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Difference between revisions of "40d:Kennel"

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To build a kennel you need one building material ([[wood]], [[stone]], [[metal]] [[bar]]) and a dwarf who has [[animal training]], [[small animal dissection]] and/or [[trapping]] [[skills]] enabled.
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To build a kennel you need one building material ([[wood]], [[stone]], [[metal]] [[bar]]) and a dwarf who has [[animal training]], [[Animal dissector|small animal dissection]] and/or [[trapping]] [[skills]] enabled.
  
 
{{Buildings}}
 
{{Buildings}}

Revision as of 21:41, 12 April 2008

A Kennel is like a large 5X5 workshop type building for an animal trainer. The animal trainer uses it to tame wild animals not already domesticated, such as wolves and tigers you have trapped. Similarly the Kennel can be used to tame small vermin caught in animal traps, so that dwarves may adopt them. It also serves to train tamed animals into hunting and war animals (usually dogs).

Hunting animals can be assigned (v-select dwarf-p-e) to follow a hunter and assist in the hunting process. They are faster and more agile than a regular tamed animal, but not as strong as a war animal and can not be unassigned or placed in a cage any more.v0.27.173.38a

A war animal is a powerful fighter. War dogs make excellent companions when starting a fortress, when you can't spare many dwarves for fighting.


To build a kennel you need one building material (wood, stone, metal bar) and a dwarf who has animal training, small animal dissection and/or trapping skills enabled.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBucketCabinetCageCoffinContainerRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
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