[siege workshop]], and assemble those parts into stationary siege weapons, to be loaded and fired by [[Siege operator]]
    673 bytes (76 words) - 17:25, 8 December 2011
  • *Separate the fortress into 2 parts: a vibrant city above, and a depressed slum below. ...ina, and a large collection of deadly weapons : Batteries of marksdwarves, ballista cannons, catapults, boarding bridges and -teams, but also lava projector or
    49 KB (8,248 words) - 16:33, 26 July 2021

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