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Difference between revisions of "23a:Treant"

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m (Reverted edits by Ancient History (Talk) to last revision by Briess)
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{{CreatureInfo|name=Treant|biome=None|symbol=♠|color=2:0:0|butcher=no|bones=None|skulls=None}}
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{{23a creaturelookup/0}}
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Treants do not actualy exist in the game - it seems they were just a placeholder for a future update, just like {{L|wizard}}s.
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In very early (pre-release) versions of ''Dwarf Fortress'', attacking [[Elf|Elves]] used their [[druid]]s to animate nearby trees to attack your fortress, presumably turning them into '''treants'''. This no longer occurs, so while their creature definition was left behind, they never appear under normal circumstances.
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Latest revision as of 10:02, 17 November 2021

Treant

Portrait
Biome

Special

Attributes

Building destroyer: Level 2

· No Stun · No Pain · No Exert · Humanoid

Cannot be tamed

Age
Adult at: Birth
Max age: Immortal
Rotting leaves
Bones None
Skulls None

Wikipedia article

This article is about an older version of DF.

In very early (pre-release) versions of Dwarf Fortress, attacking Elves used their druids to animate nearby trees to attack your fortress, presumably turning them into treants. This no longer occurs, so while their creature definition was left behind, they never appear under normal circumstances.

Races
DwarfElfGoblinHumanKobold
Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent