v50 Steam/Premium information for editors
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- 14:18, 9 May 2008 diff hist +22 m 40d:Copper and obsidian does the same damage as steel
- 14:13, 9 May 2008 diff hist +7 m 40d:Copper i've got a wood long sword in my weapons stockpile, try again
- 13:44, 9 May 2008 diff hist +39 m 40d:Copper huh? / Undo revision 24989 by Chaos (Talk)
- 21:57, 8 May 2008 diff hist +168 m 40d:Help! My civilians keep running into combat! →"All dwarves stay inside": grr
- 21:00, 8 May 2008 diff hist +192 m 40d:Soldier →Heroes and Champions
- 19:08, 8 May 2008 diff hist +138 m 40d:Bone meal explain a bit
- 15:47, 8 May 2008 diff hist +125 m 40d:Stocks →Inventory: can never remember this
- 15:20, 8 May 2008 diff hist -1 m 40d:Crop quarry leaf stacks are worth 5 per leaf in the stack
- 01:28, 8 May 2008 diff hist -11 m 40d:Assign animal →Guard animals: certainly don't release themselves
- 01:25, 8 May 2008 diff hist +7 m 40d:Mog juice can't cook fish
- 01:23, 8 May 2008 diff hist -10 m 40d:Captured live fish fishery's's?
- 17:14, 7 May 2008 diff hist +53 m 40d:Floodgate because..
- 16:01, 7 May 2008 diff hist +413 m 40d Talk:Trading Offerings
- 04:57, 7 May 2008 diff hist +136 40d:Kennel
- 03:30, 7 May 2008 diff hist +191 m 40d Talk:Known bugs and issues →Body part overload
- 02:37, 7 May 2008 diff hist +516 m 40d Talk:Vermin double comment
- 00:39, 7 May 2008 diff hist 0 m 40d:Trapper →Caveat: still
- 00:08, 7 May 2008 diff hist -64 m 40d:Fire imp template
- 23:50, 6 May 2008 diff hist +469 m 40d Talk:Blood
- 22:56, 6 May 2008 diff hist +127 40d:Turtle difference between "raw turtle" and "turtle"
- 22:51, 6 May 2008 diff hist +388 N Extract disambig/stub
- 22:46, 6 May 2008 diff hist +140 N 40d:Mog juice stub
- 22:43, 6 May 2008 diff hist -36 40d:Captured live fish mog juice is cookable
- 20:45, 6 May 2008 diff hist +179 40d:Unicorn well, they _seem_ harmless
- 20:42, 6 May 2008 diff hist +296 m 40d Talk:Unicorn
- 18:29, 6 May 2008 diff hist +90 m 40d:Elf →Elves in Fortress Mode: elves for the ethical treatment of trees _only_
- 17:48, 6 May 2008 diff hist +230 40d:Unicorn CreatureInfo template
- 17:44, 6 May 2008 diff hist +11 m 40d:Harpy template
- 17:13, 6 May 2008 diff hist +75 m 40d:Captured creatures →Training and taming: not sure where to put this
- 14:49, 6 May 2008 diff hist +59 m 40d:Thief macaques aren't invisible and aren't called thieves by the game
- 03:45, 6 May 2008 diff hist +107 m 40d:Help! My civilians keep running into combat! →Solutions: rewrite self
- 03:29, 6 May 2008 diff hist +209 40d:Archery target minimum size (could be reworded?)
- 03:27, 6 May 2008 diff hist +321 m 40d Talk:Archery target →Distance
- 00:17, 6 May 2008 diff hist +450 40d:Help! My civilians keep running into combat! →Solutions: +castle idea
- 21:35, 5 May 2008 diff hist +149 m 40d:Help! My civilians keep running into combat! minor
- 17:45, 5 May 2008 diff hist +295 Nm 40d Talk:Sparring Miners using Mining skill
- 16:46, 5 May 2008 diff hist +1 m 40d:Beak dog bones from size
- 16:44, 5 May 2008 diff hist +31 m 40d:Cheetah copyedit; is the speed implemented in the game?
- 16:41, 5 May 2008 diff hist +12 m 40d:Cave crocodile copyedit; verify what exactly, that it eats dogs?
- 16:38, 5 May 2008 diff hist +8 m 40d:Beak dog copyedit
- 15:46, 5 May 2008 diff hist +12 m 40d:Wagon (embark) copyedit (q or t both work btw)
- 17:34, 4 May 2008 diff hist +161 40d:Activity zone →Sand Collection: stuff that's SOIL_SAND in the raws
- 19:38, 3 May 2008 diff hist +112 m 40d:Granite get your bismuth here
- 19:18, 3 May 2008 diff hist +255 m 40d Talk:Tile attributes
- 19:10, 3 May 2008 diff hist +142 40d:Tile attributes rewrite a bit
- 18:53, 3 May 2008 diff hist -79 m 40d:Tile attributes →Outside vs Inside: wrong
- 23:59, 1 May 2008 diff hist -33 m 40d:Shop post hoc propter hoc
- 23:57, 1 May 2008 diff hist -5 m 40d:Kennel like totally
- 16:42, 1 May 2008 diff hist +3 40d:Restraint this was bug 470, fixed in 0.27.169.33e
- 16:35, 1 May 2008 diff hist +47 m 40d:Wagon (embark) details