v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Batman"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Bot: Adding {{av}})
m (Fixing in-namespace links)
Line 1: Line 1:
 
{{av}}
 
{{av}}
{{CreatureInfo|name=Batman|symbol=b|color={{COLOR:0:0:1}}|butcher=no|bones=4|fat=N/A|skin=N/A|skulls=1|chunks=N/A|meat=N/A|biome=* Subterrenean [[chasm]]|wiki=no}}
+
{{CreatureInfo|name=Batman|symbol=b|color={{COLOR:0:0:1}}|butcher=no|bones=4|fat=N/A|skin=N/A|skulls=1|chunks=N/A|meat=N/A|biome=* Subterrenean {{l|chasm}}|wiki=no}}
  
 
<!--  BATMAN is a copyrighted image, sorry. Site owner deleted it.-->
 
<!--  BATMAN is a copyrighted image, sorry. Site owner deleted it.-->
Half [[man]], half [[bat]].  These weak [[creatures]] are commonly found around [[chasm]] areas. As a properly-armed [[dwarf]] can easily take them down with sufficient [[armor]]/weapons, they provide good military training.  However, an unarmed no-military skilled dwarf can also take one down easily without weapons or armor. Caution is still advised when dealing them in a group at once and near or in the chasm itself as there are more dangerous creatures than Batmen that dwell in them.
+
Half {{l|man}}, half {{l|bat}}.  These weak {{l|creatures}} are commonly found around {{l|chasm}} areas. As a properly-armed {{l|dwarf}} can easily take them down with sufficient {{l|armor}}/weapons, they provide good military training.  However, an unarmed no-military skilled dwarf can also take one down easily without weapons or armor. Caution is still advised when dealing them in a group at once and near or in the chasm itself as there are more dangerous creatures than Batmen that dwell in them.
  
They can fly and are sometimes armed with [[weapon]]s.
+
They can fly and are sometimes armed with {{l|weapon}}s.
  
 
{{D for Dwarf}}
 
{{D for Dwarf}}
  
 
''Some things to watch out for when dealing with batmen:''
 
''Some things to watch out for when dealing with batmen:''
<br />They show a preference for working individually, paired up with a different birdman of some type or with [[nightwing]]s.
+
<br />They show a preference for working individually, paired up with a different birdman of some type or with {{l|nightwing}}s.
 
<br />They are most likely to target the dwarf whose "comedian" attribute is at the highest level.
 
<br />They are most likely to target the dwarf whose "comedian" attribute is at the highest level.
 
<br />They are exceptional detectives: given enough preparation time, they can defeat any foe.
 
<br />They are exceptional detectives: given enough preparation time, they can defeat any foe.
<br />Their default identities are a secret.  If you turn this off, their chasm will flood your fortress with [[noble]]s instead.
+
<br />Their default identities are a secret.  If you turn this off, their chasm will flood your fortress with {{l|noble}}s instead.
 
<br />They can breathe in space.
 
<br />They can breathe in space.
 
<br />They are vengeance, they are the night.   
 
<br />They are vengeance, they are the night.   

Revision as of 19:50, 2 April 2010

This article is about an older version of DF.

Template:CreatureInfo

Half Template:L, half Template:L. These weak Template:L are commonly found around Template:L areas. As a properly-armed Template:L can easily take them down with sufficient Template:L/weapons, they provide good military training. However, an unarmed no-military skilled dwarf can also take one down easily without weapons or armor. Caution is still advised when dealing them in a group at once and near or in the chasm itself as there are more dangerous creatures than Batmen that dwell in them.

They can fly and are sometimes armed with Template:Ls.

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Some things to watch out for when dealing with batmen:
They show a preference for working individually, paired up with a different birdman of some type or with Template:Ls.
They are most likely to target the dwarf whose "comedian" attribute is at the highest level.
They are exceptional detectives: given enough preparation time, they can defeat any foe.
Their default identities are a secret. If you turn this off, their chasm will flood your fortress with Template:Ls instead.
They can breathe in space.
They are vengeance, they are the night.

Template:Game Data

Races
DwarfElfGoblinHumanKobold
Animals
AlligatorBeak dogBilouBlack-crested gibbonBlack-handed gibbonBlack bearBonoboCatCave crocodileCheetahChimpanzeeCougarCowDeerDogDonkeyElephantElkFoxGazelleGiant batGiant cave spiderGiant cave swallowGiant cheetahGiant desert scorpionGiant eagleGiant jaguarGiant leopardGiant lionGiant moleGiant olmGiant ratGiant tigerGiant toadGorillaGray gibbonGrimelingGrizzly bearGroundhogHarpyHippoHoary marmotHorseIce wolfJaguarLarge ratLeopardLionMandrillMountain goatMuleMuskoxNaked mole dogOne-humped camelOrangutanPileated gibbonPolar bearRaccoonRhesus macaqueSaltwater crocodileSasquatchSiamangSilvery gibbonTigerTwo-humped camelUnicornWarthogWhite-browed gibbonWhite-handed gibbonWolf
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent