v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search
  • {{Quality|Exceptional}}{{av}} ...to protect them from the elements, from damage, and to cover themselves. Articles of clothing can work similar in concept to [[armor]], but distinguished by
    5 KB (827 words) - 15:51, 30 June 2021
  • {{av}}{{Quality|Exceptional}} ...to protect them from the elements, from damage, and to cover themselves. Articles of clothing can work similar in concept to [[armor]], but distinguished by
    5 KB (811 words) - 21:55, 14 December 2011
  • {{Quality|Exceptional}} {{for/see|information on [[room/zone]] quality|[[Zones#Quality_and_value|Room/Quality]]}}
    10 KB (1,627 words) - 20:14, 21 April 2024
  • {{Quality|Masterwork|19:38, 13 February 2023 (UTC)}} ...r]], and worn and owned by sapient creatures. The availability of specific articles of clothing varies by civilization; each has its own set of clothing that i
    17 KB (2,703 words) - 20:12, 21 April 2024
  • {{Quality|Exceptional}} Specifics should be put into related articles.-->
    41 KB (6,894 words) - 15:00, 2 November 2015
  • {{Quality|Masterwork|19:39, 13 February 2023 (UTC)}} ...r, and footwear. However, this page will concentrate mostly just on combat-quality armor. Note that breastplates only protect upper/lower torso areas, while m
    89 KB (14,348 words) - 11:42, 25 April 2024
  • {{av}}{{Quality|Exceptional}} TAKE A LOOK AT THE " Glass industry " or " Clothing industry" ARTICLES FOR EXAMPLES OF A GOOD INFORMATIVE "INDUSTRY" PAGE. NOT EVERY LAST DETAIL,
    8 KB (1,252 words) - 05:04, 9 April 2014
  • {{quality|Exceptional|15:54 27 December 2011 (UTC)}}{{av}} ''This page is one of several inter-related articles on the broader topic of defending your fortress and your dwarves. This pag
    24 KB (4,016 words) - 02:01, 7 January 2023
  • {{Quality|Exceptional|09:26, 7 May 2015 (UTC)}} Later sections in this document and ''many'' other articles on this wiki help you tie all of this together by describing the sequence o
    26 KB (4,340 words) - 03:20, 20 December 2022
  • {{av}}{{Quality|Exceptional}} See main articles for more information in all cases.
    9 KB (1,256 words) - 15:49, 24 September 2012
  • {{Quality|Exceptional|14:13, 7 November 2013 (UTC)}} ...ns on the wiki. Even experienced modders have to look up tokens! A list of articles about tokens can be found [[Token|here]].
    63 KB (9,874 words) - 03:43, 20 December 2022
  • {{quality|Exceptional|18:01, 28 April 2011 (UTC)}}<div style="float:left; margin:1.5em">__TOC__</ Later sections in this document and ''many'' other articles on this wiki help you tie all of this together by describing the sequence o
    64 KB (10,735 words) - 21:26, 12 August 2014
  • {{quality|Exceptional|02:48, 31 August 2012 (UTC)}}{{av}} Later sections in this document and ''many'' other articles on this wiki help you tie all of this together by describing the sequence o
    25 KB (4,160 words) - 21:28, 12 August 2014
  • {{quality|Exceptional|23:28, 15 August 2012 (UTC)}}{{Metal|color=3:3:1|name=Adamantine|wiki=Adama Adamantine can serve as a metal or a "fabric" - adamantine [[Clothing#Articles|cloak]]s are amazingly protective and valuable ''(if also, to some players,
    6 KB (989 words) - 23:28, 15 August 2012
  • {{quality|Exceptional|10:09, 24 April 2011 (UTC)}}{{av}} ...illed workers, how well you can defend your dwarves early on, and what the quality of various goods they produce will be, and possibly many other consideratio
    48 KB (8,169 words) - 21:16, 5 August 2014
  • {{quality|Exceptional|15:43, 25 August 2010 (UTC)}}{{av}} Some clothing articles may not be crafted in fortresses of a given [[civilization]] - only those i
    18 KB (2,742 words) - 13:58, 2 November 2021
  • {{av}}{{Quality|Masterwork|07:39, 10 June 2010 (UTC)}} ...s, leatherworkers and armorers will, on average, produce items of higher [[quality]], that increases the effectiveness of the armor.
    22 KB (3,486 words) - 14:32, 8 December 2011
  • {{Quality|Exceptional}} :''This page is one of several inter-related articles on the broader topic of defending your fortress and your dwarves. '''Milita
    29 KB (4,905 words) - 20:28, 25 July 2012
  • {{quality|masterwork}}{{av}} ...illed workers, how well you can defend your dwarves early on, and what the quality of various goods they produce will be, and possibly many other consideratio
    49 KB (8,344 words) - 03:59, 20 December 2022
  • {{Quality|Unrated}}{{av}} ...illed workers, how well you can defend your dwarves early on, and what the quality of various goods they produce will be, and possibly many other consideratio
    49 KB (8,347 words) - 15:27, 26 September 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)