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v0.31:King of beasts

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There are quite a bit of contenders for the title.

Water[edit]

Sea lamprey: Sea lampreys are ridiculously aggressive, and will attack you if you find yourself in the same river. Since they are natural swimmers and you are not, they have a clear advantage.

Air[edit]

Giant eagle: Tyrants of the air and almost big as a donkey. These almighty beasts are ok if you don't provoke them, but if you insist on taking them on then death will soon be yours.

Land[edit]

Unicorn: Their main definition of good is living in a fairyland full of feather trees while stabbing and kicking dwarves to death, which is bad news when they're bigger than a horse and have hooves. Elves can bring a ton of them with their sieges.

Giant desert scorpion: These beasts are implacable killing machines, armed with a neurotoxin that can kill pretty much anything with blood and a nervous system. They can also shoot crossbows and hack people to death with their own weapons, only adding to their terror.

Giant cave spider: This large arachnid will eat most stuff in the caverns, including most dwarves you throw at them. It can shoot immobilising webs and is armed with a deadly toxin, making it incredibly dangerous.

Giant badger: These striped monstrosities are frighteningly common. When they happen upon your fort however, one is often more than enough -- and they come in large bands of four to twelve.