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Difference between revisions of "40d:Soap industry"

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(making soap does NOT require a full glass industry; also, it ALWAYS requires large amounts of wood since you can't make ashes from magma)
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<br />[[Soap]] is produced by a [[soaper]] in an [[Alchemist's laboratory]].
+
[[Soap]] is produced by a [[soaper]] in an [[Alchemist's laboratory]].
  
Soapmaking is a high-technology tertiary industry. Creating soap requires [[lye]] and [[tallow]], both of which are manufactured items. Building the Alchemist's laboratory requires a functioning [[glass industry]] to create the [[glass]] [[vial]]s, which in turn requires large quantities of [[bag]]s made from [[cloth]] or [[leather]] as well as [[potash]].
+
Soapmaking is a high-technology tertiary industry. Creating soap requires [[lye]] and [[tallow]], both of which are manufactured items. Building the Alchemist's laboratory requires the components of a functioning [[glass industry]] to create the 3 clear [[glass]] [[vial]]s, which in turn requires [[sand]] (on a map which actually contains it), a [[bag]] (made from [[cloth]] or [[leather]]) and [[pearlash]] (made from burned wood).
  
Once established, an operating glass industry in a [[volcanic]] area is a sustainable industry as neither the sand collecting zone nor the magma used by a magma glass furnace will be depleted through use. Without magma, creating soap will require burning large quantities of wood.
+
As [[lye]] is one of the necessary ingredients, creating soap will require burning large quantities of wood, so a soap industry is best established in a heavily wooded area or a mountainous region with an underground [[lake|pool]] or [[river]] for growing [[tower-cap]]s.
  
 
==Alchemist's laboratory==
 
==Alchemist's laboratory==
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* collect [[sand]]
 
* collect [[sand]]
 
* obtain [[pearlash]] (trade or see below)
 
* obtain [[pearlash]] (trade or see below)
* sand + potash at glass furnace produces [[clear glass]] - profession: [[glassmaker]]
+
* sand + pearlash at glass furnace produces [[clear glass]] - profession: [[glassmaker]]
 
* [[tallow]] + [[lye]] = [[soap]] - profession: [[alchemist]]
 
* [[tallow]] + [[lye]] = [[soap]] - profession: [[alchemist]]
  
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:: Note:these two steps are shared below in producing [[tallow]])
 
:: Note:these two steps are shared below in producing [[tallow]])
 
* tan the skin at a [[tannery]] - profession: [[tanner]]
 
* tan the skin at a [[tannery]] - profession: [[tanner]]
* use 2 x leather to produce 1 x bag at a [[leather works]] - profession: [[leatherworker]]
+
* use 2 pieces of leather to produce 1 bag at a [[leather works]] - profession: [[leatherworker]]
  
 
====Sand====
 
====Sand====
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* construct a [[glass furnace]] or [[magma glass furnace]]
 
* construct a [[glass furnace]] or [[magma glass furnace]]
 
* issue the '''collect sand''' task from the furnace
 
* issue the '''collect sand''' task from the furnace
 
::Note: for efficiency, locate empty bags near the furnace and construct the furnace near a tile that can be set as a '''sand collection''' [[activity zone]].
 
  
 
====Pearlash====
 
====Pearlash====
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Inputs: Ash or lye from above.
 
Inputs: Ash or lye from above.
 
* Produce [[potash]] from [[ash]]es or [[lye]] at the [[ashery]] - profession: [[potash maker]]
 
* Produce [[potash]] from [[ash]]es or [[lye]] at the [[ashery]] - profession: [[potash maker]]
* use [[potash]] to make[[pearlash]] at a [[kiln]] or [[magma kiln]] - profession: [[Furnace Operator]]
+
* use [[potash]] to make [[pearlash]] at a [[kiln]] or [[magma kiln]] - profession: [[furnace operator]]
  
 
==Lye==
 
==Lye==
 
Inputs: [[tree]]s plus an [[axe]].  
 
Inputs: [[tree]]s plus an [[axe]].  
* cut down [[tree]]s to obtain [[wood]] - profession: [[woodcutter]]
+
* cut down [[tree]]s to obtain [[wood]] - profession: [[wood cutter]]
 
* burn wood at a [[wood furnace]] to make [[ash]] - profession: [[furnace operator]]
 
* burn wood at a [[wood furnace]] to make [[ash]] - profession: [[furnace operator]]
 
* use ash to make [[lye]] at an [[ashery]] - profession: [[lye maker]]
 
* use ash to make [[lye]] at an [[ashery]] - profession: [[lye maker]]
 
  
 
==Tallow==
 
==Tallow==

Revision as of 19:36, 4 September 2009

Soap is produced by a soaper in an Alchemist's laboratory.

Soapmaking is a high-technology tertiary industry. Creating soap requires lye and tallow, both of which are manufactured items. Building the Alchemist's laboratory requires the components of a functioning glass industry to create the 3 clear glass vials, which in turn requires sand (on a map which actually contains it), a bag (made from cloth or leather) and pearlash (made from burned wood).

As lye is one of the necessary ingredients, creating soap will require burning large quantities of wood, so a soap industry is best established in a heavily wooded area or a mountainous region with an underground pool or river for growing tower-caps.

Alchemist's laboratory

Soap is made in an Alchemist's laboratory.

Clear glass

Bags

Large amounts of animal fat are required to make soap. Slaughtered animals are the only input requied for producing bags from leather. Inputs: butcherable animals

Note:these two steps are shared below in producing tallow)

Sand

Use the bags from above.

Pearlash

Pearlash is required in creating the glass vials used to build an Alchemist's laboratory. Inputs: Ash or lye from above.

Lye

Inputs: trees plus an axe.

Tallow

Inputs: butcherable creatures